Player Matchup

Osiris
Osiris
LITaiyoIL
Osiris
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,590 Elo+
Party 1
Ah Puch
Ah Puch
MoveZNeedle
Ah Puch
Level 146
God Stats
2W - 1L
1,784 SR
Queue Stats
31W - 28L
1,592 Elo+
Party 1
Guan Yu
Guan Yu
Sharkboi_5-OINK
Guan Yu
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,405 Elo+
Party 1
Team Averages
Level 117
1,595 SR
1,529 Elo+

VS

Team Averages
Level 99
1,643 SR
1,572 Elo+
Medusa
Medusa
GrimShibu
Medusa
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 59L
1,589 Elo+
Party 2
Ares
Ares
Revolati0n
Ares
Level 105
God Stats
2W - 3L
1,929 SR
Queue Stats
19W - 21L
1,551 Elo+
Solo
Olorun
Olorun
SirGwas
Olorun
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LITaiyoIL
Osiris
16
3 / 1 / 4
10,300
687
9,305
14,455
18,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
MoveZNeedle
Ah Puch
18
5 / 0 / 2
11,226
748
14,753
8,767
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 4 / 8
9,831
655
9,328
15,281
18,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GrimShibu
Medusa
15
3 / 2 / 2
9,339
623
11,212
11,943
5,876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 4 / 4
9,036
602
14,023
16,383
18,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
SirGwas
Olorun
14
1 / 2 / 4
9,195
613
5,474
11,413
5,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
8
Kills
5
5
Deaths
8
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
GrimShibu
Medusa
3
2
2
2
W
Osiris
LITaiyoIL
Osiris
3
1
4
5
W
Ah Puch
MoveZNeedle
Ah Puch
5
0
2
6
L
1
4
4
0.75
W
0
4
8
1
L
Olorun
SirGwas
Olorun
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,386
Damage
30,709
38,503
Taken
39,739
40,624
Mitigated
30,582
9,424
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
GrimShibu
Medusa
11,212
5,668
0
3,285
11,943
5,876
255
4,815
6,847
0
45,749
W
Osiris
LITaiyoIL
Osiris
9,305
2,457
0
1,102
14,455
18,106
108
7,970
6,485
0
37,281
W
Ah Puch
MoveZNeedle
Ah Puch
14,753
436
0
3,201
8,767
4,420
955
4,600
4,161
58,533
3,068
L
14,023
478
0
0
16,383
18,716
0
6,403
9,361
26,482
0
W
9,328
757
2,064
3,057
15,281
18,098
441
6,991
8,283
1,623
27,767
L
Olorun
SirGwas
Olorun
5,474
2,764
1,641
4,620
11,413
5,990
56
4,684
6,626
36,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,357
Gold Earned
27,570
198
Minions Killed
155
0
Camps Cleared
0
851,309
Distance Traveled
775,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,339
623
80
5
0
269,552
0
W
Osiris
10,300
687
47
3
0
296,097
0
W
Ah Puch
11,226
748
116
8
0
271,564
0
L
Ares
9,036
602
17
1
0
273,861
0
W
Guan Yu
9,831
655
35
2
0
283,648
0
L
Olorun
9,195
613
58
4
0
232,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role