Player Matchup

Achilles
Achilles
GabenW
Achilles
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 56L
1,448 Elo+
Party 1
Cernunnos
Cernunnos
RetroA22Reaper
Cernunnos
Level 57
God Stats
1W - 2L
1,142 SR
Queue Stats
56W - 59L
1,508 Elo+
Party 1
Zeus
Zeus
boomheadshoter
Zeus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,519 Elo+
Party 1
Team Averages
Level 82
1,381 SR
1,492 Elo+

VS

Team Averages
Level 78
1,288 SR
1,486 Elo+
Bellona
Bellona
Gkr777
Bellona
Level 35
God Stats
17W - 13L
1,064 SR
Queue Stats
130W - 148L
1,416 Elo+
Solo
Cernunnos
Cernunnos
Sir Polar11
Cernunnos
Level 96
God Stats
6W - 17L
1,166 SR
Queue Stats
166W - 164L
1,455 Elo+
Party 2
Hel
Hel
hollowspark3318
Hel
Level 104
God Stats
19W - 17L
1,634 SR
Queue Stats
32W - 28L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GabenW
Achilles
17
6 / 2 / 6
11,222
802
10,374
13,412
16,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
RetroA22Reaper
Cernunnos
17
4 / 4 / 8
11,007
786
11,347
11,670
5,279
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 10
10,304
736
15,908
10,655
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gkr777
Bellona
15
3 / 4 / 6
10,127
723
6,768
17,151
18,228
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Sir Polar11
Cernunnos
15
5 / 4 / 3
10,393
742
11,060
13,160
5,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 7
10,177
727
9,015
16,276
8,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
12
Kills
11
11
Deaths
12
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
GabenW
Achilles
6
2
6
4.5
L
Bellona
Gkr777
Bellona
3
4
6
1.5
W
Cernunnos
RetroA22Reaper
Cernunnos
4
4
8
2
L
Cernunnos
Sir Polar11
Cernunnos
5
4
3
1.63
W
2
5
10
1.4
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,629
Damage
26,843
35,737
Taken
46,587
25,948
Mitigated
32,214
6,402
Healing
14,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
GabenW
Achilles
10,374
2,001
0
2,264
13,412
16,179
80
3,467
9,945
1,119
25,033
L
Bellona
Gkr777
Bellona
6,768
981
0
2,750
17,151
18,228
42
4,194
12,657
589
30,755
W
Cernunnos
RetroA22Reaper
Cernunnos
11,347
6,790
0
2,936
11,670
5,279
2,347
3,879
7,791
0
57,703
L
Cernunnos
Sir Polar11
Cernunnos
11,060
4,345
0
831
13,160
5,952
1,283
5,551
7,334
0
35,671
W
15,908
1,986
0
1,202
10,655
4,490
52
2,279
8,376
46,356
326
L
9,015
317
4,788
5,677
16,276
8,034
343
6,924
8,765
29,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,533
Gold Earned
30,697
181
Minions Killed
148
0
Camps Cleared
0
738,480
Distance Traveled
710,051
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,222
802
27
2
0
268,620
6
L
Bellona
10,127
723
43
3
0
212,479
0
W
Cernunnos
11,007
786
79
6
0
238,459
0
L
Cernunnos
10,393
742
65
5
0
216,784
2
W
Zeus
10,304
736
75
5
0
231,401
0
L
Hel
10,177
727
40
3
0
280,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role