Player Matchup

Mercury
Mercury
Boypizza8559
Mercury
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
190W - 195L
1,501 Elo+
Party 1
Fafnir
Fafnir
Budmax67
Fafnir
Level 128
God Stats
3W - 4L
1,694 SR
Queue Stats
223W - 223L
1,499 Elo+
Party 1
Zeus
Zeus
Pyro6116
Zeus
Level 82
God Stats
5W - 14L
1,709 SR
Queue Stats
451W - 437L
1,467 Elo+
Solo
Odin
Odin
Zero Perfection
Odin
Level 128
God Stats
13W - 14L
1,847 SR
Queue Stats
384W - 381L
1,515 Elo+
Party 1
Hachiman
Hachiman
dukedeniro
Hachiman
Level 117
God Stats
20W - 31L
1,310 SR
Queue Stats
118W - 106L
1,434 Elo+
Solo
Team Averages
Level 114
1,612 SR
1,483 Elo+

VS

Team Averages
Level 76
1,412 SR
1,489 Elo+
Anubis
Anubis
GizmoIzToXic
Anubis
Level 56
God Stats
2W - 3L
1,282 SR
Queue Stats
106W - 97L
1,449 Elo+
Solo
Bacchus
Bacchus
MachTheSock
Bacchus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,697 Elo+
Solo
Pele
Pele
Rainbowbunny864
Pele
Level 99
God Stats
19W - 16L
1,511 SR
Queue Stats
223W - 196L
1,445 Elo+
Solo
Shiva
Shiva
SuperAce52
Shiva
Level 103
God Stats
5W - 3L
1,583 SR
Queue Stats
68W - 89L
1,453 Elo+
Party 2
Chiron
Chiron
meatball040704
Chiron
Level 58
God Stats
1W - 2L
1,183 SR
Queue Stats
42W - 66L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Boypizza8559
Mercury
8
2 / 1 / 0
4,518
565
1,066
5,962
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
Budmax67
Fafnir
8
0 / 1 / 1
4,626
578
2,016
5,860
4,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
8
0 / 2 / 0
4,782
598
2,626
3,066
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 1
4,427
553
2,508
6,124
3,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
dukedeniro
Hachiman
6
0 / 1 / 0
3,700
463
2,711
3,164
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 0 / 1
4,911
614
787
3,911
1,700
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
MachTheSock
Bacchus
8
0 / 0 / 3
4,691
586
2,184
4,619
3,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
4 / 0 / 1
5,165
646
2,519
4,468
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Shiva
9
0 / 1 / 0
4,992
624
3,082
6,532
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 2
4,520
565
3,529
3,919
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
5
5
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
Boypizza8559
Mercury
2
1
0
2
L
Fafnir
Budmax67
Fafnir
0
1
1
0.5
W
Anubis
0
0
1
0.5
W
Bacchus
MachTheSock
Bacchus
0
0
3
1.5
L
Zeus
0
2
0
0
W
4
0
1
4.5
W
Shiva
0
1
0
0
L
0
0
1
0.5
L
Hachiman
dukedeniro
Hachiman
0
1
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,927
Damage
12,101
24,176
Taken
23,449
12,713
Mitigated
10,861
6,658
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Boypizza8559
Mercury
1,066
239
0
916
5,962
2,304
0
127
5,835
0
25,861
L
Fafnir
Budmax67
Fafnir
2,016
530
0
2,254
5,860
4,918
0
802
5,058
11,625
1,509
W
Anubis
787
57
0
1,810
3,911
1,700
0
2,626
1,285
29,052
3,160
W
Bacchus
MachTheSock
Bacchus
2,184
370
0
1,653
4,619
3,501
0
765
3,854
9,885
0
L
Zeus
2,626
89
0
751
3,066
743
0
780
2,286
30,333
1,858
W
2,519
616
0
606
4,468
1,596
0
179
4,289
0
31,100
W
Shiva
3,082
449
0
1,430
6,532
2,774
0
0
6,532
0
37,991
L
2,508
185
0
1,000
6,124
3,788
0
0
6,124
0
27,392
L
Hachiman
dukedeniro
Hachiman
2,711
1,445
0
1,737
3,164
960
0
1,255
1,909
0
17,216
W
3,529
2,131
261
1,945
3,919
1,290
0
733
3,186
0
25,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,053
Gold Earned
24,279
202
Minions Killed
225
0
Camps Cleared
0
706,446
Distance Traveled
766,984
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,518
565
46
6
0
166,555
1
L
Fafnir
4,626
578
16
2
0
140,701
1
W
Anubis
4,911
614
56
7
0
132,475
0
W
Bacchus
4,691
586
13
2
0
160,175
1
L
Zeus
4,782
598
63
8
0
135,230
0
W
Pele
5,165
646
57
7
0
163,284
0
W
Shiva
4,992
624
60
8
0
163,529
0
L
Odin
4,427
553
41
5
0
167,092
3
L
Hachiman
3,700
463
36
5
0
96,868
1
W
Chiron
4,520
565
39
5
0
147,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role