Player Matchup

Ao Kuang
Ao Kuang
DaddyEggWhite
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,270 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kaoma226
Tsukuyomi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,321 Elo+
Party 1
Nemesis
Nemesis
PBo_8
Nemesis
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 15L
1,270 Elo+
Party 1
Team Averages
Level 81
1,572 SR
1,287 Elo+

VS

Team Averages
Level 94
1,579 SR
1,406 Elo+
Achilles
Achilles
RageMz
Achilles
Level 91
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 29L
1,216 Elo+
Solo
Anubis
Anubis
aquatic_orphan87
Anubis
Level 108
God Stats
7W - 5L
1,500 SR
Queue Stats
540W - 585L
1,458 Elo+
Solo
Chiron
Chiron
cheesecakenewb
Chiron
Level 84
God Stats
1W - 0L
1,738 SR
Queue Stats
17W - 26L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DaddyEggWhite
Ao Kuang
15
3 / 6 / 1
9,820
655
6,931
14,630
5,810
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tsukuyomi
Kaoma226
Tsukuyomi
14
1 / 5 / 4
9,274
618
10,196
11,196
4,056
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
PBo_8
Nemesis
16
2 / 1 / 3
10,183
679
7,646
13,891
12,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RageMz
Achilles
16
3 / 2 / 7
10,627
708
8,787
13,643
8,565
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
5 / 2 / 6
12,199
813
10,970
8,863
5,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
4 / 2 / 7
11,378
759
11,001
11,663
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
12
12
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DaddyEggWhite
Ao Kuang
3
6
1
0.58
L
Tsukuyomi
Kaoma226
Tsukuyomi
1
5
4
0.6
L
Nemesis
PBo_8
Nemesis
2
1
3
3.5
W
Achilles
RageMz
Achilles
3
2
7
3.25
W
5
2
6
4
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,773
Damage
30,758
39,717
Taken
34,169
22,725
Mitigated
18,983
7,025
Healing
13,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DaddyEggWhite
Ao Kuang
6,931
1,285
0
3,723
14,630
5,810
0
4,496
10,108
33,292
0
L
Tsukuyomi
Kaoma226
Tsukuyomi
10,196
1,242
0
1,894
11,196
4,056
0
2,707
8,431
0
37,220
L
Nemesis
PBo_8
Nemesis
7,646
2,336
0
1,408
13,891
12,859
0
3,609
10,209
1,093
25,836
W
Achilles
RageMz
Achilles
8,787
1,785
0
4,322
13,643
8,565
0
1,895
11,748
0
38,195
W
10,970
838
0
4,035
8,863
5,090
1,016
2,255
6,608
70,874
800
W
11,001
3,691
676
4,443
11,663
5,328
1,274
3,565
8,078
0
47,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,277
Gold Earned
34,204
123
Minions Killed
230
0
Camps Cleared
0
761,973
Distance Traveled
782,068
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,820
655
42
3
0
244,934
2
L
Tsukuyomi
9,274
618
51
3
0
242,289
0
L
Nemesis
10,183
679
30
2
0
274,750
0
W
Achilles
10,627
708
58
4
0
283,828
0
W
Anubis
12,199
813
114
8
0
231,230
0
W
Chiron
11,378
759
58
4
0
267,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role