Player Matchup

Vamana
Vamana
 
Vamana
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CYLKSLIM4910
Yemoja
Level 49
God Stats
1W - 1L
1,312 SR
Queue Stats
4W - 7L
1,230 Elo+
Solo
Hachiman
Hachiman
DigB5495
Hachiman
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 50L
1,395 Elo+
Solo
Vulcan
Vulcan
Jayski3rd
Vulcan
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 64L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
RainBlackSloth
Tsukuyomi
Level 61
God Stats
25W - 17L
1,738 SR
Queue Stats
66W - 57L
1,659 Elo+
Solo
Team Averages
Level 50
1,510 SR
1,443 Elo+

VS

Team Averages
Level 44
1,410 SR
1,387 Elo+
Cerberus
Cerberus
InCrAzEdCloWn96
Cerberus
Level 28
God Stats
3W - 13L
1,442 SR
Queue Stats
21W - 29L
1,373 Elo+
Party 1
Anubis
Anubis
Keyed4
Anubis
Level 16
God Stats
2W - 7L
1,456 SR
Queue Stats
19W - 30L
1,388 Elo+
Party 1
Shiva
Shiva
MekkaDragon
Shiva
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 283L
1,446 Elo+
Solo
Ullr
Ullr
SinistaZombie12
Ullr
Level 27
God Stats
0W - 3L
1,150 SR
Queue Stats
6W - 20L
1,335 Elo+
Party 1
Awilix
Awilix
XLoosedStatue15
Awilix
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
5 / 1 / 1
9,004
600
10,908
13,319
13,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
12
2 / 0 / 6
8,386
559
4,056
7,068
4,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
DigB5495
Hachiman
12
3 / 3 / 2
7,643
510
14,468
10,715
3,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
Jayski3rd
Vulcan
14
3 / 1 / 2
8,899
593
6,358
6,432
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
RainBlackSloth
Tsukuyomi
16
12 / 1 / 2
9,609
641
9,426
12,299
5,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 2 / 2
5,832
389
2,464
12,539
10,536
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Keyed4
Anubis
11
0 / 5 / 2
6,394
426
5,878
10,074
4,436
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 0
6,972
465
5,497
13,987
9,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 6 / 0
5,415
361
3,621
10,568
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 7 / 0
7,309
487
10,743
15,584
7,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
25
Kills
6
6
Deaths
25
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
1
1
5.5
W
Yemoja
2
0
6
5
W
Hachiman
DigB5495
Hachiman
3
3
2
1.33
L
Cerberus
0
2
2
0.5
W
Vulcan
Jayski3rd
Vulcan
3
1
2
4
L
Anubis
Keyed4
Anubis
0
5
2
0.2
L
1
5
0
0.2
W
Tsukuyomi
RainBlackSloth
Tsukuyomi
12
1
2
13
L
0
6
0
0
L
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,216
Damage
28,203
49,833
Taken
62,752
29,202
Mitigated
35,494
15,771
Healing
11,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,908
5,534
0
3,338
13,319
13,365
590
333
12,321
0
63,125
W
Yemoja
4,056
1,027
4,059
2,153
7,068
4,363
617
1,636
5,432
18,227
0
W
Hachiman
DigB5495
Hachiman
14,468
8,480
0
1,635
10,715
3,825
1,055
1,604
9,111
0
59,976
L
Cerberus
2,464
200
364
4,625
12,539
10,536
0
1,604
10,935
18,700
1,796
W
Vulcan
Jayski3rd
Vulcan
6,358
2,571
0
1,680
6,432
2,124
517
3,183
3,249
56,359
2,672
L
Anubis
Keyed4
Anubis
5,878
348
0
2,310
10,074
4,436
0
4,595
5,479
39,472
991
L
5,497
1,106
0
1,512
13,987
9,326
0
0
13,241
0
43,143
W
Tsukuyomi
RainBlackSloth
Tsukuyomi
9,426
2,342
0
2,906
12,299
5,525
66
1,474
10,778
0
80,332
L
3,621
1,781
0
1,056
10,568
4,049
0
1,844
8,724
0
29,049
L
10,743
3,962
0
2,100
15,584
7,147
0
2,243
13,150
0
44,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,541
Gold Earned
31,922
402
Minions Killed
270
0
Camps Cleared
0
1,406,861
Distance Traveled
1,322,263
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,004
600
95
6
0
272,230
0
W
Yemoja
8,386
559
22
1
0
288,581
1
W
Hachiman
7,643
510
77
5
0
234,928
0
L
Cerberus
5,832
389
37
2
0
273,460
0
W
Vulcan
8,899
593
103
7
0
271,642
2
L
Anubis
6,394
426
67
4
0
235,042
4
L
Shiva
6,972
465
63
4
0
261,442
0
W
Tsukuyomi
9,609
641
105
7
0
339,480
0
L
Ullr
5,415
361
43
3
0
249,300
0
L
Awilix
7,309
487
60
4
0
303,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role