Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
CennySenpai
Kuzenbo
Level 129
God Stats
4W - 3L
1,850 SR
Queue Stats
11W - 18L
1,388 Elo+
Party 2
Izanami
Izanami
CosmoIsGod
Izanami
Level 66
God Stats
4W - 4L
1,280 SR
Queue Stats
67W - 60L
1,434 Elo+
Solo
Hercules
Hercules
DarkKiller159
Hercules
Level 105
God Stats
1W - 3L
1,308 SR
Queue Stats
5W - 11L
1,326 Elo+
Party 2
Team Averages
Level 128
1,488 SR
1,430 Elo+

VS

Team Averages
Level 74
1,549 SR
1,438 Elo+
King Arthur
King Arthur
DYN4STY14
King Arthur
Level 29
God Stats
10W - 15L
1,738 SR
Queue Stats
133W - 139L
1,456 Elo+
Party 1
Hou Yi
Hou Yi
JMCMJL
Hou Yi
Level 49
God Stats
1W - 0L
1,743 SR
Queue Stats
22W - 26L
1,277 Elo+
Solo
Nike
Nike
KingCup9964
Nike
Level 104
God Stats
3W - 2L
1,327 SR
Queue Stats
137W - 124L
1,491 Elo+
Solo
Kukulkan
Kukulkan
Maemtaem
Kukulkan
Level 81
God Stats
10W - 8L
1,641 SR
Queue Stats
57W - 59L
1,504 Elo+
Party 1
Cabrakan
Cabrakan
Rezzbian1030
Cabrakan
Level 107
God Stats
2W - 6L
1,298 SR
Queue Stats
185W - 205L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 1 / 0
6,677
556
4,465
7,019
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
 
Ao Kuang
10
4 / 4 / 1
6,238
520
6,695
12,038
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
CennySenpai
Kuzenbo
10
0 / 2 / 5
6,044
504
6,092
12,984
14,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
CosmoIsGod
Izanami
12
3 / 2 / 3
7,087
591
5,194
7,913
2,818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
DarkKiller159
Hercules
12
1 / 2 / 2
6,904
575
3,049
8,680
7,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DYN4STY14
King Arthur
13
4 / 1 / 1
7,601
633
6,051
8,233
5,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
JMCMJL
Hou Yi
11
0 / 1 / 2
5,709
476
3,681
5,322
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 2 / 4
6,633
553
7,867
12,263
8,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Maemtaem
Kukulkan
14
2 / 0 / 2
7,797
650
5,979
5,408
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Rezzbian1030
Cabrakan
11
3 / 4 / 7
6,721
560
9,025
14,789
10,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
8
Kills
11
11
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
L
Ao Kuang
 
Ao Kuang
4
4
1
1.13
L
Kuzenbo
CennySenpai
Kuzenbo
0
2
5
1.25
L
Izanami
CosmoIsGod
Izanami
3
2
3
2.25
W
King Arthur
DYN4STY14
King Arthur
4
1
1
4.5
L
Hercules
DarkKiller159
Hercules
1
2
2
1
W
Hou Yi
JMCMJL
Hou Yi
0
1
2
1
W
2
2
4
2
W
Kukulkan
Maemtaem
Kukulkan
2
0
2
3
W
Cabrakan
Rezzbian1030
Cabrakan
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,495
Damage
32,603
48,634
Taken
46,015
32,050
Mitigated
28,818
17,408
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,465
632
980
4,187
7,019
2,877
0
2,937
4,082
50,710
2,089
L
Ao Kuang
 
Ao Kuang
6,695
2,062
0
4,555
12,038
4,418
0
4,182
7,856
28,235
2,084
L
Kuzenbo
CennySenpai
Kuzenbo
6,092
2,576
0
3,126
12,984
14,453
171
2,963
10,021
18,324
1,543
L
Izanami
CosmoIsGod
Izanami
5,194
3,749
0
2,238
7,913
2,818
489
2,123
5,790
0
56,368
W
King Arthur
DYN4STY14
King Arthur
6,051
1,016
0
1,261
8,233
5,750
0
1,794
6,298
0
49,266
L
Hercules
DarkKiller159
Hercules
3,049
1,252
0
2,322
8,680
7,484
0
2,493
6,187
0
47,257
W
Hou Yi
JMCMJL
Hou Yi
3,681
1,808
0
742
5,322
1,758
0
1,003
4,319
0
42,052
W
7,867
1,064
30
3,734
12,263
8,799
0
5,097
7,166
0
34,728
W
Kukulkan
Maemtaem
Kukulkan
5,979
727
0
1,250
5,408
2,363
0
2,713
2,695
76,588
3,161
W
Cabrakan
Rezzbian1030
Cabrakan
9,025
2,155
0
4,792
14,789
10,148
0
6,131
8,536
41,115
677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,950
Gold Earned
34,461
381
Minions Killed
389
0
Camps Cleared
0
1,152,933
Distance Traveled
1,207,020
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,677
556
104
9
0
229,907
4
L
Ao Kuang
6,238
520
55
5
0
255,467
0
L
Kuzenbo
6,044
504
21
2
0
249,919
0
L
Izanami
7,087
591
107
9
0
238,399
0
W
King Arthur
7,601
633
81
7
0
254,507
0
L
Hercules
6,904
575
94
8
0
179,241
1
W
Hou Yi
5,709
476
70
6
0
216,550
0
W
Nike
6,633
553
40
3
0
244,973
0
W
Kukulkan
7,797
650
140
12
0
241,524
0
W
Cabrakan
6,721
560
58
5
0
249,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role