Player Matchup

Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
LordSebFinn
Bastet
Level 86
God Stats
12W - 3L
1,855 SR
Queue Stats
16W - 12L
1,506 Elo+
Solo
Hou Yi
Hou Yi
Paddewaa
Hou Yi
Level 66
God Stats
13W - 10L
1,653 SR
Queue Stats
403W - 395L
1,470 Elo+
Solo
Ymir
Ymir
RealBoyAce
Ymir
Level 69
God Stats
2W - 3L
1,503 SR
Queue Stats
84W - 96L
1,496 Elo+
Party 1
Scylla
Scylla
alcholic-annonem
Scylla
Level 48
God Stats
10W - 11L
1,438 SR
Queue Stats
229W - 212L
1,362 Elo+
Solo
Team Averages
Level 68
1,590 SR
1,467 Elo+

VS

Team Averages
Level 62
1,490 SR
1,431 Elo+
Ao Kuang
Ao Kuang
ItalianMambo3
Ao Kuang
Level 63
God Stats
5W - 4L
1,653 SR
Queue Stats
59W - 54L
1,476 Elo+
Solo
Sobek
Sobek
MeTheBeastJP
Sobek
Level 89
God Stats
0W - 1L
1,279 SR
Queue Stats
35W - 40L
1,450 Elo+
Party 2
Chernobog
Chernobog
Pipilimpio
Chernobog
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,229 Elo+
Party 2
Ravana
Ravana
itsElio_
Ravana
Level 85
God Stats
4W - 7L
1,389 SR
Queue Stats
32W - 32L
1,468 Elo+
Party 2
Kukulkan
Kukulkan
martinandrade38
Kukulkan
Level 67
God Stats
3W - 4L
1,630 SR
Queue Stats
28W - 17L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 2 / 0
8,528
609
8,559
6,922
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
14
4 / 0 / 3
7,865
562
10,365
12,765
5,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hou Yi
Paddewaa
Hou Yi
15
9 / 0 / 3
9,099
650
7,363
9,655
4,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 10
7,142
510
4,117
7,580
6,218
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 1
7,320
523
6,397
7,128
2,760
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ItalianMambo3
Ao Kuang
13
3 / 3 / 0
6,977
498
7,139
14,657
5,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 3 / 1
5,838
417
3,002
12,473
12,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Pipilimpio
Chernobog
10
0 / 5 / 0
5,969
426
1,566
7,735
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
itsElio_
Ravana
10
1 / 4 / 1
5,887
421
2,977
8,787
5,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
13
1 / 4 / 2
7,242
517
6,523
9,068
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
5
5
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
0
2
L
Ao Kuang
ItalianMambo3
Ao Kuang
3
3
0
1
W
Bastet
4
0
3
5.5
L
0
3
1
0.17
W
Hou Yi
Paddewaa
Hou Yi
9
0
3
10.5
L
Chernobog
Pipilimpio
Chernobog
0
5
0
0
W
0
1
10
5
W
2
2
1
1.25
L
Ravana
itsElio_
Ravana
1
4
1
0.38
L
Kukulkan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,801
Damage
21,207
44,050
Taken
52,720
22,195
Mitigated
28,629
14,738
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,559
1,121
157
2,229
6,922
3,227
772
4,936
1,986
66,848
722
L
Ao Kuang
ItalianMambo3
Ao Kuang
7,139
1,704
0
6,412
14,657
5,574
0
5,591
9,066
49,432
4,011
W
Bastet
10,365
3,654
0
4,561
12,765
5,902
372
4,260
8,505
0
64,395
L
3,002
32
0
1,919
12,473
12,177
0
3,293
9,180
15,533
0
W
Hou Yi
Paddewaa
Hou Yi
7,363
3,714
0
4,625
9,655
4,088
419
1,843
7,728
0
68,624
L
Chernobog
Pipilimpio
Chernobog
1,566
625
0
611
7,735
2,561
0
898
6,837
0
29,242
W
4,117
542
0
1,130
7,580
6,218
304
2,232
5,304
17,538
742
W
6,397
1,438
0
2,036
7,128
2,760
0
3,362
3,482
45,579
917
L
Ravana
itsElio_
Ravana
2,977
533
0
2,218
8,787
5,376
6
3,123
5,664
0
24,428
L
Kukulkan
6,523
444
0
798
9,068
2,941
0
5,650
3,418
63,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,954
Gold Earned
31,913
389
Minions Killed
292
0
Camps Cleared
0
1,348,727
Distance Traveled
1,266,714
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,528
609
105
8
0
280,251
0
L
Ao Kuang
6,977
498
95
7
0
291,492
1
W
Bastet
7,865
562
91
7
0
315,889
1
L
Sobek
5,838
417
14
1
0
274,419
0
W
Hou Yi
9,099
650
103
7
0
265,255
1
L
Chernobog
5,969
426
46
3
0
236,933
0
W
Ymir
7,142
510
27
2
0
272,775
2
W
Scylla
7,320
523
63
5
0
214,557
0
L
Ravana
5,887
421
34
2
0
219,077
1
L
Kukulkan
7,242
517
103
7
0
244,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role