Player Matchup

Tyr
Tyr
Chintock
Tyr
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 9L
1,523 Elo+
Party 1
Ares
Ares
GimmeUrTots213
Ares
Level 138
God Stats
3W - 1L
1,437 SR
Queue Stats
41W - 38L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
Kiwi Sk0rpi0n
Danzaburou
Level 60
God Stats
10W - 4L
1,668 SR
Queue Stats
29W - 41L
1,523 Elo+
Party 1
Ra
Ra
OMGitsPhoenix
Ra
Level 123
God Stats
9W - 4L
1,493 SR
Queue Stats
13W - 10L
1,498 Elo+
Party 1
Surtr
Surtr
SMW10
Surtr
Level 152
God Stats
5W - 4L
1,630 SR
Queue Stats
43W - 40L
1,498 Elo+
Party 2
Team Averages
Level 124
1,546 SR
1,507 Elo+

VS

Team Averages
Level 103
1,543 SR
1,400 Elo+
Ah Puch
Ah Puch
FasterBrute83
Ah Puch
Level 103
God Stats
4W - 2L
1,724 SR
Queue Stats
79W - 76L
1,464 Elo+
Solo
Serqet
Serqet
Mr Rampant5650
Serqet
Level 68
God Stats
1W - 3L
1,282 SR
Queue Stats
141W - 126L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Samuru_Dee
Cthulhu
Level 129
God Stats
15W - 17L
1,711 SR
Queue Stats
90W - 85L
1,482 Elo+
Solo
Apollo
Apollo
Ttv-_-not_good
Apollo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,082 Elo+
Party 3
Anubis
Anubis
killa-j-frog112
Anubis
Level 128
God Stats
18W - 10L
1,500 SR
Queue Stats
163W - 149L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 7
7,570
582
8,241
12,583
5,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 2 / 3
5,848
450
3,721
12,340
9,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Kiwi Sk0rpi0n
Danzaburou
12
2 / 1 / 3
6,805
523
5,802
7,575
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
7 / 0 / 3
8,646
665
6,893
6,692
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Surtr
SMW10
Surtr
12
1 / 0 / 0
6,086
468
3,866
13,034
8,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
0 / 4 / 0
6,510
501
4,733
8,820
3,432
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 1
5,628
433
1,228
11,717
4,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Samuru_Dee
Cthulhu
9
2 / 3 / 1
5,633
433
8,454
9,265
6,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 2
5,882
452
7,047
9,686
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 0
7,929
610
9,814
8,496
4,207
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
4
4
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
Ah Puch
0
4
0
0
W
0
2
3
0.75
W
Danzaburou
Kiwi Sk0rpi0n
Danzaburou
2
1
3
3.5
L
0
5
1
0.1
W
7
0
3
8.5
W
Surtr
SMW10
Surtr
1
0
0
1
L
Cthulhu
Samuru_Dee
Cthulhu
2
3
1
0.83
L
1
3
2
0.67
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,523
Damage
31,276
52,224
Taken
47,984
29,414
Mitigated
23,649
19,876
Healing
15,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,241
1,310
0
6,524
12,583
5,492
0
2,992
9,293
0
56,912
L
Ah Puch
4,733
193
0
2,508
8,820
3,432
0
3,210
5,610
51,286
3,755
W
3,721
340
0
1,732
12,340
9,132
0
3,366
8,422
18,489
0
W
Danzaburou
Kiwi Sk0rpi0n
Danzaburou
5,802
2,247
0
2,696
7,575
3,112
342
2,907
4,127
0
56,957
L
1,228
139
0
365
11,717
4,876
0
2,641
9,076
0
42,518
W
6,893
837
391
3,951
6,692
2,885
433
3,768
2,620
62,928
0
W
Surtr
SMW10
Surtr
3,866
1,207
0
4,582
13,034
8,793
3
7,959
5,075
448
43,911
L
Cthulhu
Samuru_Dee
Cthulhu
8,454
750
434
2,062
9,265
6,986
0
1,764
7,501
23,283
367
L
7,047
4,460
0
3,856
9,686
4,148
20
2,395
7,291
0
38,354
L
9,814
958
0
6,048
8,496
4,207
300
696
7,281
73,350
4,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,955
Gold Earned
31,582
388
Minions Killed
396
0
Camps Cleared
0
1,251,442
Distance Traveled
1,145,598
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,570
582
89
7
0
285,448
0
L
Ah Puch
6,510
501
101
8
0
218,478
0
W
Ares
5,848
450
19
1
0
252,780
2
W
Danzaburou
6,805
523
88
7
0
240,009
0
L
Serqet
5,628
433
60
5
0
253,224
3
W
Ra
8,646
665
127
10
0
270,635
0
W
Surtr
6,086
468
65
5
0
202,570
0
L
Cthulhu
5,633
433
42
3
0
255,001
2
L
Apollo
5,882
452
60
5
0
207,804
4
L
Anubis
7,929
610
133
10
0
211,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role