Player Matchup

Kukulkan
Kukulkan
DatBoi Bryce739
Kukulkan
Level 37
God Stats
1W - 0L
1,692 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Susano
Susano
Kimuraokamon
Susano
Level 47
God Stats
5W - 1L
1,911 SR
Queue Stats
30W - 36L
1,432 Elo+
Solo
Medusa
Medusa
TheGingoi
Medusa
Level 24
God Stats
1W - 0L
1,388 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
iTheChale
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,333 Elo+
Party 1
Danzaburou
Danzaburou
x_DeMoLiTiOn
Danzaburou
Level 52
God Stats
21W - 8L
1,672 SR
Queue Stats
43W - 29L
1,530 Elo+
Party 1
Team Averages
Level 33
1,632 SR
1,459 Elo+

VS

Team Averages
Level 35
1,683 SR
1,470 Elo+
Tsukuyomi
Tsukuyomi
GaminDoorMatt
Tsukuyomi
Level 50
God Stats
20W - 11L
1,676 SR
Queue Stats
88W - 63L
1,534 Elo+
Party 2
Sol
Sol
GuacAMole7
Sol
Level 67
God Stats
7W - 7L
1,750 SR
Queue Stats
65W - 47L
1,474 Elo+
Party 2
Surtr
Surtr
MisterGayceEhks
Surtr
Level 13
God Stats
2W - 3L
2,012 SR
Queue Stats
22W - 24L
1,474 Elo+
Party 2
Izanami
Izanami
ToasterInTheTub
Izanami
Level 13
God Stats
2W - 4L
1,472 SR
Queue Stats
9W - 16L
1,474 Elo+
Party 2
Chaac
Chaac
alexsinue
Chaac
Level 30
God Stats
2W - 6L
1,506 SR
Queue Stats
22W - 26L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
4 / 1 / 3
7,308
562
2,120
5,556
2,041
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
13
4 / 0 / 5
7,366
567
6,703
12,009
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
TheGingoi
Medusa
11
1 / 3 / 4
6,804
523
4,614
7,912
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
iTheChale
Hercules
12
4 / 1 / 10
8,251
635
6,201
9,032
7,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
x_DeMoLiTiOn
Danzaburou
13
6 / 1 / 4
8,486
653
9,921
7,778
3,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GaminDoorMatt
Tsukuyomi
11
3 / 4 / 2
6,604
508
8,234
9,882
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
2 / 3 / 2
6,719
517
4,362
7,825
2,306
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
0 / 2 / 2
6,350
488
4,271
7,837
4,720
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
5,288
407
1,280
7,169
2,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
alexsinue
Chaac
9
1 / 6 / 1
5,929
456
5,124
11,992
9,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
19
Kills
6
6
Deaths
19
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
1
3
5.5
L
Tsukuyomi
GaminDoorMatt
Tsukuyomi
3
4
2
1
L
2
3
2
1
W
Susano
4
0
5
6.5
L
0
2
2
0.5
W
Medusa
TheGingoi
Medusa
1
3
4
1
L
0
4
0
0
L
Chaac
alexsinue
Chaac
1
6
1
0.25
W
Hercules
iTheChale
Hercules
4
1
10
9
W
Danzaburou
x_DeMoLiTiOn
Danzaburou
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,559
Damage
23,271
42,287
Taken
44,705
21,256
Mitigated
23,201
13,908
Healing
7,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
2,120
496
0
0
5,556
2,041
592
737
4,698
34,627
0
L
Tsukuyomi
GaminDoorMatt
Tsukuyomi
8,234
2,501
0
2,520
9,882
3,759
0
698
9,184
0
43,454
L
4,362
1,270
0
723
7,825
2,306
1,158
229
7,596
33,362
1,317
W
Susano
6,703
1,845
0
6,516
12,009
4,861
0
1,104
10,866
0
59,055
L
4,271
1,341
0
1,529
7,837
4,720
0
1,193
6,644
1,678
32,445
W
Medusa
TheGingoi
Medusa
4,614
1,418
92
1,606
7,912
3,549
616
2,168
5,658
0
31,765
L
1,280
773
0
80
7,169
2,558
724
0
7,169
0
22,053
L
Chaac
alexsinue
Chaac
5,124
1,281
67
2,701
11,992
9,858
365
0
11,992
0
31,300
W
Hercules
iTheChale
Hercules
6,201
1,412
0
1,821
9,032
7,088
364
1,048
7,854
0
33,648
W
Danzaburou
x_DeMoLiTiOn
Danzaburou
9,921
5,782
0
3,873
7,778
3,717
978
232
7,546
0
60,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,215
Gold Earned
30,890
340
Minions Killed
276
0
Camps Cleared
0
1,326,345
Distance Traveled
1,248,479
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,308
562
75
6
0
266,145
0
L
Tsukuyomi
6,604
508
59
5
0
307,695
4
L
Sol
6,719
517
66
5
0
219,178
0
W
Susano
7,366
567
86
7
0
297,783
0
L
Surtr
6,350
488
72
6
0
256,651
0
W
Medusa
6,804
523
39
3
0
259,567
2
L
Izanami
5,288
407
35
3
0
251,785
0
L
Chaac
5,929
456
44
3
0
213,170
0
W
Hercules
8,251
635
46
4
0
259,557
0
W
Danzaburou
8,486
653
94
7
0
243,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role