Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
IIIITempZIIII
Gilgamesh
Level 61
God Stats
44W - 30L
1,603 SR
Queue Stats
100W - 80L
1,452 Elo+
Party 1
Ishtar
Ishtar
Ulterror222
Ishtar
Level 56
God Stats
3W - 1L
1,487 SR
Queue Stats
36W - 27L
1,578 Elo+
Solo
Ix Chel
Ix Chel
YSynz-
Ix Chel
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 72L
1,425 Elo+
Party 1
Bacchus
Bacchus
chc217
Bacchus
Level 88
God Stats
5W - 7L
1,500 SR
Queue Stats
326W - 307L
1,495 Elo+
Solo
Team Averages
Level 64
1,518 SR
1,490 Elo+

VS

Team Averages
Level 90
1,464 SR
1,509 Elo+
Apollo
Apollo
DeadNova_fear
Apollo
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 106L
1,576 Elo+
Party 2
Pele
Pele
Rainbowbunny864
Pele
Level 99
God Stats
19W - 16L
1,534 SR
Queue Stats
223W - 196L
1,456 Elo+
Solo
Khepri
Khepri
S2Kilowatt
Khepri
Level 88
God Stats
1W - 2L
1,280 SR
Queue Stats
179W - 143L
1,547 Elo+
Party 2
Neith
Neith
kfcneal
Neith
Level 84
God Stats
66W - 52L
1,613 SR
Queue Stats
313W - 296L
1,464 Elo+
Solo
Vulcan
Vulcan
xTopRamen144x
Vulcan
Level 89
God Stats
1W - 1L
1,395 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
2 / 1 / 0
4,140
690
552
5,229
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
IIIITempZIIII
Gilgamesh
8
0 / 0 / 0
4,314
719
824
4,119
3,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
6
0 / 2 / 1
3,604
601
3,650
3,589
1,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ix Chel
YSynz-
Ix Chel
8
1 / 0 / 2
4,672
779
1,801
1,767
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
chc217
Bacchus
6
1 / 0 / 0
3,996
666
1,810
4,807
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
3,681
614
3,482
3,746
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 0 / 0
2,649
442
0
0
0
Khepri
S2Kilowatt
Khepri
7
2 / 1 / 0
3,939
657
1,909
4,459
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
kfcneal
Neith
7
0 / 0 / 0
4,234
706
2,267
2,187
595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 3 / 0
3,413
569
1,216
3,607
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
1
0
2
L
0
0
2
1
W
Gilgamesh
IIIITempZIIII
Gilgamesh
0
0
0
0
L
0
0
0
0
L
Khepri
S2Kilowatt
Khepri
2
1
0
2
W
Ishtar
0
2
1
0.25
W
Ix Chel
YSynz-
Ix Chel
1
0
2
2
W
Bacchus
chc217
Bacchus
1
0
0
1
L
Neith
kfcneal
Neith
0
0
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,637
Damage
8,874
19,511
Taken
13,999
10,865
Mitigated
6,145
7,727
Healing
3,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
552
109
0
3,241
5,229
1,578
0
558
4,671
0
23,812
L
3,482
1,892
0
1,772
3,746
1,212
0
537
3,209
0
22,659
W
Gilgamesh
IIIITempZIIII
Gilgamesh
824
106
0
664
4,119
3,339
0
0
4,119
0
25,536
L
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
S2Kilowatt
Khepri
1,909
209
0
1,213
4,459
3,101
0
1,273
3,186
6,961
0
W
Ishtar
3,650
2,973
0
1,081
3,589
1,254
0
1,056
2,533
0
25,280
W
Ix Chel
YSynz-
Ix Chel
1,801
40
0
642
1,767
496
0
658
1,109
21,948
2,936
W
Bacchus
chc217
Bacchus
1,810
320
0
2,099
4,807
4,198
0
853
3,954
9,923
0
L
Neith
kfcneal
Neith
2,267
839
0
975
2,187
595
0
0
2,050
0
23,294
L
1,216
374
0
0
3,607
1,237
0
1,747
1,860
13,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,726
Gold Earned
17,916
198
Minions Killed
117
0
Camps Cleared
0
597,207
Distance Traveled
496,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,140
690
56
9
0
147,441
0
L
Apollo
3,681
614
37
6
0
121,650
0
W
Gilgamesh
4,314
719
48
8
0
119,363
0
L
Pele
2,649
442
0
0
0
0
0
L
Khepri
3,939
657
8
1
0
126,397
0
W
Ishtar
3,604
601
37
6
0
98,799
0
W
Ix Chel
4,672
779
41
7
0
110,558
0
W
Bacchus
3,996
666
16
3
0
121,046
0
L
Neith
4,234
706
53
9
0
133,348
0
L
Vulcan
3,413
569
19
3
0
114,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role