Player Matchup

He Bo
He Bo
BigOlHeifer
He Bo
Level 87
God Stats
2W - 4L
1,285 SR
Queue Stats
374W - 366L
1,498 Elo+
Solo
Da Ji
Da Ji
Creamypiez69357
Da Ji
Level 32
God Stats
1W - 2L
1,385 SR
Queue Stats
62W - 77L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
MonoDyzor
Sun Wukong
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 154L
1,487 Elo+
Party 1
Cernunnos
Cernunnos
Thooriin
Cernunnos
Level 88
God Stats
5W - 0L
1,500 SR
Queue Stats
51W - 43L
1,354 Elo+
Party 1
Odin
Odin
l-SM0K3-BLUNTZ_
Odin
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 48L
1,453 Elo+
Solo
Team Averages
Level 95
1,434 SR
1,442 Elo+

VS

Team Averages
Level 75
1,500 SR
1,486 Elo+
Arachne
Arachne
All-Time50
Arachne
Level 27
God Stats
11W - 16L
1,500 SR
Queue Stats
472W - 577L
1,199 Elo+
Solo
Loki
Loki
Babygirllulu567
Loki
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,321 Elo+
Solo
Camazotz
Camazotz
Hawk7770
Camazotz
Level 133
God Stats
2W - 3L
1,500 SR
Queue Stats
244W - 192L
1,570 Elo+
Solo
King Arthur
King Arthur
Kmart634567
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,831 Elo+
Solo
Surtr
Surtr
nocrocks
Surtr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
8,110
1,014
4,906
5,554
2,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 9
7,774
972
5,971
9,256
9,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MonoDyzor
Sun Wukong
13
0 / 0 / 8
7,367
921
3,367
5,845
6,610
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Thooriin
Cernunnos
15
4 / 1 / 6
8,803
1,100
10,037
6,511
3,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 4 / 6
8,241
1,030
8,418
10,173
5,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
All-Time50
Arachne
12
2 / 3 / 2
6,280
785
3,747
6,985
4,047
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

1
0 / 0 / 0
2,088
261
0
0
0
Camazotz
Hawk7770
Camazotz
16
4 / 3 / 4
7,547
943
4,443
10,309
7,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Kmart634567
King Arthur
12
0 / 3 / 4
5,970
746
5,387
9,788
9,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Surtr
nocrocks
Surtr
15
6 / 4 / 3
7,927
991
10,153
9,848
12,303
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
13
Kills
12
13
Deaths
13
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
All-Time50
Arachne
2
3
2
1
L
0
0
0
0
W
3
3
6
2
W
2
5
9
1.3
L
Camazotz
Hawk7770
Camazotz
4
3
4
2
L
King Arthur
Kmart634567
King Arthur
0
3
4
0.67
W
Sun Wukong
MonoDyzor
Sun Wukong
0
0
8
4
W
Cernunnos
Thooriin
Cernunnos
4
1
6
7
W
4
4
6
1.75
L
Surtr
nocrocks
Surtr
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,699
Damage
23,730
37,339
Taken
36,930
27,030
Mitigated
33,439
10,525
Healing
7,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
All-Time50
Arachne
3,747
2,970
426
1,336
6,985
4,047
0
544
6,441
0
6,895
L
0
0
0
0
0
0
0
0
0
0
0
W
4,906
583
422
404
5,554
2,005
697
39
5,515
11,835
0
W
5,971
1,016
145
740
9,256
9,970
150
100
9,156
1,112
10,607
L
Camazotz
Hawk7770
Camazotz
4,443
436
217
2,856
10,309
7,641
0
1,598
8,711
0
16,144
L
King Arthur
Kmart634567
King Arthur
5,387
250
106
534
9,788
9,448
0
1,980
7,808
0
11,205
W
Sun Wukong
MonoDyzor
Sun Wukong
3,367
712
723
1,750
5,845
6,610
538
224
5,621
0
11,115
W
Cernunnos
Thooriin
Cernunnos
10,037
4,575
1,281
1,451
6,511
3,276
1,897
0
6,511
0
34,614
W
8,418
819
1,585
2,024
10,173
5,169
0
286
9,887
0
15,289
L
Surtr
nocrocks
Surtr
10,153
2,742
444
1,481
9,848
12,303
0
1,156
8,692
743
16,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,295
Gold Earned
29,812
122
Minions Killed
57
0
Camps Cleared
0
787,961
Distance Traveled
604,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,280
785
7
1
0
150,370
0
L
Loki
2,088
261
0
0
0
0
0
W
He Bo
8,110
1,014
22
3
0
148,497
0
W
Da Ji
7,774
972
15
2
0
143,037
0
L
Camazotz
7,547
943
22
3
0
166,384
0
L
King Arthur
5,970
746
10
1
0
144,231
0
W
Sun Wukong
7,367
921
14
2
0
178,994
0
W
Cernunnos
8,803
1,100
49
6
0
152,059
0
W
Odin
8,241
1,030
22
3
0
165,374
0
L
Surtr
7,927
991
18
2
0
143,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role