Player Matchup

Ishtar
Ishtar
Demonthief
Ishtar
Level 171
God Stats
1W - 2L
1,499 SR
Queue Stats
167W - 118L
1,418 Elo+
Solo
Raijin
Raijin
Pdank20
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,526 Elo+
Party 1
Ratatoskr
Ratatoskr
SilvaFange
Ratatoskr
Level 168
God Stats
2W - 0L
1,715 SR
Queue Stats
53W - 40L
1,662 Elo+
Party 1
Bacchus
Bacchus
StealthKing18
Bacchus
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,538 Elo+
Party 1
Pele
Pele
jadamslayer1
Pele
Level 168
God Stats
1W - 0L
1,720 SR
Queue Stats
99W - 65L
1,644 Elo+
Party 1
Team Averages
Level 134
1,587 SR
1,557 Elo+

VS

Team Averages
Level 156
1,500 SR
1,463 Elo+
Tiamat
Tiamat
AlCev
Tiamat
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,415 Elo+
Solo
Bakasura
Bakasura
Alementor
Bakasura
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,586 Elo+
Solo
Achilles
Achilles
NavyClownn
Achilles
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Piesho98
Ah Muzen Cab
Level 145
God Stats
0W - 6L
1,500 SR
Queue Stats
133W - 137L
1,303 Elo+
Solo
Charybdis
Charybdis
Zυko
Charybdis
Level 205
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 33L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Demonthief
Ishtar
10
1 / 3 / 5
6,657
832
5,561
6,867
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Pdank20
Raijin
12
4 / 1 / 4
7,388
924
4,872
4,514
1,866
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
SilvaFange
Ratatoskr
12
3 / 2 / 8
7,151
894
8,425
9,220
5,343
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
13
1 / 1 / 8
7,747
968
3,761
6,323
7,775
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

14
5 / 3 / 5
8,452
1,057
10,224
9,638
5,733
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlCev
Tiamat
9
0 / 3 / 4
5,802
725
4,583
4,463
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Alementor
Bakasura
9
0 / 2 / 4
5,832
729
1,349
6,922
5,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
NavyClownn
Achilles
12
5 / 5 / 3
7,464
933
6,009
11,411
12,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Piesho98
Ah Muzen Cab
14
3 / 1 / 5
7,216
902
8,658
6,372
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charybdis
Zυko
Charybdis
14
2 / 3 / 3
7,336
917
7,419
8,283
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
14
Kills
10
10
Deaths
14
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AlCev
Tiamat
0
3
4
0.67
L
Bakasura
Alementor
Bakasura
0
2
4
1
W
Ishtar
Demonthief
Ishtar
1
3
5
1.17
L
Achilles
NavyClownn
Achilles
5
5
3
1.3
W
Raijin
Pdank20
Raijin
4
1
4
6
L
Ah Muzen Cab
Piesho98
Ah Muzen Cab
3
1
5
5.5
W
Ratatoskr
SilvaFange
Ratatoskr
3
2
8
3.5
W
Bacchus
1
1
8
5
L
Charybdis
Zυko
Charybdis
2
3
3
1.17
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,843
Damage
28,018
36,562
Taken
37,451
23,727
Mitigated
26,154
9,836
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AlCev
Tiamat
4,583
292
0
176
4,463
2,632
0
1,796
2,546
7,129
0
L
Bakasura
Alementor
Bakasura
1,349
707
198
1,732
6,922
5,124
0
1,095
5,692
0
1,408
W
Ishtar
Demonthief
Ishtar
5,561
2,572
841
911
6,867
3,010
1,384
1,191
5,541
0
14,177
L
Achilles
NavyClownn
Achilles
6,009
780
283
1,562
11,411
12,328
0
3,605
7,592
0
10,069
W
Raijin
Pdank20
Raijin
4,872
654
0
0
4,514
1,866
997
415
4,061
12,850
0
L
Ah Muzen Cab
Piesho98
Ah Muzen Cab
8,658
3,939
473
1,434
6,372
2,513
176
870
5,331
0
20,957
W
Ratatoskr
SilvaFange
Ratatoskr
8,425
1,397
679
2,256
9,220
5,343
0
970
7,926
56
12,686
W
Bacchus
3,761
252
506
1,445
6,323
7,775
147
495
5,681
6,994
815
L
Charybdis
Zυko
Charybdis
7,419
2,182
383
2,196
8,283
3,557
318
1,183
7,056
0
20,714
W
10,224
1,055
813
2,385
9,638
5,733
0
1,512
7,709
0
23,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,395
Gold Earned
33,650
123
Minions Killed
81
0
Camps Cleared
0
806,744
Distance Traveled
649,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,802
725
6
1
0
100,551
0
L
Bakasura
5,832
729
2
0
0
121,286
0
W
Ishtar
6,657
832
43
5
0
148,552
0
L
Achilles
7,464
933
13
2
0
152,568
0
W
Raijin
7,388
924
30
4
0
145,209
0
L
Ah Muzen Cab
7,216
902
23
3
0
163,802
0
W
Ratatoskr
7,151
894
8
1
0
168,529
0
W
Bacchus
7,747
968
20
3
0
169,326
0
L
Charybdis
7,336
917
37
5
0
111,651
0
W
Pele
8,452
1,057
22
3
0
175,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role