Player Matchup

Achilles
Achilles
C_Hidalgo24
Achilles
Level 85
God Stats
4W - 1L
1,694 SR
Queue Stats
144W - 146L
1,242 Elo+
Party 1
Zeus
Zeus
KingCasanova622
Zeus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,432 Elo+
Solo
Rama
Rama
cebollinoo
Rama
Level 28
God Stats
5W - 5L
1,294 SR
Queue Stats
49W - 75L
1,242 Elo+
Party 1
Team Averages
Level 57
1,496 SR
1,306 Elo+

VS

Team Averages
Level 53
1,517 SR
1,345 Elo+
Ah Muzen Cab
Ah Muzen Cab
CheddaLocsta
Ah Muzen Cab
Level 26
God Stats
5W - 4L
1,446 SR
Queue Stats
16W - 34L
1,316 Elo+
Party 2
Ganesha
Ganesha
KD_InnaCut
Ganesha
Level 68
God Stats
7W - 8L
1,478 SR
Queue Stats
38W - 63L
1,284 Elo+
Party 2
Chang'e
Chang'e
Plese Bro
Chang'e
Level 64
God Stats
131W - 102L
1,627 SR
Queue Stats
193W - 179L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
C_Hidalgo24
Achilles
13
0 / 3 / 3
8,849
590
9,227
14,554
10,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
3 / 2 / 0
9,614
641
18,516
8,129
3,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 1
9,388
626
9,866
13,930
5,537
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CheddaLocsta
Ah Muzen Cab
15
2 / 1 / 5
10,409
694
9,422
9,584
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
KD_InnaCut
Ganesha
14
0 / 3 / 8
9,727
648
7,214
19,223
17,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Plese Bro
Chang'e
17
6 / 0 / 1
11,817
788
12,504
16,248
7,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
8
8
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
C_Hidalgo24
Achilles
0
3
3
0.5
W
Ah Muzen Cab
CheddaLocsta
Ah Muzen Cab
2
1
5
4.5
W
Ganesha
KD_InnaCut
Ganesha
0
3
8
1.33
L
3
2
0
1.5
W
Chang'e
Plese Bro
Chang'e
6
0
1
6.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,609
Damage
29,140
36,613
Taken
45,055
19,180
Mitigated
28,593
1,198
Healing
17,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
C_Hidalgo24
Achilles
9,227
4,322
0
948
14,554
10,238
0
7,279
7,275
0
31,534
W
Ah Muzen Cab
CheddaLocsta
Ah Muzen Cab
9,422
3,839
511
1,244
9,584
3,910
1,227
5,751
3,698
0
29,436
W
Ganesha
KD_InnaCut
Ganesha
7,214
765
237
1,407
19,223
17,605
557
6,919
11,928
18,173
674
L
18,516
1,754
0
0
8,129
3,405
0
4,393
3,736
50,330
667
W
Chang'e
Plese Bro
Chang'e
12,504
791
4,904
9,165
16,248
7,078
1,388
5,788
10,159
50,352
1,318
L
9,866
8,537
0
250
13,930
5,537
0
7,556
6,374
0
39,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,851
Gold Earned
31,953
178
Minions Killed
148
0
Camps Cleared
0
752,861
Distance Traveled
799,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,849
590
53
4
0
269,050
0
W
Ah Muzen Cab
10,409
694
55
4
0
248,885
0
W
Ganesha
9,727
648
2
0
0
263,513
0
L
Zeus
9,614
641
55
4
0
243,822
0
W
Chang'e
11,817
788
91
6
0
286,667
0
L
Rama
9,388
626
70
5
0
239,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role