Player Matchup

Agni
Agni
ALL-HAIL-LATINAS
Agni
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 51L
1,498 Elo+
Solo
Guan Yu
Guan Yu
BredManJr
Guan Yu
Level 25
God Stats
0W - 1L
1,159 SR
Queue Stats
8W - 18L
1,414 Elo+
Party 1
Hachiman
Hachiman
LaCositaBella
Hachiman
Level 62
God Stats
12W - 18L
1,516 SR
Queue Stats
68W - 76L
1,530 Elo+
Solo
Athena
Athena
SipesDragon
Athena
Level 43
God Stats
0W - 2L
1,283 SR
Queue Stats
16W - 26L
1,436 Elo+
Party 1
Bakasura
Bakasura
ninjasloth88
Bakasura
Level 104
God Stats
1W - 2L
1,681 SR
Queue Stats
12W - 24L
1,364 Elo+
Party 1
Team Averages
Level 59
1,428 SR
1,449 Elo+

VS

Team Averages
Level 55
1,602 SR
1,556 Elo+
Chaac
Chaac
Arkem-_-
Chaac
Level 24
God Stats
6W - 5L
1,736 SR
Queue Stats
62W - 66L
1,550 Elo+
Party 2
Lancelot
Lancelot
FIRELORD945
Lancelot
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 57L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
Forbez2
Cthulhu
Level 67
God Stats
2W - 0L
1,713 SR
Queue Stats
16W - 15L
1,609 Elo+
Solo
Merlin
Merlin
JLBMCPICE2
Merlin
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
67W - 71L
1,539 Elo+
Party 2
Hou Yi
Hou Yi
zValier
Hou Yi
Level 68
God Stats
2W - 2L
1,559 SR
Queue Stats
39W - 27L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
5,035
360
1,077
2,233
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
BredManJr
Guan Yu
12
3 / 4 / 0
7,146
510
6,544
13,595
13,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
LaCositaBella
Hachiman
12
1 / 2 / 5
6,522
466
7,291
7,193
2,970
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
10
0 / 3 / 8
6,806
486
4,235
15,127
11,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
ninjasloth88
Bakasura
14
8 / 3 / 2
8,398
600
13,191
12,081
6,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arkem-_-
Chaac
12
1 / 3 / 4
7,871
562
7,577
12,380
7,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
FIRELORD945
Lancelot
16
6 / 2 / 6
9,084
649
9,343
11,550
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
Forbez2
Cthulhu
11
1 / 5 / 4
7,032
502
4,156
15,674
10,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
JLBMCPICE2
Merlin
14
5 / 1 / 5
9,105
650
7,272
6,367
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
zValier
Hou Yi
14
1 / 3 / 0
7,608
543
3,777
7,827
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
12
Kills
14
14
Deaths
14
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Chaac
Arkem-_-
Chaac
1
3
4
1
L
Guan Yu
BredManJr
Guan Yu
3
4
0
0.75
W
Lancelot
FIRELORD945
Lancelot
6
2
6
4.5
W
Cthulhu
Forbez2
Cthulhu
1
5
4
0.6
W
Merlin
JLBMCPICE2
Merlin
5
1
5
7.5
L
Hachiman
LaCositaBella
Hachiman
1
2
5
1.75
L
Athena
0
3
8
1.33
L
Bakasura
ninjasloth88
Bakasura
8
3
2
3
W
Hou Yi
zValier
Hou Yi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,338
Damage
32,125
50,229
Taken
53,798
35,206
Mitigated
28,714
11,401
Healing
16,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,077
480
0
415
2,233
585
0
460
1,719
11,444
0
W
Chaac
Arkem-_-
Chaac
7,577
1,729
0
3,764
12,380
7,874
1,526
611
10,554
0
52,073
L
Guan Yu
BredManJr
Guan Yu
6,544
1,866
253
2,570
13,595
13,452
0
1,699
11,786
0
40,050
W
Lancelot
FIRELORD945
Lancelot
9,343
2,109
0
5,466
11,550
5,334
0
1,072
9,463
0
73,657
W
Cthulhu
Forbez2
Cthulhu
4,156
849
1,479
3,176
15,674
10,178
465
1,343
13,775
28,285
0
W
Merlin
JLBMCPICE2
Merlin
7,272
810
0
1,200
6,367
2,612
557
636
5,651
56,274
2,272
L
Hachiman
LaCositaBella
Hachiman
7,291
3,665
0
2,167
7,193
2,970
464
1,732
5,330
0
46,874
L
Athena
4,235
1,592
0
3,269
15,127
11,948
153
3,632
11,346
20,915
3,809
L
Bakasura
ninjasloth88
Bakasura
13,191
8,200
0
2,727
12,081
6,251
810
3,160
8,736
0
53,922
W
Hou Yi
zValier
Hou Yi
3,777
1,496
0
1,456
7,827
2,716
1,072
688
6,717
0
61,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,907
Gold Earned
40,700
270
Minions Killed
446
0
Camps Cleared
0
1,267,388
Distance Traveled
1,332,559
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,035
360
24
2
0
102,440
0
W
Chaac
7,871
562
84
6
0
220,214
0
L
Guan Yu
7,146
510
47
3
0
271,165
0
W
Lancelot
9,084
649
124
9
0
345,643
2
W
Cthulhu
7,032
502
29
2
0
254,141
0
W
Merlin
9,105
650
101
7
0
255,764
3
L
Hachiman
6,522
466
55
4
0
263,340
1
L
Athena
6,806
486
37
3
0
297,191
7
L
Bakasura
8,398
600
107
8
0
333,252
0
W
Hou Yi
7,608
543
108
8
0
256,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role