Player Matchup

Athena
Athena
 
Athena
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Joao vitor4728
Neith
Level 141
God Stats
6W - 9L
1,773 SR
Queue Stats
126W - 128L
1,620 Elo+
Solo
Thor
Thor
Morfeuzzz
Thor
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 74L
1,433 Elo+
Party 2
Hades
Hades
иυℓℓ
Hades
Level 104
God Stats
5W - 6L
1,493 SR
Queue Stats
15W - 18L
1,392 Elo+
Solo
Team Averages
Level 105
1,553 SR
1,489 Elo+

VS

Team Averages
Level 51
1,543 SR
1,452 Elo+
Gilgamesh
Gilgamesh
ElWakeUp
Gilgamesh
Level 57
God Stats
1W - 1L
1,714 SR
Queue Stats
10W - 16L
1,296 Elo+
Solo
Danzaburou
Danzaburou
Joanzinho123
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Pedrinhobjaflor
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
gasmgasmtu
Kumbhakarna
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
holaqace0078
Discordia
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
4 / 2 / 3
6,186
619
3,465
8,974
8,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ix Chel
 
Ix Chel
11
2 / 0 / 1
6,102
610
2,689
6,069
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 0 / 1
6,188
619
6,095
5,783
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
12
6 / 0 / 3
6,527
653
5,481
7,500
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
11
2 / 1 / 3
6,859
686
6,302
8,711
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElWakeUp
Gilgamesh
10
1 / 4 / 0
5,441
544
5,390
10,989
8,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Joanzinho123
Danzaburou
8
0 / 5 / 2
4,940
494
4,737
6,728
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 0
4,552
455
3,727
9,696
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
gasmgasmtu
Kumbhakarna
9
2 / 2 / 0
5,777
578
2,221
7,532
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
holaqace0078
Discordia
10
0 / 2 / 0
5,451
545
3,854
4,235
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
17
Kills
3
3
Deaths
18
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
2
3
2.75
W
Ix Chel
 
Ix Chel
2
0
1
2.5
L
Gilgamesh
ElWakeUp
Gilgamesh
1
4
0
0.25
L
Danzaburou
Joanzinho123
Danzaburou
0
5
2
0.2
W
3
0
1
3.5
W
Thor
6
0
3
7.5
L
0
5
0
0
L
Kumbhakarna
gasmgasmtu
Kumbhakarna
2
2
0
1
L
Discordia
holaqace0078
Discordia
0
2
0
0
W
Hades
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,032
Damage
19,929
37,037
Taken
39,180
20,088
Mitigated
20,443
15,864
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,465
1,110
0
2,486
8,974
8,055
0
1,076
7,898
8,898
0
W
Ix Chel
 
Ix Chel
2,689
390
172
2,838
6,069
2,293
0
3,768
2,301
40,923
457
L
Gilgamesh
ElWakeUp
Gilgamesh
5,390
1,900
0
1,434
10,989
8,077
0
6,191
4,798
0
33,390
L
Danzaburou
Joanzinho123
Danzaburou
4,737
2,798
0
410
6,728
2,299
0
1,709
5,019
0
28,635
W
6,095
1,788
0
2,297
5,783
2,293
102
1,145
4,638
0
45,091
W
Thor
5,481
1,385
0
2,261
7,500
3,517
0
86
7,334
0
48,046
L
3,727
1,298
0
1,276
9,696
3,863
0
993
8,703
0
24,122
L
Kumbhakarna
gasmgasmtu
Kumbhakarna
2,221
220
0
1,142
7,532
4,806
0
1,196
6,336
17,096
0
L
Discordia
holaqace0078
Discordia
3,854
155
0
280
4,235
1,398
0
2,203
2,032
37,845
0
W
Hades
6,302
815
0
5,810
8,711
3,930
394
0
8,036
45,673
1,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,862
Gold Earned
26,161
296
Minions Killed
231
0
Camps Cleared
0
1,064,305
Distance Traveled
999,858
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,186
619
15
2
0
232,340
5
W
Ix Chel
6,102
610
63
6
0
208,216
6
L
Gilgamesh
5,441
544
52
5
0
180,439
0
L
Danzaburou
4,940
494
54
5
0
194,816
0
W
Neith
6,188
619
67
7
0
190,818
0
W
Thor
6,527
653
81
8
0
231,035
0
L
Fenrir
4,552
455
43
4
0
198,715
0
L
Kumbhakarna
5,777
578
16
2
0
216,971
1
L
Discordia
5,451
545
66
7
0
208,917
2
W
Hades
6,859
686
70
7
0
201,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role