Player Matchup

Sobek
Sobek
Aizzis
Sobek
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 33L
1,668 Elo+
Party 1
Izanami
Izanami
Karrying
Izanami
Level 26
God Stats
8W - 10L
1,658 SR
Queue Stats
66W - 61L
1,691 Elo+
Party 1
Odin
Odin
Niftyyy
Odin
Level 128
God Stats
1W - 1L
1,720 SR
Queue Stats
62W - 54L
1,678 Elo+
Party 1
Janus
Janus
Tortugle
Janus
Level 159
God Stats
2W - 2L
1,821 SR
Queue Stats
68W - 58L
1,678 Elo+
Party 1
Ne Zha
Ne Zha
flyniftybaby
Ne Zha
Level 19
God Stats
4W - 7L
1,718 SR
Queue Stats
19W - 23L
1,601 Elo+
Party 1
Team Averages
Level 96
1,683 SR
1,663 Elo+

VS

Team Averages
Level 158
1,536 SR
1,690 Elo+
Sylvanus
Sylvanus
GamesDoug
Sylvanus
Level 201
God Stats
10W - 18L
1,500 SR
Queue Stats
271W - 210L
1,710 Elo+
Party 3
Ishtar
Ishtar
Goob
Ishtar
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 113L
1,639 Elo+
Party 3
Bastet
Bastet
HunterTheKing
Bastet
Level 168
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 75L
1,661 Elo+
Party 2
Anubis
Anubis
KingTiaramisu
Anubis
Level 153
God Stats
8W - 3L
1,679 SR
Queue Stats
207W - 141L
1,735 Elo+
Party 2
Cthulhu
Cthulhu
RandalAVandal
Cthulhu
Level 159
God Stats
5W - 1L
1,500 SR
Queue Stats
230W - 171L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aizzis
Sobek
12
0 / 4 / 3
7,445
745
3,029
12,321
10,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Karrying
Izanami
14
1 / 3 / 5
7,747
775
5,519
9,739
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Niftyyy
Odin
14
2 / 5 / 2
7,676
768
8,263
13,263
11,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Tortugle
Janus
14
3 / 4 / 2
7,841
784
8,484
8,742
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
14
1 / 3 / 3
7,709
771
6,922
8,772
4,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GamesDoug
Sylvanus
15
2 / 1 / 11
9,053
905
7,548
8,283
5,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Goob
Ishtar
15
5 / 1 / 8
8,835
884
11,354
9,329
4,204
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 2 / 8
8,933
893
9,720
9,443
3,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 1 / 11
8,391
839
8,289
5,340
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
15
5 / 2 / 8
8,510
851
9,852
10,582
9,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
7
Kills
19
19
Deaths
7
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sobek
Aizzis
Sobek
0
4
3
0.38
W
Sylvanus
GamesDoug
Sylvanus
2
1
11
7.5
W
Ishtar
Goob
Ishtar
5
1
8
9
W
5
2
8
4.5
L
Izanami
Karrying
Izanami
1
3
5
1.17
W
2
1
11
7.5
L
Odin
Niftyyy
Odin
2
5
2
0.6
W
Cthulhu
5
2
8
4.5
L
Janus
Tortugle
Janus
3
4
2
1
L
Ne Zha
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,217
Damage
46,763
52,837
Taken
42,977
33,765
Mitigated
26,506
5,084
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Aizzis
Sobek
3,029
415
0
1,310
12,321
10,941
0
7,026
4,756
6,810
0
W
Sylvanus
GamesDoug
Sylvanus
7,548
2,056
3,750
4,236
8,283
5,961
279
2,608
5,596
19,862
0
W
Ishtar
Goob
Ishtar
11,354
8,679
0
2,024
9,329
4,204
2,503
3,144
6,003
0
30,516
W
9,720
3,090
0
1,593
9,443
3,941
357
2,238
6,925
0
25,187
L
Izanami
Karrying
Izanami
5,519
3,933
0
999
9,739
3,616
0
4,350
5,119
0
26,235
W
8,289
477
0
1,411
5,340
2,622
336
1,698
3,607
27,901
0
L
Odin
Niftyyy
Odin
8,263
960
0
1,861
13,263
11,509
0
5,312
7,524
0
15,471
W
Cthulhu
9,852
507
895
1,064
10,582
9,778
136
1,669
8,712
23,172
0
L
Janus
Tortugle
Janus
8,484
810
0
495
8,742
3,352
0
3,798
4,720
28,539
337
L
Ne Zha
6,922
2,212
0
419
8,772
4,347
0
3,500
5,029
0
21,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,418
Gold Earned
43,722
179
Minions Killed
210
0
Camps Cleared
0
1,023,203
Distance Traveled
1,028,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,445
745
12
1
0
207,963
0
W
Sylvanus
9,053
905
34
3
0
205,692
0
W
Ishtar
8,835
884
53
5
0
204,344
0
W
Bastet
8,933
893
39
4
0
213,246
0
L
Izanami
7,747
775
54
5
0
200,423
0
W
Anubis
8,391
839
57
6
0
185,796
0
L
Odin
7,676
768
31
3
0
200,955
0
W
Cthulhu
8,510
851
27
3
0
219,707
0
L
Janus
7,841
784
58
6
0
213,819
0
L
Ne Zha
7,709
771
24
2
0
200,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role