Player Matchup

Apollo
Apollo
H0W3AN
Apollo
Level 122
God Stats
2W - 1L
1,857 SR
Queue Stats
47W - 38L
1,664 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Masterzander133
Morgan Le Fay
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,576 Elo+
Party 4
Kuzenbo
Kuzenbo
Nature uF
Kuzenbo
Level 128
God Stats
17W - 5L
1,827 SR
Queue Stats
82W - 57L
1,616 Elo+
Party 1
King Arthur
King Arthur
Titan uF
King Arthur
Level 155
God Stats
0W - 3L
1,219 SR
Queue Stats
121W - 88L
1,581 Elo+
Party 1
Susano
Susano
ichiSusano
Susano
Level 119
God Stats
1W - 1L
1,703 SR
Queue Stats
4W - 5L
1,568 Elo+
Party 4
Team Averages
Level 135
1,621 SR
1,601 Elo+

VS

Team Averages
Level 116
1,458 SR
1,635 Elo+
Scylla
Scylla
Irondragon64
Scylla
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,624 Elo+
Solo
Surtr
Surtr
KingHarle6458
Surtr
Level 43
God Stats
1W - 1L
1,154 SR
Queue Stats
62W - 46L
1,548 Elo+
Party 3
Lancelot
Lancelot
Menta1 Handicap
Lancelot
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 43L
1,567 Elo+
Party 3
Maui
Maui
Taco_Trashh
Maui
Level 94
God Stats
2W - 0L
1,539 SR
Queue Stats
17W - 10L
1,706 Elo+
Party 2
Ishtar
Ishtar
abypie
Ishtar
Level 146
God Stats
2W - 0L
1,599 SR
Queue Stats
58W - 41L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
H0W3AN
Apollo
14
1 / 2 / 0
8,269
551
6,606
12,972
5,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Masterzander133
Morgan Le Fay
13
0 / 4 / 3
7,173
478
7,096
11,071
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
Nature uF
Kuzenbo
10
1 / 1 / 1
6,920
461
6,950
13,175
13,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Titan uF
King Arthur
12
0 / 8 / 0
7,001
467
3,802
15,811
9,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
ichiSusano
Susano
14
3 / 2 / 1
7,595
506
3,497
12,039
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
4 / 3 / 2
8,060
537
8,217
9,316
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 0 / 1
10,801
720
10,704
11,714
12,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
16
4 / 1 / 4
8,682
579
8,011
9,249
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
0 / 0 / 5
7,750
517
4,254
8,068
7,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
abypie
Ishtar
15
1 / 1 / 2
8,775
585
9,544
8,817
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
16
17
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
H0W3AN
Apollo
1
2
0
0.5
W
Scylla
4
3
2
1.67
W
7
0
1
7.5
L
Morgan Le Fay
Masterzander133
Morgan Le Fay
0
4
3
0.38
W
Lancelot
4
1
4
6
L
Kuzenbo
Nature uF
Kuzenbo
1
1
1
1.5
W
0
0
5
2.5
L
King Arthur
Titan uF
King Arthur
0
8
0
0
W
Ishtar
abypie
Ishtar
1
1
2
2
L
Susano
ichiSusano
Susano
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,951
Damage
40,730
65,068
Taken
47,164
38,227
Mitigated
31,486
16,020
Healing
18,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
H0W3AN
Apollo
6,606
3,721
0
3,649
12,972
5,280
856
1,370
11,548
0
75,254
W
Scylla
8,217
673
0
1,908
9,316
3,456
0
3,918
5,398
51,516
1,217
W
10,704
3,351
0
4,756
11,714
12,517
1,143
1,391
9,804
5,981
82,160
L
Morgan Le Fay
Masterzander133
Morgan Le Fay
7,096
243
0
1,426
11,071
4,907
0
4,887
5,994
60,935
0
W
Lancelot
8,011
827
0
5,056
9,249
4,450
95
3,190
6,059
0
73,132
L
Kuzenbo
Nature uF
Kuzenbo
6,950
2,866
0
2,576
13,175
13,474
0
4,709
8,161
22,242
1,538
W
4,254
626
0
2,623
8,068
7,272
29
3,677
4,391
24,273
0
L
King Arthur
Titan uF
King Arthur
3,802
508
0
2,759
15,811
9,703
0
1,030
14,107
0
54,583
W
Ishtar
abypie
Ishtar
9,544
5,959
0
3,865
8,817
3,791
1,572
1,185
7,632
0
81,097
L
Susano
ichiSusano
Susano
3,497
692
0
5,610
12,039
4,863
0
1,181
10,818
0
63,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,958
Gold Earned
44,068
484
Minions Killed
524
0
Camps Cleared
0
1,476,587
Distance Traveled
1,576,760
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,269
551
136
9
0
283,864
4
W
Scylla
8,060
537
97
6
0
282,167
3
W
Surtr
10,801
720
153
10
0
318,165
1
L
Morgan Le Fay
7,173
478
125
8
0
283,702
0
W
Lancelot
8,682
579
112
7
0
385,176
0
L
Kuzenbo
6,920
461
22
1
0
308,569
4
W
Maui
7,750
517
29
2
0
320,218
3
L
King Arthur
7,001
467
102
7
0
256,101
0
W
Ishtar
8,775
585
133
9
0
271,034
4
L
Susano
7,595
506
99
7
0
344,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role