Player Matchup

Bastet
Bastet
GuardianKitsune
Bastet
Level 14
God Stats
3W - 1L
1,491 SR
Queue Stats
7W - 8L
1,452 Elo+
Party 1
Janus
Janus
IlScorcherlI
Janus
Level 115
God Stats
2W - 0L
1,697 SR
Queue Stats
16W - 9L
1,626 Elo+
Party 1
Tyr
Tyr
xPrecocityx
Tyr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,694 Elo+
Party 1
Team Averages
Level 71
1,563 SR
1,591 Elo+

VS

Team Averages
Level 63
1,523 SR
1,351 Elo+
Anhur
Anhur
Shinoble
Anhur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,144 Elo+
Party 2
Cerberus
Cerberus
vGODjs
Cerberus
Level 63
God Stats
6W - 2L
1,568 SR
Queue Stats
72W - 61L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
xKNIFExLEGENDx
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 13
7,570
757
7,144
8,089
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
10 / 0 / 5
9,539
954
12,025
5,012
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 0 / 6
8,716
872
6,833
8,683
6,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Shinoble
Anhur
10
0 / 7 / 1
6,083
608
4,214
9,727
3,109
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
vGODjs
Cerberus
9
1 / 6 / 0
5,990
599
4,314
11,926
10,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
11
2 / 5 / 1
6,792
679
5,173
7,574
3,046
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
18
Kills
3
3
Deaths
18
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
3
13
2.17
W
10
0
5
12.5
L
Anhur
Shinoble
Anhur
0
7
1
0.07
L
Cerberus
vGODjs
Cerberus
1
6
0
0.17
L
Kukulkan
2
5
1
0.5
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,002
Damage
13,701
21,784
Taken
29,227
10,911
Mitigated
16,426
3,435
Healing
2,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,144
1,747
0
595
8,089
2,573
256
3,870
4,212
0
15,428
W
12,025
998
0
875
5,012
2,020
218
2,738
2,274
52,385
0
L
Anhur
Shinoble
Anhur
4,214
2,292
0
60
9,727
3,109
0
3,498
5,826
0
12,173
L
Cerberus
vGODjs
Cerberus
4,314
502
0
1,972
11,926
10,271
0
5,045
6,525
11,419
0
L
Kukulkan
5,173
305
0
0
7,574
3,046
0
3,271
4,205
25,203
0
W
6,833
747
0
1,965
8,683
6,318
113
2,915
5,761
0
21,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,825
Gold Earned
18,865
144
Minions Killed
98
0
Camps Cleared
0
611,469
Distance Traveled
475,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,570
757
26
3
0
192,127
0
W
Janus
9,539
954
79
8
0
205,240
0
L
Anhur
6,083
608
24
2
0
164,084
0
L
Cerberus
5,990
599
20
2
0
156,602
0
L
Kukulkan
6,792
679
54
5
0
154,494
0
W
Tyr
8,716
872
39
4
0
214,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role