Player Matchup

Martichoras
Martichoras
Gerbloob 213719
Martichoras
Level 14
God Stats
14W - 29L
1,196 SR
Queue Stats
28W - 79L
977 Elo+
Party 1
Da Ji
Da Ji
H7 Storm
Da Ji
Level 15
God Stats
3W - 16L
1,133 SR
Queue Stats
30W - 63L
1,059 Elo+
Party 1
Baba Yaga
Baba Yaga
SEITZYBOY
Baba Yaga
Level 48
God Stats
30W - 47L
1,031 SR
Queue Stats
106W - 131L
1,006 Elo+
Party 1
Team Averages
Level 26
1,120 SR
1,014 Elo+

VS

Team Averages
Level 54
1,484 SR
1,432 Elo+
Sol
Sol
GreeneGuy
Sol
Level 129
God Stats
2W - 2L
1,727 SR
Queue Stats
52W - 47L
1,646 Elo+
Party 2
Ymir
Ymir
Rajesh7
Ymir
Level 27
God Stats
9W - 16L
1,224 SR
Queue Stats
104W - 108L
1,466 Elo+
Party 2
Fenrir
Fenrir
ThatGuyN3O
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Gerbloob 213719
Martichoras
15
2 / 6 / 5
10,194
680
8,346
12,448
6,013
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
H7 Storm
Da Ji
14
1 / 5 / 4
9,266
618
5,368
12,974
7,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
SEITZYBOY
Baba Yaga
17
4 / 1 / 2
10,509
701
14,648
12,982
7,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 2
12,724
848
18,816
17,147
7,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Rajesh7
Ymir
15
1 / 4 / 6
10,400
693
5,264
21,014
20,607
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
ThatGuyN3O
Fenrir
16
2 / 1 / 6
10,377
692
7,334
13,035
13,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
12
12
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Gerbloob 213719
Martichoras
2
6
5
0.75
W
9
2
2
5
L
Da Ji
H7 Storm
Da Ji
1
5
4
0.6
W
Ymir
Rajesh7
Ymir
1
4
6
1
L
Baba Yaga
SEITZYBOY
Baba Yaga
4
1
2
5
W
Fenrir
ThatGuyN3O
Fenrir
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,362
Damage
31,414
38,404
Taken
51,196
20,965
Mitigated
41,444
4,674
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Gerbloob 213719
Martichoras
8,346
3,706
0
1,255
12,448
6,013
620
7,272
4,893
0
25,698
W
18,816
7,071
0
7,857
17,147
7,662
1,482
5,754
11,386
75,319
11,107
L
Da Ji
H7 Storm
Da Ji
5,368
810
0
1,096
12,974
7,620
0
8,204
4,376
0
24,325
W
Ymir
Rajesh7
Ymir
5,264
862
0
1,154
21,014
20,607
0
4,399
16,601
38,390
4,646
L
Baba Yaga
SEITZYBOY
Baba Yaga
14,648
576
0
2,323
12,982
7,332
384
7,266
5,311
46,821
0
W
Fenrir
ThatGuyN3O
Fenrir
7,334
970
0
726
13,035
13,175
325
4,576
8,452
0
15,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,969
Gold Earned
33,501
121
Minions Killed
201
0
Camps Cleared
0
815,934
Distance Traveled
814,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
10,194
680
30
2
0
229,957
0
W
Sol
12,724
848
120
8
0
264,669
0
L
Da Ji
9,266
618
39
3
0
264,494
0
W
Ymir
10,400
693
57
4
0
244,663
0
L
Baba Yaga
10,509
701
52
3
0
321,483
0
W
Fenrir
10,377
692
24
2
0
305,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role