Player Matchup

Awilix
Awilix
ADHD inF
Awilix
Level 55
God Stats
21W - 21L
1,486 SR
Queue Stats
208W - 225L
1,328 Elo+
Party 1
Nike
Nike
GinkoPC
Nike
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,171 Elo+
Solo
Nu Wa
Nu Wa
Hyphy inF
Nu Wa
Level 29
God Stats
1W - 3L
1,270 SR
Queue Stats
84W - 95L
1,265 Elo+
Party 1
Team Averages
Level 57
1,419 SR
1,254 Elo+

VS

Team Averages
Level 56
1,522 SR
1,420 Elo+
Neith
Neith
Luciid9251
Neith
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Osiris
Osiris
TheosVon
Osiris
Level 47
God Stats
8W - 9L
1,619 SR
Queue Stats
409W - 414L
1,374 Elo+
Solo
Sylvanus
Sylvanus
tuck_daddy7
Sylvanus
Level 67
God Stats
39W - 37L
1,447 SR
Queue Stats
160W - 163L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ADHD inF
Awilix
13
7 / 0 / 4
8,300
830
9,950
5,425
2,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
GinkoPC
Nike
12
1 / 2 / 6
7,293
729
4,810
6,931
4,629
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Nu Wa
Hyphy inF
Nu Wa
13
3 / 0 / 5
7,623
762
5,456
5,316
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 6 / 0
6,411
641
2,793
8,859
2,852
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
TheosVon
Osiris
9
1 / 1 / 0
6,128
613
5,107
6,034
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
tuck_daddy7
Sylvanus
11
0 / 4 / 2
6,393
639
4,046
10,929
8,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
11
Kills
2
2
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
ADHD inF
Awilix
7
0
4
9
W
Nike
GinkoPC
Nike
1
2
6
2
W
Nu Wa
Hyphy inF
Nu Wa
3
0
5
5.5
L
Neith
1
6
0
0.17
L
Osiris
TheosVon
Osiris
1
1
0
1
L
Sylvanus
tuck_daddy7
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,216
Damage
11,946
17,672
Taken
25,822
8,600
Mitigated
15,465
1,943
Healing
2,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
ADHD inF
Awilix
9,950
3,817
0
0
5,425
2,233
465
1,318
4,033
0
25,940
W
Nike
GinkoPC
Nike
4,810
685
0
1,383
6,931
4,629
392
1,219
5,367
0
23,679
W
Nu Wa
Hyphy inF
Nu Wa
5,456
3,050
0
560
5,316
1,738
684
1,566
3,621
19,207
0
L
Neith
2,793
414
0
120
8,859
2,852
34
1,441
7,281
0
17,736
L
Osiris
TheosVon
Osiris
5,107
866
0
400
6,034
4,155
0
726
5,227
0
22,204
L
Sylvanus
tuck_daddy7
Sylvanus
4,046
1,178
539
994
10,929
8,458
0
3,318
7,450
15,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,216
Gold Earned
18,932
119
Minions Killed
91
0
Camps Cleared
0
524,634
Distance Traveled
438,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,300
830
41
4
0
171,584
0
W
Nike
7,293
729
44
4
0
178,012
0
W
Nu Wa
7,623
762
34
3
0
175,038
0
L
Neith
6,411
641
38
4
0
142,882
0
L
Osiris
6,128
613
21
2
0
164,938
0
L
Sylvanus
6,393
639
32
3
0
130,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role