Player Matchup

Ao Kuang
Ao Kuang
Masononi
Ao Kuang
Level 50
God Stats
0W - 5L
1,248 SR
Queue Stats
4W - 22L
1,100 Elo+
Party 2
Izanami
Izanami
Nogurt9
Izanami
Level 26
God Stats
0W - 3L
1,114 SR
Queue Stats
0W - 6L
1,119 Elo+
Party 2
Baron Samedi
Baron Samedi
Shusername
Baron Samedi
Level 29
God Stats
4W - 21L
1,141 SR
Queue Stats
4W - 22L
1,100 Elo+
Party 2
Team Averages
Level 35
1,167 SR
1,107 Elo+

VS

Team Averages
Level 51
1,568 SR
1,419 Elo+
Bacchus
Bacchus
MomLicker
Bacchus
Level 14
God Stats
3W - 1L
1,620 SR
Queue Stats
34W - 25L
1,435 Elo+
Party 1
Ishtar
Ishtar
Raptio
Ishtar
Level 127
God Stats
3W - 0L
1,813 SR
Queue Stats
19W - 20L
1,411 Elo+
Party 1
Poseidon
Poseidon
RumpSweaty
Poseidon
Level 11
God Stats
2W - 1L
1,270 SR
Queue Stats
31W - 22L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Masononi
Ao Kuang
14
3 / 5 / 3
9,510
732
4,525
12,326
5,752
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Nogurt9
Izanami
14
3 / 4 / 3
9,581
737
7,669
14,045
7,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Shusername
Baron Samedi
14
2 / 5 / 6
9,582
737
6,261
15,950
9,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MomLicker
Bacchus
15
2 / 2 / 12
10,105
777
7,906
12,234
14,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Raptio
Ishtar
17
7 / 2 / 7
10,967
844
15,696
8,324
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
RumpSweaty
Poseidon
15
5 / 4 / 6
10,182
783
11,455
8,043
3,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
8
Kills
14
14
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Masononi
Ao Kuang
3
5
3
0.9
W
Bacchus
MomLicker
Bacchus
2
2
12
4
L
Izanami
Nogurt9
Izanami
3
4
3
1.13
W
Ishtar
Raptio
Ishtar
7
2
7
5.25
W
Poseidon
RumpSweaty
Poseidon
5
4
6
2
L
Baron Samedi
Shusername
Baron Samedi
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,455
Damage
35,057
42,321
Taken
28,601
22,283
Mitigated
21,312
8,102
Healing
4,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Masononi
Ao Kuang
4,525
1,167
0
446
12,326
5,752
1,378
4,357
7,924
8,290
329
W
Bacchus
MomLicker
Bacchus
7,906
634
0
1,639
12,234
14,024
155
5,083
6,847
27,874
2,213
L
Izanami
Nogurt9
Izanami
7,669
4,348
0
3,674
14,045
7,084
38
6,337
7,676
0
30,977
W
Ishtar
Raptio
Ishtar
15,696
10,679
0
2,372
8,324
3,723
1,541
2,326
5,656
0
60,681
W
Poseidon
RumpSweaty
Poseidon
11,455
1,187
0
814
8,043
3,565
553
3,542
4,170
33,077
0
L
Baron Samedi
Shusername
Baron Samedi
6,261
289
1,012
2,970
15,950
9,447
418
8,214
7,679
27,762
522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,673
Gold Earned
31,254
96
Minions Killed
162
0
Camps Cleared
0
602,065
Distance Traveled
697,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,510
732
11
1
0
204,406
0
W
Bacchus
10,105
777
35
3
0
230,039
0
L
Izanami
9,581
737
53
4
0
195,464
0
W
Ishtar
10,967
844
89
7
0
242,179
0
W
Poseidon
10,182
783
38
3
0
224,789
0
L
Baron Samedi
9,582
737
32
2
0
202,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role