Player Matchup

Camazotz
Camazotz
DopeyMoss669218
Camazotz
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 80L
1,437 Elo+
Party 2
Ra
Ra
Rekticio
Ra
Level 101
God Stats
10W - 7L
1,823 SR
Queue Stats
170W - 167L
1,417 Elo+
Solo
Ah Puch
Ah Puch
SirMcrolls
Ah Puch
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 64L
1,472 Elo+
Party 2
Odin
Odin
TakeOutHisLegs
Odin
Level 129
God Stats
7W - 3L
1,500 SR
Queue Stats
182W - 189L
1,551 Elo+
Solo
Aphrodite
Aphrodite
TheRealFroShady
Aphrodite
Level 109
God Stats
0W - 1L
1,695 SR
Queue Stats
57W - 45L
1,520 Elo+
Solo
Team Averages
Level 101
1,604 SR
1,479 Elo+

VS

Team Averages
Level 95
1,560 SR
1,477 Elo+
Loki
Loki
Houy4pf
Loki
Level 52
God Stats
1W - 1L
1,286 SR
Queue Stats
3W - 5L
1,192 Elo+
Party 1
Zeus
Zeus
JIOCHOU
Zeus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,521 Elo+
Solo
Anubis
Anubis
Sollipop_
Anubis
Level 149
God Stats
10W - 3L
1,773 SR
Queue Stats
61W - 58L
1,673 Elo+
Party 1
Surtr
Surtr
TheKenpachi1
Surtr
Level 108
God Stats
5W - 2L
1,506 SR
Queue Stats
28W - 28L
1,434 Elo+
Solo
Aphrodite
Aphrodite
WinterWintour
Aphrodite
Level 96
God Stats
31W - 16L
1,732 SR
Queue Stats
115W - 102L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
14
5 / 4 / 4
8,375
523
10,229
16,553
7,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 5 / 5
7,148
447
6,567
14,273
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
SirMcrolls
Ah Puch
14
4 / 2 / 3
8,307
519
6,738
10,006
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 2
8,723
545
11,355
12,984
14,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
TheRealFroShady
Aphrodite
11
0 / 3 / 7
7,195
450
3,235
15,105
11,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Houy4pf
Loki
15
10 / 4 / 3
8,977
561
9,742
11,270
4,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zeus
JIOCHOU
Zeus
16
3 / 2 / 5
9,602
600
8,066
8,360
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Sollipop_
Anubis
14
2 / 3 / 6
7,739
484
11,240
9,824
5,774
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 1 / 3
7,970
498
8,994
16,992
11,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
WinterWintour
Aphrodite
13
1 / 2 / 6
7,353
460
8,380
11,935
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
11
Kills
17
17
Deaths
12
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Camazotz
5
4
4
1.75
W
Loki
Houy4pf
Loki
10
4
3
2.88
W
Zeus
JIOCHOU
Zeus
3
2
5
2.75
L
0
5
5
0.5
L
Ah Puch
SirMcrolls
Ah Puch
4
2
3
2.75
W
Anubis
Sollipop_
Anubis
2
3
6
1.67
L
2
3
2
1
W
1
1
3
2.5
L
Aphrodite
TheRealFroShady
Aphrodite
0
3
7
1.17
W
Aphrodite
WinterWintour
Aphrodite
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,124
Damage
46,422
68,921
Taken
58,381
42,420
Mitigated
31,849
25,778
Healing
20,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
10,229
3,075
0
4,569
16,553
7,505
0
6,240
10,313
0
71,348
W
Loki
Houy4pf
Loki
9,742
2,658
0
827
11,270
4,966
0
2,520
8,627
0
53,206
W
Zeus
JIOCHOU
Zeus
8,066
1,762
0
460
8,360
3,324
1,719
3,744
4,616
74,238
1,098
L
6,567
853
731
3,964
14,273
5,030
226
7,555
6,718
55,049
0
L
Ah Puch
SirMcrolls
Ah Puch
6,738
62
0
2,983
10,006
3,943
415
3,646
6,360
45,950
433
W
Anubis
Sollipop_
Anubis
11,240
330
378
2,104
9,824
5,774
972
3,647
6,044
56,934
987
L
11,355
1,643
0
3,504
12,984
14,842
0
1,285
11,546
529
72,350
W
8,994
5,157
0
6,684
16,992
11,945
0
799
15,158
1,412
45,633
L
Aphrodite
TheRealFroShady
Aphrodite
3,235
905
3,036
6,991
15,105
11,100
96
8,371
6,734
29,492
0
W
Aphrodite
WinterWintour
Aphrodite
8,380
592
3,440
7,039
11,935
5,840
657
5,879
5,922
42,109
3,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,748
Gold Earned
41,641
446
Minions Killed
424
0
Camps Cleared
0
1,443,690
Distance Traveled
1,516,835
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,375
523
87
5
0
344,242
0
W
Loki
8,977
561
70
4
0
352,361
0
W
Zeus
9,602
600
128
8
0
289,065
0
L
Ra
7,148
447
103
6
0
279,304
3
L
Ah Puch
8,307
519
78
5
0
299,038
2
W
Anubis
7,739
484
98
6
0
284,798
0
L
Odin
8,723
545
139
9
0
237,190
4
W
Surtr
7,970
498
71
4
0
272,631
6
L
Aphrodite
7,195
450
39
2
0
283,916
0
W
Aphrodite
7,353
460
57
4
0
317,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role