Player Matchup

Hou Yi
Hou Yi
Bronze III
IanVagizzle
Hou Yi
Bronze III
Level 122
God Stats
5W - 6L
1,727 SR
Queue Stats
6W - 6L
1,470 MMR
Party 1
Hera
Hera
Silver V
MasterPhart
Hera
Silver V
Level 137
God Stats
1W - 2L
1,385 SR
Queue Stats
9W - 14L
1,279 MMR
Party 1
Vamana
Vamana
Bronze III
Τequila
Vamana
Bronze III
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,521 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 123
1,537 SR
1,423 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,504 SR
1,408 MMR
Hercules
Hercules
Silver IV
 
Hercules
Silver IV
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
DeadBrownBread
Aphrodite
Bronze III
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,400 MMR
Solo
Ishtar
Ishtar
Silver I
Kristijonas
Ishtar
Silver I
Level 85
God Stats
87W - 101L
1,513 SR
Queue Stats
100W - 133L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
7 / 2 / 4
11,086
792
12,437
11,968
5,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 7
10,336
738
13,973
8,633
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Τequila
Vamana
16
2 / 1 / 11
10,235
731
13,410
14,934
15,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
He BoThothPersephoneDiscordiaMulan

VS

Bans
AchillesBake KujiraAgniBellonaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 4 / 2
9,102
650
11,048
16,355
16,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
DeadBrownBread
Aphrodite
11
1 / 7 / 3
8,033
574
3,542
14,490
8,275
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
15
1 / 2 / 3
8,894
635
10,416
15,315
6,809
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
13
Kills
5
6
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
4
2
1
L
Aphrodite
DeadBrownBread
Aphrodite
1
7
3
0.36
W
Hou Yi
7
2
4
4.5
L
Ishtar
1
2
3
1.25
W
4
3
7
2.5
W
Vamana
Τequila
Vamana
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,820
Damage
25,006
35,535
Taken
46,160
24,364
Mitigated
31,864
9,758
Healing
15,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,048
2,375
0
3,453
16,355
16,780
0
5,120
10,823
1,783
32,539
L
Aphrodite
DeadBrownBread
Aphrodite
3,542
428
3,240
4,580
14,490
8,275
0
3,797
10,313
15,732
0
W
Hou Yi
12,437
6,964
0
3,313
11,968
5,469
1,484
1,461
10,489
0
63,621
L
Ishtar
10,416
5,959
0
3,825
15,315
6,809
0
4,855
9,960
0
45,040
W
13,973
2,517
0
1,307
8,633
3,572
682
1,459
7,168
39,880
380
W
Vamana
Τequila
Vamana
13,410
5,483
0
5,138
14,934
15,323
877
1,900
13,019
0
31,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,657
Gold Earned
26,029
168
Minions Killed
138
0
Camps Cleared
0
788,257
Distance Traveled
685,749
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,102
650
51
4
0
244,342
0
L
Aphrodite
8,033
574
20
1
0
191,756
0
W
Hou Yi
11,086
792
71
5
0
241,668
2
L
Ishtar
8,894
635
67
5
0
249,651
0
W
Hera
10,336
738
58
4
0
250,128
7
W
Vamana
10,235
731
39
3
0
296,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role