Player Matchup

Hachiman
Hachiman
Langilor
Hachiman
Level 36
God Stats
5W - 3L
1,838 SR
Queue Stats
58W - 36L
1,622 Elo+
Party 2
Ares
Ares
ScarecrowCG
Ares
Level 127
God Stats
3W - 7L
1,393 SR
Queue Stats
209W - 185L
1,557 Elo+
Party 1
Camazotz
Camazotz
Sondire
Camazotz
Level 38
God Stats
3W - 1L
1,582 SR
Queue Stats
4W - 2L
1,488 Elo+
Party 2
King Arthur
King Arthur
Supremacy10
King Arthur
Level 73
God Stats
4W - 1L
1,580 SR
Queue Stats
69W - 42L
1,622 Elo+
Party 2
Nu Wa
Nu Wa
xAngelCG
Nu Wa
Level 29
God Stats
39W - 24L
1,724 SR
Queue Stats
161W - 143L
1,554 Elo+
Party 1
Team Averages
Level 61
1,624 SR
1,569 Elo+

VS

Team Averages
Level 76
1,450 SR
1,500 Elo+
Sol
Sol
KitsuneSaga
Sol
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,610 Elo+
Party 3
Mercury
Mercury
Neyboul
Mercury
Level 41
God Stats
0W - 3L
1,230 SR
Queue Stats
156W - 156L
1,457 Elo+
Solo
Discordia
Discordia
Okamikueck
Discordia
Level 107
God Stats
1W - 2L
1,714 SR
Queue Stats
29W - 36L
1,521 Elo+
Party 3
Amaterasu
Amaterasu
Slayer425
Amaterasu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,610 Elo+
Party 3
Cerberus
Cerberus
Suzumei3
Cerberus
Level 9
God Stats
14W - 15L
1,304 SR
Queue Stats
16W - 31L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Langilor
Hachiman
15
3 / 3 / 4
9,215
576
8,190
8,753
3,847
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
3 / 0 / 3
9,040
565
6,206
10,301
9,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Sondire
Camazotz
14
4 / 3 / 3
8,233
515
5,739
14,018
5,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
Supremacy10
King Arthur
16
4 / 0 / 5
10,002
625
14,447
11,985
12,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
xAngelCG
Nu Wa
14
2 / 2 / 4
8,360
523
6,043
6,850
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 1
9,313
582
8,423
9,445
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
Neyboul
Mercury
14
3 / 5 / 3
8,090
506
6,622
15,506
7,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Okamikueck
Discordia
13
2 / 3 / 1
7,390
462
8,080
7,333
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Slayer425
Amaterasu
11
0 / 5 / 1
7,103
444
5,990
18,187
16,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cerberus
Suzumei3
Cerberus
11
0 / 2 / 2
6,922
433
2,593
12,438
10,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
8
8
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
Hachiman
Langilor
Hachiman
3
3
4
1.67
L
Mercury
Neyboul
Mercury
3
5
3
0.9
L
Discordia
Okamikueck
Discordia
2
3
1
0.83
W
3
0
3
4.5
L
Amaterasu
Slayer425
Amaterasu
0
5
1
0.1
W
Camazotz
Sondire
Camazotz
4
3
3
1.83
W
King Arthur
Supremacy10
King Arthur
4
0
5
6.5
L
Cerberus
Suzumei3
Cerberus
0
2
2
0.5
W
Nu Wa
xAngelCG
Nu Wa
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,625
Damage
31,708
51,907
Taken
62,909
34,052
Mitigated
40,359
11,005
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,423
3,862
0
3,517
9,445
3,483
951
721
8,724
85,220
1,211
W
Hachiman
Langilor
Hachiman
8,190
5,533
0
831
8,753
3,847
601
5,039
3,714
0
61,480
L
Mercury
Neyboul
Mercury
6,622
2,947
0
494
15,506
7,009
0
1,352
14,154
0
63,428
L
Discordia
Okamikueck
Discordia
8,080
90
0
525
7,333
3,156
0
3,184
4,149
54,803
1,162
W
6,206
441
0
2,484
10,301
9,062
258
5,975
4,326
35,494
1,848
L
Amaterasu
Slayer425
Amaterasu
5,990
2,790
0
4,548
18,187
16,059
0
1,836
16,351
0
41,843
W
Camazotz
Sondire
Camazotz
5,739
2,313
0
6,983
14,018
5,822
0
1,726
12,292
0
51,530
W
King Arthur
Supremacy10
King Arthur
14,447
1,556
0
432
11,985
12,752
0
639
11,346
620
80,531
L
Cerberus
Suzumei3
Cerberus
2,593
147
0
1,634
12,438
10,652
213
5,447
6,991
25,393
1,791
W
Nu Wa
xAngelCG
Nu Wa
6,043
1,344
0
275
6,850
2,569
895
5,353
1,497
54,994
1,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,850
Gold Earned
38,818
468
Minions Killed
440
0
Camps Cleared
0
1,534,862
Distance Traveled
1,578,683
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,313
582
138
9
0
306,214
2
W
Hachiman
9,215
576
116
7
0
295,296
0
L
Mercury
8,090
506
90
6
0
355,573
0
L
Discordia
7,390
462
95
6
0
312,800
2
W
Ares
9,040
565
31
2
0
314,026
0
L
Amaterasu
7,103
444
75
5
0
282,547
0
W
Camazotz
8,233
515
80
5
0
302,146
0
W
King Arthur
10,002
625
132
8
0
355,532
0
L
Cerberus
6,922
433
42
3
0
321,549
0
W
Nu Wa
8,360
523
109
7
0
267,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role