Player Matchup

Ishtar
Ishtar
IGumihoI
Ishtar
Level 61
God Stats
78W - 77L
1,520 SR
Queue Stats
214W - 194L
1,509 Elo+
Party 1
Chang'e
Chang'e
Peashooter3240
Chang'e
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,656 Elo+
Party 2
Achilles
Achilles
Stodgytoast8140
Achilles
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 36L
1,482 Elo+
Party 2
Sobek
Sobek
WerewolfKi2
Sobek
Level 62
God Stats
13W - 12L
1,167 SR
Queue Stats
268W - 256L
1,470 Elo+
Party 1
Kali
Kali
nike20024
Kali
Level 59
God Stats
1W - 1L
1,738 SR
Queue Stats
152W - 152L
1,406 Elo+
Party 1
Team Averages
Level 69
1,485 SR
1,505 Elo+

VS

Team Averages
Level 71
1,556 SR
1,510 Elo+
Thanatos
Thanatos
FoolKillinFun
Thanatos
Level 72
God Stats
7W - 3L
1,773 SR
Queue Stats
39W - 39L
1,561 Elo+
Party 3
Kukulkan
Kukulkan
ItzYaBoyZxch
Kukulkan
Level 66
God Stats
14W - 12L
1,596 SR
Queue Stats
19W - 15L
1,556 Elo+
Solo
Izanami
Izanami
MiriyaMei
Izanami
Level 64
God Stats
14W - 16L
1,277 SR
Queue Stats
28W - 26L
1,512 Elo+
Party 3
Bacchus
Bacchus
TheToeTickle
Bacchus
Level 68
God Stats
4W - 4L
1,440 SR
Queue Stats
75W - 78L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
hulk2324
Ao Kuang
Level 86
God Stats
3W - 2L
1,696 SR
Queue Stats
185W - 185L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
IGumihoI
Ishtar
15
2 / 3 / 0
8,579
536
13,397
10,795
4,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 2
7,553
472
3,878
10,994
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
14
4 / 4 / 0
8,746
547
12,735
15,856
14,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 2
7,269
454
5,579
21,373
16,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
14
2 / 2 / 0
8,311
519
7,572
13,664
6,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FoolKillinFun
Thanatos
16
5 / 1 / 3
8,950
559
7,304
17,253
7,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
ItzYaBoyZxch
Kukulkan
16
2 / 1 / 3
9,698
606
5,968
5,416
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MiriyaMei
Izanami
14
5 / 2 / 4
8,489
531
12,621
13,219
5,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
TheToeTickle
Bacchus
13
1 / 0 / 7
8,592
537
7,957
14,372
14,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
hulk2324
Ao Kuang
15
5 / 4 / 1
9,416
589
11,923
23,587
18,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
8
Kills
18
18
Deaths
8
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
FoolKillinFun
Thanatos
5
1
3
6.5
L
Ishtar
IGumihoI
Ishtar
2
3
0
0.67
W
Kukulkan
ItzYaBoyZxch
Kukulkan
2
1
3
3.5
W
Izanami
MiriyaMei
Izanami
5
2
4
3.5
L
0
3
2
0.33
L
Achilles
4
4
0
1
W
Bacchus
TheToeTickle
Bacchus
1
0
7
4.5
L
0
6
2
0.17
W
Ao Kuang
hulk2324
Ao Kuang
5
4
1
1.38
L
Kali
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,161
Damage
45,773
72,682
Taken
73,847
46,883
Mitigated
49,075
17,899
Healing
38,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
FoolKillinFun
Thanatos
7,304
1,031
0
18,016
17,253
7,622
219
2,208
15,045
0
72,764
L
Ishtar
IGumihoI
Ishtar
13,397
9,249
0
1,929
10,795
4,687
913
2,522
8,273
0
84,946
W
Kukulkan
ItzYaBoyZxch
Kukulkan
5,968
544
0
348
5,416
2,618
1,301
1,767
3,649
66,139
1,941
W
Izanami
MiriyaMei
Izanami
12,621
9,994
0
2,029
13,219
5,337
1,927
1,274
11,945
0
67,797
L
3,878
335
200
3,171
10,994
4,191
504
4,022
6,972
40,432
167
L
Achilles
12,735
4,814
0
2,364
15,856
14,688
0
9,998
5,858
0
56,980
W
Bacchus
TheToeTickle
Bacchus
7,957
1,253
2,343
4,596
14,372
14,532
180
3,376
10,996
27,083
2,511
L
5,579
1,007
1,298
7,190
21,373
16,899
319
4,938
16,435
22,349
0
W
Ao Kuang
hulk2324
Ao Kuang
11,923
4,778
0
11,472
23,587
18,966
182
715
22,872
60,951
1,847
L
Kali
7,572
4,012
0
1,747
13,664
6,418
0
3,445
10,219
0
67,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,458
Gold Earned
45,145
415
Minions Killed
453
0
Camps Cleared
0
1,430,552
Distance Traveled
1,591,324
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,950
559
120
8
0
388,722
0
L
Ishtar
8,579
536
120
8
0
263,019
0
W
Kukulkan
9,698
606
115
7
0
323,689
2
W
Izanami
8,489
531
102
6
0
281,162
0
L
Chang'e
7,553
472
83
5
0
291,141
3
L
Achilles
8,746
547
92
6
0
280,009
0
W
Bacchus
8,592
537
38
2
0
342,321
1
L
Sobek
7,269
454
28
2
0
259,295
0
W
Ao Kuang
9,416
589
78
5
0
255,430
0
L
Kali
8,311
519
92
6
0
337,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role