Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Kuzneц
Da Ji
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 70L
1,604 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MushyMetrical
Morgan Le Fay
Level 117
God Stats
3W - 2L
1,849 SR
Queue Stats
116W - 77L
1,600 Elo+
Solo
Izanami
Izanami
Tue334
Izanami
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 91L
1,565 Elo+
Solo
Sun Wukong
Sun Wukong
lysevier
Sun Wukong
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,419 Elo+
Solo
Team Averages
Level 110
1,570 SR
1,538 Elo+

VS

Team Averages
Level 107
1,415 SR
1,499 Elo+
Baron Samedi
Baron Samedi
GAME OVER5168
Baron Samedi
Level 126
God Stats
128W - 121L
1,639 SR
Queue Stats
420W - 412L
1,524 Elo+
Solo
Nemesis
Nemesis
Rodeno96
Nemesis
Level 155
God Stats
0W - 3L
1,209 SR
Queue Stats
27W - 31L
1,360 Elo+
Solo
Amaterasu
Amaterasu
Wesch
Amaterasu
Level 68
God Stats
0W - 2L
1,219 SR
Queue Stats
1W - 2L
1,498 Elo+
Solo
Kukulkan
Kukulkan
Wiewiorak11
Kukulkan
Level 47
God Stats
2W - 3L
1,508 SR
Queue Stats
27W - 21L
1,562 Elo+
Solo
Cabrakan
Cabrakan
monotonous03
Cabrakan
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 0 / 5
8,019
1,146
9,984
3,022
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Da Ji
Kuzneц
Da Ji
13
2 / 0 / 6
9,094
1,299
4,487
5,907
7,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
MushyMetrical
Morgan Le Fay
13
2 / 1 / 4
7,949
1,136
8,466
2,314
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Tue334
Izanami
13
2 / 1 / 4
8,040
1,149
10,061
6,932
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Sun Wukong
lysevier
Sun Wukong
13
2 / 2 / 3
7,683
1,098
6,572
8,093
8,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Team 1 Tickets

346

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GAME OVER5168
Baron Samedi
12
0 / 0 / 3
7,317
1,045
4,710
5,485
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nemesis
Rodeno96
Nemesis
13
2 / 1 / 2
7,980
1,140
9,370
9,803
5,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Wesch
Amaterasu
12
0 / 1 / 0
6,600
943
329
1,902
913
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Wiewiorak11
Kukulkan
13
1 / 4 / 2
7,683
1,098
4,826
10,115
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cabrakan
monotonous03
Cabrakan
12
1 / 3 / 2
8,119
1,160
4,670
15,006
21,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
9
Kills
4
4
Deaths
9
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
5
3.5
L
Baron Samedi
GAME OVER5168
Baron Samedi
0
0
3
1.5
W
Da Ji
Kuzneц
Da Ji
2
0
6
5
W
Morgan Le Fay
MushyMetrical
Morgan Le Fay
2
1
4
4
L
Nemesis
Rodeno96
Nemesis
2
1
2
3
W
Izanami
Tue334
Izanami
2
1
4
4
L
Amaterasu
Wesch
Amaterasu
0
1
0
0
L
Kukulkan
Wiewiorak11
Kukulkan
1
4
2
0.5
W
Sun Wukong
lysevier
Sun Wukong
2
2
3
1.75
L
Cabrakan
monotonous03
Cabrakan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,570
Damage
23,905
26,268
Taken
42,311
20,992
Mitigated
36,308
2,715
Healing
4,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,984
423
0
109
3,022
1,147
0
1,256
1,766
25,250
0
L
Baron Samedi
GAME OVER5168
Baron Samedi
4,710
448
1,634
1,388
5,485
3,467
0
2,610
2,875
16,674
0
W
Da Ji
Kuzneц
Da Ji
4,487
695
0
513
5,907
7,918
0
3,867
2,040
0
14,332
W
Morgan Le Fay
MushyMetrical
Morgan Le Fay
8,466
438
0
40
2,314
950
0
1,397
917
27,560
0
L
Nemesis
Rodeno96
Nemesis
9,370
3,348
0
1,001
9,803
5,779
0
4,392
5,411
0
19,026
W
Izanami
Tue334
Izanami
10,061
6,702
0
484
6,932
2,877
0
2,984
3,948
0
26,589
L
Amaterasu
Wesch
Amaterasu
329
185
0
120
1,902
913
0
203
1,699
0
876
L
Kukulkan
Wiewiorak11
Kukulkan
4,826
68
0
0
10,115
4,907
0
4,614
5,501
29,914
0
W
Sun Wukong
lysevier
Sun Wukong
6,572
800
0
1,569
8,093
8,100
0
4,702
3,391
0
12,077
L
Cabrakan
monotonous03
Cabrakan
4,670
780
0
685
15,006
21,242
0
6,631
8,375
9,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,785
Gold Earned
37,699
156
Minions Killed
131
9
Camps Cleared
3
726,141
Distance Traveled
632,903
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,019
1,146
43
6
2
151,439
0
L
Baron Samedi
7,317
1,045
43
6
3
141,473
0
W
Da Ji
9,094
1,299
19
3
3
136,066
3
W
Morgan Le Fay
7,949
1,136
36
5
1
165,306
0
L
Nemesis
7,980
1,140
20
3
0
172,193
0
W
Izanami
8,040
1,149
37
5
2
122,363
0
L
Amaterasu
6,600
943
0
0
0
32,080
0
L
Kukulkan
7,683
1,098
59
8
0
154,662
0
W
Sun Wukong
7,683
1,098
21
3
1
150,967
0
L
Cabrakan
8,119
1,160
9
1
0
132,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role