Player Matchup

Ne Zha
Ne Zha
Gold I
DumpyDeity
Ne Zha
Gold I
Level 86
God Stats
6W - 4L
1,557 SR
Queue Stats
30W - 25L
1,708 MMR
Party 1
Discordia
Discordia
Silver II
JungleFarts
Discordia
Silver II
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,452 MMR
Party 1
Bellona
Bellona
Gold III
Ryokelz
Bellona
Gold III
Level 54
God Stats
2W - 1L
1,824 SR
Queue Stats
37W - 29L
1,864 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 63
1,627 SR
1,674 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,664 SR
1,656 MMR
Osiris
Osiris
Gold III
BigRilla
Osiris
Gold III
Level 121
God Stats
11W - 4L
1,537 SR
Queue Stats
41W - 33L
1,656 MMR
Party 2
Artemis
Artemis
Gold III
MiniMingo
Artemis
Gold III
Level 118
God Stats
2W - 2L
2,041 SR
Queue Stats
41W - 33L
1,656 MMR
Party 2
Atlas
Atlas
Gold III
Squitoo
Atlas
Gold III
Level 118
God Stats
3W - 2L
1,414 SR
Queue Stats
41W - 33L
1,656 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DumpyDeity
Ne Zha
13
0 / 5 / 2
7,969
613
7,920
12,785
8,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
JungleFarts
Discordia
13
0 / 4 / 1
7,844
603
13,017
9,667
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Ryokelz
Bellona
13
1 / 4 / 0
8,135
626
9,550
19,217
22,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Bake KujiraAchillesMorgan Le FayThothPersephone

VS

Bans
KuzenboAgniVulcanScyllaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BigRilla
Osiris
16
6 / 1 / 7
10,594
815
17,175
19,381
22,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
MiniMingo
Artemis
16
2 / 1 / 10
10,424
802
9,071
8,484
3,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
Squitoo
Atlas
15
5 / 0 / 7
10,032
772
10,778
12,794
16,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
1
Kills
13
13
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Osiris
BigRilla
Osiris
6
1
7
9.5
L
Ne Zha
DumpyDeity
Ne Zha
0
5
2
0.2
L
Discordia
JungleFarts
Discordia
0
4
1
0.13
W
Artemis
MiniMingo
Artemis
2
1
10
7
L
Bellona
Ryokelz
Bellona
1
4
0
0.25
W
Atlas
Squitoo
Atlas
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,487
Damage
37,024
41,669
Taken
40,659
33,912
Mitigated
42,535
4,574
Healing
12,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BigRilla
Osiris
17,175
5,769
0
5,618
19,381
22,436
938
5,911
12,389
0
43,562
L
Ne Zha
DumpyDeity
Ne Zha
7,920
1,284
0
998
12,785
8,028
0
2,203
9,665
0
29,917
L
Discordia
JungleFarts
Discordia
13,017
985
0
1,488
9,667
3,646
0
1,766
7,387
35,559
0
W
Artemis
MiniMingo
Artemis
9,071
3,006
0
2,912
8,484
3,769
2,044
2,236
5,685
0
71,690
L
Bellona
Ryokelz
Bellona
9,550
2,834
0
2,088
19,217
22,238
205
4,699
13,328
0
32,412
W
Atlas
Squitoo
Atlas
10,778
3,102
0
3,860
12,794
16,330
84
3,847
8,301
29,468
2,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,948
Gold Earned
31,050
143
Minions Killed
198
0
Camps Cleared
0
736,022
Distance Traveled
756,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,594
815
40
3
0
263,689
0
L
Ne Zha
7,969
613
21
2
0
258,047
0
L
Discordia
7,844
603
75
6
0
232,765
0
W
Artemis
10,424
802
125
10
0
246,457
0
L
Bellona
8,135
626
47
4
0
245,210
0
W
Atlas
10,032
772
33
3
0
246,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role