Player Matchup

Maui
Maui
Barfussy
Maui
Level 143
God Stats
4W - 7L
1,552 SR
Queue Stats
26W - 31L
1,467 Elo+
Solo
Izanami
Izanami
GimmeUrTots213
Izanami
Level 138
God Stats
3W - 3L
1,670 SR
Queue Stats
41W - 38L
1,525 Elo+
Party 2
Vulcan
Vulcan
HAMMER0FD0NG
Vulcan
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 18L
1,522 Elo+
Party 2
Surtr
Surtr
SMW10
Surtr
Level 152
God Stats
5W - 4L
1,728 SR
Queue Stats
43W - 40L
1,533 Elo+
Party 2
Fenrir
Fenrir
ve380get
Fenrir
Level 61
God Stats
0W - 1L
1,093 SR
Queue Stats
4W - 4L
1,543 Elo+
Solo
Team Averages
Level 128
1,509 SR
1,518 Elo+

VS

Team Averages
Level 97
1,518 SR
1,463 Elo+
Fenrir
Fenrir
LeeroyJ6084
Fenrir
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
120W - 140L
1,356 Elo+
Solo
Amaterasu
Amaterasu
MyFriendsAreGae
Amaterasu
Level 128
God Stats
188W - 159L
1,590 SR
Queue Stats
310W - 284L
1,521 Elo+
Solo
Hades
Hades
Wantedplaya2017
Hades
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
198W - 206L
1,457 Elo+
Party 1
Maman Brigitte
Maman Brigitte
X0V3
Maman Brigitte
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 208L
1,465 Elo+
Party 1
Hou Yi
Hou Yi
theCrumpmaster
Hou Yi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
1 / 2 / 6
8,928
470
5,149
14,630
14,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 8 / 0
9,288
489
9,983
17,375
7,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
15
3 / 3 / 3
9,255
487
10,609
8,805
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
SMW10
Surtr
14
2 / 2 / 5
8,340
439
7,299
15,075
13,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
ve380get
Fenrir
14
3 / 7 / 1
8,210
432
7,936
18,467
8,412
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 1 / 2
9,875
520
5,999
16,893
8,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
MyFriendsAreGae
Amaterasu
17
6 / 4 / 6
10,509
553
18,126
23,983
19,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 2
8,443
444
2,170
11,972
9,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maman Brigitte
X0V3
Maman Brigitte
14
3 / 6 / 1
8,675
457
8,602
15,920
7,043
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

19
7 / 1 / 4
11,143
586
14,626
13,864
5,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
13
Kills
21
22
Deaths
15
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Maui
1
2
6
2
L
4
8
0
0.5
L
Vulcan
3
3
3
1.5
W
Fenrir
3
1
2
4
W
Amaterasu
MyFriendsAreGae
Amaterasu
6
4
6
2.25
L
Surtr
SMW10
Surtr
2
2
5
2.25
W
2
3
2
1
W
Maman Brigitte
X0V3
Maman Brigitte
3
6
1
0.58
W
7
1
4
9
L
Fenrir
ve380get
Fenrir
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,976
Damage
49,523
74,352
Taken
82,632
47,560
Mitigated
50,368
11,987
Healing
24,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
5,149
1,343
547
2,691
14,630
14,881
0
1,402
13,228
38,383
3,473
L
9,983
5,663
0
2,201
17,375
7,204
0
640
16,735
0
86,756
L
Vulcan
10,609
3,946
0
861
8,805
3,856
0
3,873
4,932
66,093
2,804
W
Fenrir
5,999
1,676
0
5,806
16,893
8,560
0
1,458
15,263
0
100,475
W
Amaterasu
MyFriendsAreGae
Amaterasu
18,126
7,692
0
10,230
23,983
19,688
2,430
4,227
19,424
0
76,480
L
Surtr
SMW10
Surtr
7,299
2,817
0
2,902
15,075
13,207
0
2,411
12,664
1,003
54,802
W
2,170
390
70
2,351
11,972
9,176
0
2,900
9,072
21,290
0
W
Maman Brigitte
X0V3
Maman Brigitte
8,602
390
60
3,737
15,920
7,043
0
5,822
9,915
55,860
0
W
14,626
8,467
0
2,500
13,864
5,901
309
1,300
12,564
0
99,875
L
Fenrir
ve380get
Fenrir
7,936
2,862
314
2,471
18,467
8,412
0
2,780
15,687
0
39,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,021
Gold Earned
48,645
431
Minions Killed
494
0
Camps Cleared
0
1,787,845
Distance Traveled
1,782,549
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,928
470
43
2
0
389,878
0
L
Izanami
9,288
489
137
7
0
312,336
0
L
Vulcan
9,255
487
111
6
0
358,092
3
W
Fenrir
9,875
520
125
7
0
364,383
0
W
Amaterasu
10,509
553
115
6
0
371,069
3
L
Surtr
8,340
439
76
4
0
343,154
4
W
Hades
8,443
444
26
1
0
330,561
0
W
Maman Brigitte
8,675
457
85
4
0
370,231
0
W
Hou Yi
11,143
586
143
8
0
346,305
0
L
Fenrir
8,210
432
64
3
0
384,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role