Player Matchup

Kuzenbo
Kuzenbo
AbusiveMussel0
Kuzenbo
Level 107
God Stats
6W - 7L
1,323 SR
Queue Stats
40W - 53L
1,511 Elo+
Party 2
Ne Zha
Ne Zha
Ballslover
Ne Zha
Level 63
God Stats
3W - 2L
1,775 SR
Queue Stats
53W - 74L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
Paladino_Mestre
Kukulkan
Level 107
God Stats
12W - 11L
1,610 SR
Queue Stats
51W - 69L
1,491 Elo+
Party 2
Hachiman
Hachiman
Senpai_Mestre
Hachiman
Level 109
God Stats
3W - 6L
1,368 SR
Queue Stats
46W - 69L
1,482 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lucjoker
Morgan Le Fay
Level 81
God Stats
0W - 1L
1,291 SR
Queue Stats
2W - 1L
1,719 Elo+
Solo
Team Averages
Level 93
1,473 SR
1,538 Elo+

VS

Team Averages
Level 87
1,413 SR
1,273 Elo+
Thanatos
Thanatos
Dw-MANIAC0
Thanatos
Level 105
God Stats
7W - 4L
1,495 SR
Queue Stats
55W - 79L
1,375 Elo+
Party 1
Olorun
Olorun
NineBolts
Olorun
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,314 Elo+
Solo
Zhong Kui
Zhong Kui
SURFIST4PR4TE4DO
Zhong Kui
Level 17
God Stats
1W - 3L
1,308 SR
Queue Stats
5W - 8L
1,098 Elo+
Party 1
Lancelot
Lancelot
TinTanBlack
Lancelot
Level 134
God Stats
3W - 2L
1,260 SR
Queue Stats
4W - 4L
1,282 Elo+
Solo
Bacchus
Bacchus
ivankretti
Bacchus
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 40L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
5,531
425
4,823
14,543
11,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Ballslover
Ne Zha
11
3 / 4 / 0
6,573
506
4,898
11,943
5,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
12
1 / 4 / 0
6,672
513
4,583
7,034
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Senpai_Mestre
Hachiman
11
1 / 2 / 1
6,529
502
5,059
8,920
3,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
lucjoker
Morgan Le Fay
10
0 / 4 / 2
5,982
460
1,959
7,308
2,543
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dw-MANIAC0
Thanatos
13
3 / 1 / 7
6,914
532
6,652
13,248
6,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
NineBolts
Olorun
12
6 / 1 / 3
7,502
577
9,487
9,338
3,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
11
2 / 1 / 5
6,449
496
6,270
8,142
5,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lancelot
TinTanBlack
Lancelot
13
2 / 1 / 2
7,506
577
5,728
8,792
3,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
ivankretti
Bacchus
11
6 / 2 / 4
6,831
525
8,846
10,634
9,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
19
20
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Ne Zha
Ballslover
Ne Zha
3
4
0
0.75
W
Thanatos
Dw-MANIAC0
Thanatos
3
1
7
6.5
W
Olorun
NineBolts
Olorun
6
1
3
7.5
L
Kukulkan
1
4
0
0.25
W
Zhong Kui
2
1
5
4.5
L
Hachiman
Senpai_Mestre
Hachiman
1
2
1
0.75
W
Lancelot
TinTanBlack
Lancelot
2
1
2
3
W
Bacchus
ivankretti
Bacchus
6
2
4
4
L
Morgan Le Fay
lucjoker
Morgan Le Fay
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,322
Damage
36,983
49,748
Taken
50,154
25,137
Mitigated
28,291
7,134
Healing
21,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,823
2,328
0
2,921
14,543
11,574
0
9,183
5,360
20,273
0
L
Ne Zha
Ballslover
Ne Zha
4,898
1,101
0
1,063
11,943
5,104
0
6,348
5,595
0
36,291
W
Thanatos
Dw-MANIAC0
Thanatos
6,652
2,395
0
10,242
13,248
6,015
0
1,156
12,092
0
67,261
W
Olorun
NineBolts
Olorun
9,487
5,960
351
4,744
9,338
3,663
0
1,696
7,642
44,734
772
L
Kukulkan
4,583
322
0
250
7,034
2,795
0
934
6,100
44,867
0
W
Zhong Kui
6,270
744
0
2,385
8,142
5,602
27
1,560
6,582
42,687
3,835
L
Hachiman
Senpai_Mestre
Hachiman
5,059
3,567
0
2,006
8,920
3,121
0
4,204
4,716
0
42,728
W
Lancelot
TinTanBlack
Lancelot
5,728
1,237
0
2,031
8,792
3,880
259
3,601
5,191
0
55,814
W
Bacchus
ivankretti
Bacchus
8,846
1,605
0
1,263
10,634
9,131
0
3,352
7,282
25,476
610
L
Morgan Le Fay
lucjoker
Morgan Le Fay
1,959
587
0
894
7,308
2,543
0
3,587
3,721
31,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,287
Gold Earned
35,202
286
Minions Killed
366
0
Camps Cleared
0
1,149,898
Distance Traveled
1,311,102
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,531
425
24
2
0
243,002
0
L
Ne Zha
6,573
506
53
4
0
255,284
0
W
Thanatos
6,914
532
97
7
0
272,682
0
W
Olorun
7,502
577
74
6
0
255,882
2
L
Kukulkan
6,672
513
90
7
0
201,888
0
W
Zhong Kui
6,449
496
54
4
0
232,649
0
L
Hachiman
6,529
502
64
5
0
246,098
0
W
Lancelot
7,506
577
103
8
0
272,312
0
W
Bacchus
6,831
525
38
3
0
277,577
0
L
Morgan Le Fay
5,982
460
55
4
0
203,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role