Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Frexin
Ah Muzen Cab
Level 85
God Stats
1W - 0L
1,546 SR
Queue Stats
7W - 0L
1,727 Elo+
Party 1
Loki
Loki
Karna1607
Loki
Level 84
God Stats
9W - 6L
1,402 SR
Queue Stats
57W - 46L
1,522 Elo+
Solo
Yemoja
Yemoja
Smitedaddyy
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,632 Elo+
Party 1
Amaterasu
Amaterasu
i_am_brainlesss
Amaterasu
Level 101
God Stats
4W - 6L
1,537 SR
Queue Stats
49W - 45L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
pistolpoppinpat6
Zhong Kui
Level 33
God Stats
5W - 4L
1,619 SR
Queue Stats
18W - 20L
1,438 Elo+
Solo
Team Averages
Level 64
1,521 SR
1,570 Elo+

VS

Team Averages
Level 79
1,481 SR
1,466 Elo+
Izanami
Izanami
 
Izanami
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Goatzii
Achilles
Level 118
God Stats
0W - 3L
1,353 SR
Queue Stats
18W - 21L
1,554 Elo+
Solo
Ra
Ra
Jarebearsama
Ra
Level 76
God Stats
8W - 6L
1,551 SR
Queue Stats
269W - 229L
1,506 Elo+
Solo
Maui
Maui
ihateNebula
Maui
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
195W - 178L
1,533 Elo+
Solo
Loki
Loki
lemenebaedee64
Loki
Level 78
God Stats
12W - 19L
1,500 SR
Queue Stats
251W - 236L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Frexin
Ah Muzen Cab
6
1 / 2 / 0
3,650
730
2,525
3,876
1,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
7
0 / 0 / 2
3,923
785
1,934
4,371
1,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
6
0 / 0 / 1
3,738
748
1,367
4,240
1,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
i_am_brainlesss
Amaterasu
7
2 / 0 / 0
4,420
884
1,768
3,856
2,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
7
0 / 1 / 0
4,107
821
1,922
2,205
1,713
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
2 / 1 / 0
4,144
829
2,711
3,220
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Goatzii
Achilles
6
0 / 2 / 0
3,430
686
2,130
5,281
3,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
2,553
511
0
0
0
6
0 / 0 / 3
4,011
802
2,179
5,595
3,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
3,735
747
1,430
3,430
996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
3
3
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
0
2
W
Ah Muzen Cab
Frexin
Ah Muzen Cab
1
2
0
0.5
L
Achilles
Goatzii
Achilles
0
2
0
0
L
0
0
0
0
W
Loki
0
0
2
1
W
Yemoja
0
0
1
0.5
W
Amaterasu
i_am_brainlesss
Amaterasu
2
0
0
2
L
0
0
3
1.5
L
1
0
0
1
W
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,516
Damage
8,450
18,548
Taken
17,526
8,592
Mitigated
8,644
4,841
Healing
5,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,711
1,940
0
1,053
3,220
1,144
0
508
2,712
0
30,735
W
Ah Muzen Cab
Frexin
Ah Muzen Cab
2,525
521
0
127
3,876
1,119
0
844
3,032
0
18,523
L
Achilles
Goatzii
Achilles
2,130
825
0
1,138
5,281
3,417
0
0
5,028
0
13,041
L
0
0
0
0
0
0
0
0
0
0
0
W
Loki
1,934
798
0
678
4,371
1,439
0
136
4,210
0
23,888
W
Yemoja
1,367
506
714
1,247
4,240
1,592
0
609
3,631
13,015
0
W
Amaterasu
i_am_brainlesss
Amaterasu
1,768
593
0
1,440
3,856
2,729
0
0
3,541
0
17,963
L
2,179
756
0
1,571
5,595
3,087
0
2,160
3,435
12,395
989
L
1,430
236
0
1,971
3,430
996
0
621
2,809
0
18,153
W
Zhong Kui
1,922
257
0
635
2,205
1,713
486
573
1,632
23,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,838
Gold Earned
17,873
172
Minions Killed
142
0
Camps Cleared
0
566,583
Distance Traveled
440,643
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,144
829
62
12
0
95,678
0
W
Ah Muzen Cab
3,650
730
31
6
0
117,724
0
L
Achilles
3,430
686
23
5
0
98,782
0
L
Ra
2,553
511
0
0
0
0
0
W
Loki
3,923
785
46
9
0
132,840
1
W
Yemoja
3,738
748
23
5
0
107,536
0
W
Amaterasu
4,420
884
39
8
0
120,564
1
L
Maui
4,011
802
18
4
0
106,896
0
L
Loki
3,735
747
39
8
0
139,287
1
W
Zhong Kui
4,107
821
33
7
0
87,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role