Player Matchup

Cabrakan
Cabrakan
Gold IV
Cablakan
Cabrakan
Gold IV
Level 168
God Stats
26W - 29L
1,504 SR
Queue Stats
119W - 125L
1,255 MMR
Solo
Mulan
Mulan
Silver I
Mal zaza
Mulan
Silver I
Level 127
God Stats
1W - 1L
1,252 SR
Queue Stats
124W - 121L
1,192 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
she4theskreets
Baron Samedi
Gold IV
Level 66
God Stats
14W - 7L
1,702 SR
Queue Stats
82W - 83L
1,430 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,486 SR
1,292 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 110
1,189 SR
1,254 MMR
Chaac
Chaac
Bronze IV
VKrevolution
Chaac
Bronze IV
Level 79
God Stats
0W - 4L
1,296 SR
Queue Stats
7W - 15L
1,333 MMR
Party 2
Awilix
Awilix
Bronze IV
VkGreed
Awilix
Bronze IV
Level 110
God Stats
0W - 2L
1,179 SR
Queue Stats
0W - 8L
1,220 MMR
Party 2
Scylla
Scylla
Bronze IV
VkWilcox
Scylla
Bronze IV
Level 140
God Stats
11W - 12L
1,093 SR
Queue Stats
78W - 74L
1,211 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cablakan
Cabrakan
16
4 / 0 / 7
10,519
751
6,663
15,821
23,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Mal zaza
Mulan
16
3 / 0 / 9
10,303
736
11,691
11,666
14,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
she4theskreets
Baron Samedi
17
5 / 0 / 7
10,831
774
10,970
6,240
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesThothBacchusBake KujiraKuzenbo

VS

Bans
JanusAgniHachimanDiscordiaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
8,210
586
7,067
17,991
17,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
VkGreed
Awilix
12
0 / 5 / 0
7,835
560
4,011
8,831
3,599
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
VkWilcox
Scylla
14
0 / 1 / 0
8,194
585
9,760
6,893
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Cablakan
Cabrakan
4
0
7
7.5
W
Mulan
Mal zaza
Mulan
3
0
9
7.5
L
0
6
0
0
L
Awilix
VkGreed
Awilix
0
5
0
0
L
Scylla
VkWilcox
Scylla
0
1
0
0
W
Baron Samedi
she4theskreets
Baron Samedi
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,324
Damage
20,838
33,727
Taken
33,715
42,337
Mitigated
24,207
11,942
Healing
5,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Cablakan
Cabrakan
6,663
603
0
3,029
15,821
23,399
178
6,115
9,706
22,906
0
W
Mulan
Mal zaza
Mulan
11,691
1,434
0
3,154
11,666
14,755
833
3,631
8,035
614
48,779
L
7,067
884
0
5,314
17,991
17,846
0
10,195
6,784
3,574
28,061
L
Awilix
VkGreed
Awilix
4,011
1,275
0
0
8,831
3,599
0
4,089
4,337
0
27,187
L
Scylla
VkWilcox
Scylla
9,760
883
0
330
6,893
2,762
0
3,225
3,368
33,058
205
W
Baron Samedi
she4theskreets
Baron Samedi
10,970
525
2,442
3,317
6,240
4,183
1,033
1,920
4,320
60,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,653
Gold Earned
24,239
199
Minions Killed
141
0
Camps Cleared
0
804,464
Distance Traveled
727,321
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,519
751
29
2
0
258,164
0
W
Mulan
10,303
736
56
4
0
282,588
1
L
Chaac
8,210
586
61
4
0
229,148
0
L
Awilix
7,835
560
33
2
0
241,971
3
L
Scylla
8,194
585
47
3
0
256,202
3
W
Baron Samedi
10,831
774
114
8
0
263,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role