Player Matchup

Charon
Charon
I GV Logic I
Charon
Level 56
God Stats
1W - 4L
1,500 SR
Queue Stats
288W - 277L
1,650 Elo+
Party 1
Loki
Loki
Judge1065
Loki
Level 125
God Stats
17W - 5L
2,001 SR
Queue Stats
480W - 481L
1,590 Elo+
Party 1
Atlas
Atlas
Ròse
Atlas
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 76L
1,534 Elo+
Party 1
Jing Wei
Jing Wei
StinksGood
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 11L
1,500 Elo+
Party 1
Merlin
Merlin
Εntoma
Merlin
Level 121
God Stats
16W - 18L
1,697 SR
Queue Stats
181W - 196L
1,597 Elo+
Party 1
Team Averages
Level 93
1,640 SR
1,574 Elo+

VS

Team Averages
Level 137
1,416 SR
1,524 Elo+
Anubis
Anubis
GlizzyxGobbler
Anubis
Level 145
God Stats
1W - 5L
1,300 SR
Queue Stats
90W - 96L
1,431 Elo+
Party 2
Tyr
Tyr
HF_ZOPILOTE
Tyr
Level 145
God Stats
0W - 3L
1,207 SR
Queue Stats
240W - 217L
1,580 Elo+
Solo
Jing Wei
Jing Wei
Pauloeltico
Jing Wei
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 167L
1,528 Elo+
Party 2
Ullr
Ullr
Snyyyder
Ullr
Level 126
God Stats
0W - 7L
1,500 SR
Queue Stats
258W - 229L
1,560 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vendxttxs
Kumbhakarna
Level 126
God Stats
2W - 2L
1,575 SR
Queue Stats
111W - 120L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
8
0 / 0 / 4
4,410
630
2,628
3,996
2,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
9
4 / 0 / 1
4,601
657
2,714
3,574
1,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Ròse
Atlas
7
1 / 1 / 3
4,266
609
3,010
4,817
3,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
StinksGood
Jing Wei
8
1 / 0 / 1
4,543
649
2,784
3,802
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Εntoma
Merlin
8
0 / 0 / 1
3,969
567
1,318
1,751
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,616
659
1,043
2,717
1,112
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

6
0 / 3 / 0
3,821
546
1,707
5,082
1,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Pauloeltico
Jing Wei
8
1 / 2 / 0
4,413
630
2,822
4,956
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ullr
8
0 / 0 / 1
4,241
606
1,465
3,871
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
Vendxttxs
Kumbhakarna
7
0 / 2 / 1
3,981
569
2,072
7,363
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
3
0
0
W
Charon
0
0
4
2
W
Loki
4
0
1
4.5
L
Jing Wei
Pauloeltico
Jing Wei
1
2
0
0.5
W
Atlas
Ròse
Atlas
1
1
3
2.5
L
Ullr
0
0
1
0.5
W
Jing Wei
StinksGood
Jing Wei
1
0
1
1.5
L
Kumbhakarna
Vendxttxs
Kumbhakarna
0
2
1
0.25
W
Merlin
Εntoma
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,454
Damage
9,109
17,940
Taken
23,989
9,034
Mitigated
8,806
8,032
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,043
86
0
2,149
2,717
1,112
0
1,016
1,579
37,316
1,000
L
1,707
211
0
993
5,082
1,675
0
1,514
3,247
0
17,063
W
Charon
2,628
579
0
1,910
3,996
2,702
0
52
3,944
20,287
2,183
W
Loki
2,714
696
0
2,532
3,574
1,164
0
111
3,463
0
29,776
L
Jing Wei
Pauloeltico
Jing Wei
2,822
2,061
0
1,354
4,956
1,447
0
730
4,226
0
32,549
W
Atlas
Ròse
Atlas
3,010
1,297
0
1,396
4,817
3,157
0
1,585
3,232
11,770
0
L
Ullr
1,465
724
0
2,477
3,871
1,185
0
596
3,187
0
25,899
W
Jing Wei
StinksGood
Jing Wei
2,784
2,455
0
1,694
3,802
1,437
0
851
2,951
0
31,689
L
Kumbhakarna
Vendxttxs
Kumbhakarna
2,072
527
0
2,477
7,363
3,387
0
2,348
4,819
8,475
0
W
Merlin
Εntoma
Merlin
1,318
40
0
500
1,751
574
0
388
1,363
24,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,789
Gold Earned
21,072
218
Minions Killed
223
0
Camps Cleared
0
725,208
Distance Traveled
701,717
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,616
659
64
9
0
131,032
0
L
Tyr
3,821
546
33
5
0
108,764
0
W
Charon
4,410
630
40
6
0
130,389
0
W
Loki
4,601
657
53
8
0
184,566
0
L
Jing Wei
4,413
630
65
9
0
163,805
0
W
Atlas
4,266
609
15
2
0
136,794
3
L
Ullr
4,241
606
47
7
0
150,110
0
W
Jing Wei
4,543
649
59
8
0
139,568
1
L
Kumbhakarna
3,981
569
14
2
0
148,006
0
W
Merlin
3,969
567
51
7
0
133,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role