Player Matchup

Geb
Geb
Figure889
Geb
Level 125
God Stats
16W - 8L
1,500 SR
Queue Stats
127W - 108L
1,522 Elo+
Party 3
Ne Zha
Ne Zha
Splah Master X
Ne Zha
Level 102
God Stats
19W - 15L
1,610 SR
Queue Stats
213W - 211L
1,586 Elo+
Party 2
Artemis
Artemis
ThunderClappin
Artemis
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 95L
1,493 Elo+
Party 3
Vamana
Vamana
iDrxpAlot2071
Vamana
Level 120
God Stats
8W - 9L
1,560 SR
Queue Stats
126W - 112L
1,601 Elo+
Party 2
Scylla
Scylla
voxkk
Scylla
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
262W - 252L
1,578 Elo+
Party 2
Team Averages
Level 116
1,534 SR
1,556 Elo+

VS

Team Averages
Level 146
1,435 SR
1,552 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Combat7589
Apollo
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 63L
1,652 Elo+
Solo
Charon
Charon
FLOYDSMILES
Charon
Level 143
God Stats
0W - 2L
1,294 SR
Queue Stats
65W - 55L
1,522 Elo+
Solo
Ravana
Ravana
halmatKURD
Ravana
Level 161
God Stats
7W - 5L
1,326 SR
Queue Stats
33W - 23L
1,555 Elo+
Party 1
Camazotz
Camazotz
smallnuts68
Camazotz
Level 116
God Stats
9W - 9L
1,555 SR
Queue Stats
87W - 83L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 4
5,294
529
3,238
6,672
4,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 3
5,744
574
3,405
9,140
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 2 / 2
5,235
524
7,342
6,785
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 0 / 0
5,963
596
2,309
9,412
8,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
voxkk
Scylla
12
2 / 0 / 0
6,302
630
3,470
3,649
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 0
5,608
561
1,432
4,361
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Combat7589
Apollo
10
2 / 3 / 1
5,705
571
5,218
8,956
3,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
6
0 / 1 / 1
4,841
484
1,296
4,820
2,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
halmatKURD
Ravana
12
0 / 0 / 0
6,425
643
7,243
6,042
5,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
smallnuts68
Camazotz
10
1 / 2 / 0
5,368
537
4,032
10,217
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
7
Kills
3
3
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Apollo
Combat7589
Apollo
2
3
1
0.83
L
Charon
0
1
1
0.5
W
1
1
4
3
W
2
0
3
3.5
W
2
2
2
1.5
L
Ravana
halmatKURD
Ravana
0
0
0
0
W
0
0
0
0
L
Camazotz
smallnuts68
Camazotz
1
2
0
0.5
W
Scylla
voxkk
Scylla
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,764
Damage
19,221
35,658
Taken
34,396
20,367
Mitigated
16,436
12,628
Healing
12,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,432
95
0
550
4,361
1,739
0
2,080
2,281
41,813
0
L
Apollo
Combat7589
Apollo
5,218
3,754
0
2,852
8,956
3,455
0
500
8,456
0
43,156
L
Charon
1,296
422
0
1,629
4,820
2,355
0
1,048
3,772
12,347
0
W
3,238
594
106
2,733
6,672
4,479
0
1,204
5,374
12,519
2,349
W
3,405
1,425
0
5,046
9,140
3,667
0
60
9,032
0
45,308
W
7,342
3,507
0
857
6,785
2,655
0
586
6,199
0
32,141
L
Ravana
halmatKURD
Ravana
7,243
1,888
0
2,169
6,042
5,461
0
98
5,635
0
54,629
W
2,309
1,079
0
3,351
9,412
8,261
0
0
8,690
0
44,172
L
Camazotz
smallnuts68
Camazotz
4,032
1,173
0
4,832
10,217
3,426
0
2,544
7,629
0
38,690
W
Scylla
voxkk
Scylla
3,470
539
0
535
3,649
1,305
0
878
2,771
54,196
1,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,538
Gold Earned
27,947
339
Minions Killed
344
0
Camps Cleared
0
1,078,692
Distance Traveled
898,600
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,608
561
87
9
0
189,288
1
L
Apollo
5,705
571
75
8
0
184,950
0
L
Charon
4,841
484
15
2
0
113,913
0
W
Geb
5,294
529
18
2
0
241,154
0
W
Ne Zha
5,744
574
80
8
0
247,709
0
W
Artemis
5,235
524
49
5
0
183,041
0
L
Ravana
6,425
643
104
10
0
174,889
0
W
Vamana
5,963
596
84
8
0
175,461
0
L
Camazotz
5,368
537
63
6
0
235,560
0
W
Scylla
6,302
630
108
11
0
231,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role