Player Matchup

Ix Chel
Ix Chel
AceKillSwitch16
Ix Chel
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 109L
1,284 Elo+
Party 1
Thor
Thor
Dunkle_stauss4
Thor
Level 89
God Stats
7W - 7L
1,360 SR
Queue Stats
220W - 218L
1,477 Elo+
Party 1
Ah Puch
Ah Puch
Litzia64
Ah Puch
Level 87
God Stats
2W - 0L
1,901 SR
Queue Stats
28W - 18L
1,585 Elo+
Solo
Hun Batz
Hun Batz
OldPlatypus1999
Hun Batz
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 178L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
VLXXH
Nu Wa
Level 124
God Stats
19W - 6L
1,482 SR
Queue Stats
257W - 206L
1,438 Elo+
Party 1
Team Averages
Level 97
1,548 SR
1,436 Elo+

VS

Team Averages
Level 120
1,544 SR
1,449 Elo+
Terra
Terra
 
Terra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AsrieltheDark
Khepri
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
432W - 437L
1,486 Elo+
Solo
Charon
Charon
D-G_U_N_
Charon
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,303 Elo+
Solo
Camazotz
Camazotz
JetMx
Camazotz
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 151L
1,394 Elo+
Solo
Thanatos
Thanatos
littlebit1234567
Thanatos
Level 119
God Stats
4W - 3L
1,722 SR
Queue Stats
143W - 143L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
6,437
920
2,943
5,145
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 3 / 6
6,326
904
3,455
7,242
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
Litzia64
Ah Puch
14
5 / 1 / 3
7,640
1,091
7,818
5,257
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
11
2 / 3 / 5
6,797
971
5,059
7,726
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
VLXXH
Nu Wa
13
1 / 0 / 7
6,949
993
4,035
3,151
1,133
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
1
0 / 0 / 0
1,724
246
0
343
73
10
0 / 2 / 1
5,227
747
3,792
5,502
5,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
D-G_U_N_
Charon
12
0 / 2 / 3
5,984
855
3,947
5,567
5,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
JetMx
Camazotz
12
3 / 1 / 2
6,068
867
7,201
8,206
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 4 / 2
6,104
872
3,732
6,675
2,481
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
9
Kills
5
8
Deaths
9
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
0
0
W
0
1
7
3.5
L
0
2
1
0.25
L
Charon
D-G_U_N_
Charon
0
2
3
0.75
W
1
3
6
1.33
L
Camazotz
JetMx
Camazotz
3
1
2
4
W
Ah Puch
Litzia64
Ah Puch
5
1
3
6.5
W
Hun Batz
2
3
5
1.5
W
Nu Wa
VLXXH
Nu Wa
1
0
7
4.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,310
Damage
18,672
28,521
Taken
26,293
11,808
Mitigated
17,063
11,114
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
0
0
0
0
343
73
0
343
0
0
0
W
2,943
667
2,917
1,302
5,145
2,033
964
1,246
3,899
5,634
171
L
3,792
237
285
332
5,502
5,385
0
2,846
2,656
6,921
0
L
Charon
D-G_U_N_
Charon
3,947
665
1,103
1,140
5,567
5,405
0
4,265
1,302
12,257
0
W
3,455
688
796
1,223
7,242
2,904
344
1,840
5,402
0
4,550
L
Camazotz
JetMx
Camazotz
7,201
679
1,058
3,959
8,206
3,719
0
3,974
4,232
0
15,319
W
Ah Puch
Litzia64
Ah Puch
7,818
362
496
1,319
5,257
2,196
874
1,654
3,603
17,487
0
W
Hun Batz
5,059
519
482
289
7,726
3,542
500
1,901
5,825
0
9,940
W
Nu Wa
VLXXH
Nu Wa
4,035
1,146
1,270
1,020
3,151
1,133
1,602
1,098
2,053
14,882
0
L
3,732
844
396
2,117
6,675
2,481
0
3,276
3,399
0
9,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,149
Gold Earned
25,107
68
Minions Killed
53
0
Camps Cleared
0
740,488
Distance Traveled
503,762
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
1,724
246
0
0
0
0
0
W
Ix Chel
6,437
920
10
1
0
145,654
0
L
Khepri
5,227
747
6
1
0
114,943
0
L
Charon
5,984
855
11
2
0
126,134
0
W
Thor
6,326
904
3
0
0
159,001
3
L
Camazotz
6,068
867
25
4
0
144,609
0
W
Ah Puch
7,640
1,091
26
4
0
130,116
0
W
Hun Batz
6,797
971
15
2
0
153,280
1
W
Nu Wa
6,949
993
14
2
0
152,437
0
L
Thanatos
6,104
872
11
2
0
118,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role