Player Matchup

Thor
Thor
Silver II
Bryartz07
Thor
Silver II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,461 MMR
Solo
Charon
Charon
Gold III
CH1KKA
Charon
Gold III
Level 177
God Stats
2W - 6L
1,511 SR
Queue Stats
145W - 147L
1,461 MMR
Solo
Raijin
Raijin
Bronze III
ClumsyDuck
Raijin
Bronze III
Level 152
God Stats
1W - 1L
1,789 SR
Queue Stats
1W - 2L
1,461 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Hotpits
Sylvanus
Gold IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 332L
1,460 MMR
Solo
Hachiman
Hachiman
Gold IV
slaad17
Hachiman
Gold IV
Level 159
God Stats
16W - 14L
1,491 SR
Queue Stats
621W - 638L
1,461 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,558 SR
1,461 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,485 SR
1,464 MMR
Vamana
Vamana
Gold II
Bhennis3
Vamana
Gold II
Level 148
God Stats
8W - 5L
1,520 SR
Queue Stats
66W - 62L
1,549 MMR
Party 2
Tiamat
Tiamat
Gold V
FearMaNuggets
Tiamat
Gold V
Level 105
God Stats
4W - 2L
1,428 SR
Queue Stats
75W - 64L
1,449 MMR
Party 1
Athena
Athena
Silver II
LeoCs2204
Athena
Silver II
Level 89
God Stats
1W - 2L
1,204 SR
Queue Stats
27W - 27L
1,458 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
ThickestCat
Ratatoskr
Gold III
Level 159
God Stats
5W - 3L
1,521 SR
Queue Stats
191W - 182L
1,495 MMR
Party 1
Ishtar
Ishtar
Silver I
lilMoistback
Ishtar
Silver I
Level 123
God Stats
4W - 1L
1,754 SR
Queue Stats
101W - 99L
1,370 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 1 / 0
5,077
508
1,374
7,038
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
CH1KKA
Charon
8
0 / 0 / 0
5,262
526
3,489
5,585
3,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
ClumsyDuck
Raijin
10
0 / 1 / 0
5,151
515
2,806
3,595
1,116
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
Hotpits
Sylvanus
8
0 / 1 / 0
4,773
477
968
7,822
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
slaad17
Hachiman
9
1 / 4 / 0
5,411
541
2,047
7,609
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AresAnhurBake Kujira

VS

Bans
ChernobogSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bhennis3
Vamana
13
0 / 0 / 0
7,401
740
2,060
5,963
4,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 0
6,365
637
1,596
3,956
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
LeoCs2204
Athena
10
1 / 0 / 3
6,338
634
2,896
6,428
4,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
ThickestCat
Ratatoskr
12
2 / 0 / 2
6,283
628
4,750
6,329
2,532
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
12
3 / 1 / 2
7,194
719
5,056
5,500
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
7
7
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
Bhennis3
Vamana
0
0
0
0
L
Thor
0
1
0
0
L
Charon
CH1KKA
Charon
0
0
0
0
L
Raijin
ClumsyDuck
Raijin
0
1
0
0
W
1
0
0
1
L
Sylvanus
Hotpits
Sylvanus
0
1
0
0
W
Athena
LeoCs2204
Athena
1
0
3
2.5
W
Ratatoskr
ThickestCat
Ratatoskr
2
0
2
3
W
Ishtar
3
1
2
4
L
Hachiman
slaad17
Hachiman
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,684
Damage
16,358
31,649
Taken
28,176
13,316
Mitigated
15,891
6,999
Healing
7,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Bhennis3
Vamana
2,060
814
0
1,178
5,963
4,850
141
1,762
4,201
0
57,817
L
Thor
1,374
298
0
479
7,038
2,804
0
512
6,430
0
35,654
L
Charon
CH1KKA
Charon
3,489
899
0
2,005
5,585
3,330
0
375
5,032
18,266
0
L
Raijin
ClumsyDuck
Raijin
2,806
281
0
1,886
3,595
1,116
0
1,100
2,361
36,083
0
W
1,596
226
0
1,629
3,956
1,594
333
1,638
2,318
38,958
798
L
Sylvanus
Hotpits
Sylvanus
968
155
60
1,497
7,822
3,746
0
557
7,225
33,496
0
W
Athena
LeoCs2204
Athena
2,896
714
0
1,744
6,428
4,552
0
1,619
4,809
13,024
0
W
Ratatoskr
ThickestCat
Ratatoskr
4,750
1,309
0
1,204
6,329
2,532
44
1,509
4,820
0
46,966
W
Ishtar
5,056
2,854
0
1,766
5,500
2,363
1,475
735
4,765
0
60,630
L
Hachiman
slaad17
Hachiman
2,047
1,256
0
1,072
7,609
2,320
0
1,676
5,933
0
32,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,674
Gold Earned
33,581
279
Minions Killed
405
0
Camps Cleared
0
955,696
Distance Traveled
1,137,014
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,401
740
111
11
0
202,261
1
L
Thor
5,077
508
75
8
0
203,154
0
L
Charon
5,262
526
34
3
0
186,998
4
L
Raijin
5,151
515
66
7
0
194,225
3
W
Tiamat
6,365
637
97
10
0
225,961
0
L
Sylvanus
4,773
477
48
5
0
200,595
0
W
Athena
6,338
634
10
1
0
237,962
3
W
Ratatoskr
6,283
628
77
8
0
276,781
1
W
Ishtar
7,194
719
110
11
0
194,049
2
L
Hachiman
5,411
541
56
6
0
170,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role