Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
 
Set
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
GuilleHARG
Danzaburou
Level 122
God Stats
5W - 6L
1,427 SR
Queue Stats
160W - 138L
1,563 Elo+
Solo
Ishtar
Ishtar
jonatasjts
Ishtar
Level 139
God Stats
1W - 3L
1,177 SR
Queue Stats
36W - 37L
1,424 Elo+
Solo
Team Averages
Level 142
1,421 SR
1,497 Elo+

VS

Team Averages
Level 112
1,500 SR
1,498 Elo+
Arachne
Arachne
CocotaGorda
Arachne
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 27L
1,375 Elo+
Solo
Kukulkan
Kukulkan
Fisu1891
Kukulkan
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 91L
1,533 Elo+
Solo
Hou Yi
Hou Yi
Seeevilguanyu
Hou Yi
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
340W - 320L
1,531 Elo+
Party 1
Nike
Nike
TenienteWolf
Nike
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,497 Elo+
Party 1
Tyr
Tyr
rivunero
Tyr
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 114L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 2 / 0
5,212
521
2,239
5,580
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
 
Set
9
0 / 2 / 0
4,833
483
1,655
8,180
3,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
 
Atlas
6
0 / 2 / 0
4,195
420
2,411
8,821
4,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
GuilleHARG
Danzaburou
10
0 / 0 / 0
5,978
598
4,796
6,081
5,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ishtar
jonatasjts
Ishtar
8
0 / 2 / 0
4,477
448
1,281
5,552
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CocotaGorda
Arachne
9
1 / 0 / 2
4,965
497
3,754
6,694
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Fisu1891
Kukulkan
12
1 / 0 / 2
6,272
627
3,873
5,093
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 4
6,542
654
5,541
4,214
1,556
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
4 / 0 / 3
5,592
559
6,720
5,389
4,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 0
5,845
585
3,124
9,445
6,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
8
8
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
0
0
L
Set
 
Set
0
2
0
0
L
Atlas
 
Atlas
0
2
0
0
W
Arachne
CocotaGorda
Arachne
1
0
2
2
W
Kukulkan
Fisu1891
Kukulkan
1
0
2
2
L
Danzaburou
GuilleHARG
Danzaburou
0
0
0
0
W
2
0
4
4
W
4
0
3
5.5
L
Ishtar
jonatasjts
Ishtar
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,382
Damage
23,012
34,214
Taken
30,835
17,318
Mitigated
17,296
6,770
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,239
297
297
991
5,580
2,177
0
2,455
3,125
37,792
974
L
Set
 
Set
1,655
351
0
978
8,180
3,878
0
1,175
7,005
0
36,858
L
Atlas
 
Atlas
2,411
831
0
1,770
8,821
4,648
0
0
8,821
13,467
0
W
Arachne
CocotaGorda
Arachne
3,754
2,505
0
2,968
6,694
2,539
0
986
5,667
0
28,877
W
Kukulkan
Fisu1891
Kukulkan
3,873
120
0
912
5,093
2,163
0
1,838
3,255
53,088
606
L
Danzaburou
GuilleHARG
Danzaburou
4,796
1,692
0
2,038
6,081
5,071
0
0
6,081
0
46,640
W
5,541
2,918
0
2,070
4,214
1,556
0
564
3,650
0
48,172
W
6,720
1,145
0
1,285
5,389
4,254
52
1,122
4,267
0
25,769
L
Ishtar
jonatasjts
Ishtar
1,281
591
0
696
5,552
1,544
0
0
5,552
0
19,744
W
3,124
543
0
3,765
9,445
6,784
0
0
8,586
0
43,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,695
Gold Earned
29,216
292
Minions Killed
344
0
Camps Cleared
0
957,143
Distance Traveled
1,033,910
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,212
521
89
9
0
196,571
0
L
Set
4,833
483
59
6
0
205,949
4
L
Atlas
4,195
420
10
1
0
193,962
0
W
Arachne
4,965
497
48
5
0
242,425
0
W
Kukulkan
6,272
627
108
11
0
199,427
1
L
Danzaburou
5,978
598
95
10
0
168,311
0
W
Hou Yi
6,542
654
100
10
0
182,478
2
W
Nike
5,592
559
22
2
0
210,677
0
L
Ishtar
4,477
448
39
4
0
192,350
3
W
Tyr
5,845
585
66
7
0
198,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role