Player Matchup

Ullr
Ullr
Platinum III
 
Ullr
Platinum III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond V
Dawhnald
Kukulkan
Diamond V
Level 138
God Stats
21W - 12L
1,833 SR
Queue Stats
102W - 93L
2,061 MMR
Solo
Chaac
Chaac
Gold I
InuSascha
Chaac
Gold I
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 30L
1,870 MMR
Solo
Bake Kujira
Bake Kujira
Platinum II
MRQU1ET
Bake Kujira
Platinum II
Level 89
God Stats
1W - 1L
1,319 SR
Queue Stats
129W - 117L
1,897 MMR
Solo
Lancelot
Lancelot
Platinum II
temp-459524
Lancelot
Platinum II
Level 159
God Stats
39W - 25L
1,707 SR
Queue Stats
274W - 266L
1,918 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,572 SR
1,849 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,493 SR
1,923 MMR
Ishtar
Ishtar
Diamond III
PlsLetMeWinGems
Ishtar
Diamond III
Level 213
God Stats
25W - 32L
1,467 SR
Queue Stats
198W - 177L
2,172 MMR
Solo
Mercury
Mercury
Gold II
Tobi119
Mercury
Gold II
Level 143
God Stats
4W - 4L
1,548 SR
Queue Stats
62W - 51L
1,809 MMR
Solo
Ymir
Ymir
Platinum III
ZSanttu
Ymir
Platinum III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,878 MMR
Solo
Merlin
Merlin
Gold II
malenkiyEnot
Merlin
Gold II
Level 143
God Stats
2W - 4L
1,282 SR
Queue Stats
43W - 31L
1,900 MMR
Solo
Odin
Odin
Platinum III
mxgv
Odin
Platinum III
Level 110
God Stats
6W - 2L
1,668 SR
Queue Stats
48W - 53L
1,857 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
7 / 4 / 5
7,616
586
10,666
10,791
4,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Dawhnald
Kukulkan
16
4 / 1 / 5
8,982
691
5,057
5,201
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
InuSascha
Chaac
12
3 / 2 / 7
7,110
547
8,493
11,143
10,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
MRQU1ET
Bake Kujira
14
1 / 3 / 4
8,565
659
9,694
11,907
13,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
temp-459524
Lancelot
15
8 / 1 / 5
8,237
634
10,733
7,773
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ne ZhaAphrodite

VS

Bans
ThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 0
7,503
577
7,385
12,402
5,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Tobi119
Mercury
12
4 / 4 / 2
7,027
541
5,162
11,554
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
ZSanttu
Ymir
8
0 / 8 / 3
5,816
447
4,145
15,242
13,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
14
3 / 2 / 2
7,963
613
6,415
6,611
2,614
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
mxgv
Odin
13
1 / 2 / 2
7,348
565
6,850
12,044
9,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
23
Kills
11
11
Deaths
23
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
4
5
2.38
W
Kukulkan
Dawhnald
Kukulkan
4
1
5
6.5
W
Chaac
InuSascha
Chaac
3
2
7
3.25
W
Bake Kujira
MRQU1ET
Bake Kujira
1
3
4
1
L
3
7
0
0.43
L
Mercury
Tobi119
Mercury
4
4
2
1.25
L
Ymir
ZSanttu
Ymir
0
8
3
0.19
L
Merlin
3
2
2
2
L
Odin
mxgv
Odin
1
2
2
1
W
Lancelot
temp-459524
Lancelot
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,643
Damage
29,957
46,815
Taken
57,853
34,939
Mitigated
36,013
11,393
Healing
11,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,666
5,094
0
750
10,791
4,686
15
681
10,110
0
47,116
W
Kukulkan
Dawhnald
Kukulkan
5,057
154
0
452
5,201
2,459
0
2,390
2,811
82,358
1,038
W
Chaac
InuSascha
Chaac
8,493
1,219
0
3,699
11,143
10,444
0
4,123
7,020
0
30,272
W
Bake Kujira
MRQU1ET
Bake Kujira
9,694
4,683
0
2,282
11,907
13,404
0
1,433
9,506
72,352
1,956
L
7,385
3,259
0
2,067
12,402
5,377
0
0
12,402
0
51,750
L
Mercury
Tobi119
Mercury
5,162
3,053
0
500
11,554
4,869
0
1,425
10,087
0
49,248
L
Ymir
ZSanttu
Ymir
4,145
1,222
0
1,582
15,242
13,264
0
2,351
12,891
9,645
894
L
Merlin
6,415
626
0
2,629
6,611
2,614
0
2,412
4,152
79,502
905
L
Odin
mxgv
Odin
6,850
1,513
0
4,319
12,044
9,889
0
7,445
3,715
0
47,681
W
Lancelot
temp-459524
Lancelot
10,733
2,305
0
4,210
7,773
3,946
0
1,270
6,503
0
65,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,510
Gold Earned
35,657
503
Minions Killed
415
0
Camps Cleared
0
1,409,800
Distance Traveled
1,361,157
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,616
586
82
6
0
249,299
1
W
Kukulkan
8,982
691
153
12
0
287,529
3
W
Chaac
7,110
547
25
2
0
284,117
3
W
Bake Kujira
8,565
659
131
10
0
242,851
0
L
Ishtar
7,503
577
99
8
0
236,525
0
L
Mercury
7,027
541
78
6
0
341,155
2
L
Ymir
5,816
447
7
1
0
263,092
0
L
Merlin
7,963
613
131
10
0
245,191
2
L
Odin
7,348
565
100
8
0
275,194
1
W
Lancelot
8,237
634
112
9
0
346,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role