Player Matchup

Thanatos
Thanatos
Bart04
Thanatos
Level 97
God Stats
16W - 7L
1,506 SR
Queue Stats
59W - 56L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
BigHaggerty
Gilgamesh
Level 61
God Stats
22W - 18L
1,609 SR
Queue Stats
65W - 62L
1,463 Elo+
Party 1
Cupid
Cupid
Qjarinho
Cupid
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,468 Elo+
Party 3
Nox
Nox
cartermccutcheon
Nox
Level 47
God Stats
1W - 0L
1,493 SR
Queue Stats
45W - 54L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
cholovirus
Sylvanus
Level 159
God Stats
10W - 3L
1,541 SR
Queue Stats
21W - 9L
1,468 Elo+
Party 3
Team Averages
Level 101
1,530 SR
1,477 Elo+

VS

Team Averages
Level 62
1,418 SR
1,559 Elo+
Anubis
Anubis
Irishronin
Anubis
Level 66
God Stats
1W - 3L
1,300 SR
Queue Stats
111W - 82L
1,571 Elo+
Party 2
Achilles
Achilles
KarnageRonin
Achilles
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Spac3Goat
Yu Huang
Level 28
God Stats
0W - 3L
1,289 SR
Queue Stats
63W - 53L
1,571 Elo+
Party 2
Thor
Thor
Theravenronin
Thor
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,583 Elo+
Party 2
Rama
Rama
Tikyu
Rama
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 24L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bart04
Thanatos
16
11 / 2 / 1
8,900
593
9,891
13,289
6,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
BigHaggerty
Gilgamesh
15
3 / 1 / 3
8,594
573
8,438
18,418
15,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
Qjarinho
Cupid
14
1 / 0 / 3
7,960
531
6,397
7,232
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 0 / 3
7,636
509
2,612
8,442
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
cholovirus
Sylvanus
12
0 / 0 / 6
7,175
478
4,513
10,344
6,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Irishronin
Anubis
12
1 / 6 / 0
7,655
510
9,685
12,657
5,364
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
KarnageRonin
Achilles
12
0 / 0 / 1
6,239
416
7,973
11,710
10,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yu Huang
Spac3Goat
Yu Huang
13
0 / 4 / 0
7,449
497
9,216
8,979
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 0
7,173
478
3,531
13,174
5,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
Tikyu
Rama
13
0 / 2 / 0
7,504
500
3,303
8,277
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
15
Kills
3
3
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bart04
Thanatos
11
2
1
5.75
W
Gilgamesh
BigHaggerty
Gilgamesh
3
1
3
4.5
L
Anubis
Irishronin
Anubis
1
6
0
0.17
L
Achilles
KarnageRonin
Achilles
0
0
1
0.5
W
Cupid
Qjarinho
Cupid
1
0
3
2.5
L
Yu Huang
Spac3Goat
Yu Huang
0
4
0
0
L
2
3
0
0.67
L
Rama
Tikyu
Rama
0
2
0
0
W
0
0
3
1.5
W
Sylvanus
cholovirus
Sylvanus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,851
Damage
33,708
57,725
Taken
54,797
34,129
Mitigated
27,556
27,827
Healing
12,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bart04
Thanatos
9,891
2,954
0
10,761
13,289
6,555
123
1,296
11,927
0
77,434
W
Gilgamesh
BigHaggerty
Gilgamesh
8,438
2,282
0
4,928
18,418
15,316
14
8,737
9,681
0
63,911
L
Anubis
Irishronin
Anubis
9,685
329
0
5,402
12,657
5,364
0
0
11,894
59,389
1,945
L
Achilles
KarnageRonin
Achilles
7,973
1,431
0
1,167
11,710
10,461
0
1,508
10,154
0
36,410
W
Cupid
Qjarinho
Cupid
6,397
2,764
209
3,177
7,232
2,965
0
0
7,232
0
64,080
L
Yu Huang
Spac3Goat
Yu Huang
9,216
1,198
0
1,332
8,979
3,292
834
2,821
6,158
60,800
1,171
L
3,531
710
0
1,562
13,174
5,472
325
1,066
12,063
0
55,791
L
Rama
Tikyu
Rama
3,303
2,960
0
3,077
8,277
2,967
0
1,712
6,565
0
56,517
W
2,612
280
0
1,746
8,442
3,274
536
6,320
1,716
57,055
1,182
W
Sylvanus
cholovirus
Sylvanus
4,513
1,182
3,000
4,006
10,344
6,019
0
1,355
8,909
26,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,265
Gold Earned
36,020
480
Minions Killed
442
0
Camps Cleared
0
1,484,248
Distance Traveled
1,389,109
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,900
593
100
7
0
337,906
0
W
Gilgamesh
8,594
573
110
7
0
284,256
0
L
Anubis
7,655
510
90
6
0
224,030
0
L
Achilles
6,239
416
36
2
0
326,685
1
W
Cupid
7,960
531
126
8
0
279,817
2
L
Yu Huang
7,449
497
102
7
0
249,849
1
L
Thor
7,173
478
87
6
0
326,223
0
L
Rama
7,504
500
127
8
0
262,322
0
W
Nox
7,636
509
108
7
0
289,095
0
W
Sylvanus
7,175
478
36
2
0
293,174
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role