Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Alexonism
Jormungandr
Level 159
God Stats
82W - 68L
1,695 SR
Queue Stats
408W - 369L
1,529 Elo+
Solo
Nu Wa
Nu Wa
Annoying_Scrub69
Nu Wa
Level 67
God Stats
11W - 3L
1,558 SR
Queue Stats
118W - 91L
1,558 Elo+
Solo
Freya
Freya
Rexytoons
Freya
Level 97
God Stats
17W - 8L
1,470 SR
Queue Stats
46W - 27L
1,576 Elo+
Solo
Awilix
Awilix
TonaldDrumplol
Awilix
Level 87
God Stats
4W - 0L
1,806 SR
Queue Stats
30W - 33L
1,504 Elo+
Solo
Team Averages
Level 104
1,606 SR
1,533 Elo+

VS

Team Averages
Level 151
1,356 SR
1,413 Elo+
Lancelot
Lancelot
 
Lancelot
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Ctons
Janus
Level 159
God Stats
0W - 2L
1,230 SR
Queue Stats
13W - 17L
1,157 Elo+
Party 1
Gilgamesh
Gilgamesh
DyllPick1e
Gilgamesh
Level 147
God Stats
28W - 20L
1,226 SR
Queue Stats
60W - 55L
1,459 Elo+
Party 1
Achilles
Achilles
sammileelar
Achilles
Level 121
God Stats
4W - 3L
1,323 SR
Queue Stats
31W - 68L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
0 / 0 / 0
9,245
578
12,582
14,479
17,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
Alexonism
Jormungandr
14
3 / 1 / 5
8,235
515
10,201
9,433
7,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 3 / 4
8,763
548
9,907
8,874
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
Rexytoons
Freya
16
3 / 0 / 5
9,172
573
9,816
7,640
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
4 / 1 / 4
9,203
575
9,966
12,714
5,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
4 / 3 / 1
7,542
471
7,422
15,274
6,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
 
Charybdis
12
0 / 4 / 0
6,660
416
3,860
12,863
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Ctons
Janus
14
1 / 1 / 2
7,744
484
8,108
9,526
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
DyllPick1e
Gilgamesh
15
0 / 1 / 0
7,990
499
8,807
22,913
21,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
sammileelar
Achilles
11
0 / 5 / 4
6,550
409
1,675
15,682
12,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
14
Kills
5
5
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
0
0
0
L
Lancelot
 
Lancelot
4
3
1
1.5
L
Charybdis
 
Charybdis
0
4
0
0
W
Jormungandr
Alexonism
Jormungandr
3
1
5
5.5
W
4
3
4
2
L
Janus
Ctons
Janus
1
1
2
2
L
Gilgamesh
DyllPick1e
Gilgamesh
0
1
0
0
W
Freya
Rexytoons
Freya
3
0
5
5.5
W
4
1
4
6
L
Achilles
sammileelar
Achilles
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,472
Damage
29,872
53,140
Taken
76,258
36,975
Mitigated
47,938
18,542
Healing
13,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,582
4,406
0
4,336
14,479
17,340
0
603
13,876
0
79,816
L
Lancelot
 
Lancelot
7,422
1,540
0
1,556
15,274
6,685
0
6,426
8,750
0
65,105
L
Charybdis
 
Charybdis
3,860
1,569
0
4,173
12,863
4,295
0
7,107
5,434
0
46,028
W
Jormungandr
Alexonism
Jormungandr
10,201
3,846
0
2,345
9,433
7,445
363
1,685
7,748
50,861
1,903
W
9,907
1,943
0
537
8,874
3,438
1,300
3,804
5,070
64,191
1,546
L
Janus
Ctons
Janus
8,108
690
0
1,522
9,526
2,755
0
5,384
4,132
80,485
1,554
L
Gilgamesh
DyllPick1e
Gilgamesh
8,807
2,404
0
3,952
22,913
21,695
0
711
20,912
8,232
65,986
W
Freya
Rexytoons
Freya
9,816
2,412
0
3,843
7,640
3,600
747
605
7,035
74,383
4,275
W
9,966
3,602
0
7,481
12,714
5,152
0
1,625
11,089
0
90,026
L
Achilles
sammileelar
Achilles
1,675
290
0
2,007
15,682
12,508
0
9,260
6,212
0
13,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,618
Gold Earned
36,486
563
Minions Killed
449
0
Camps Cleared
0
1,658,974
Distance Traveled
1,503,446
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,245
578
133
8
0
311,381
3
L
Lancelot
7,542
471
82
5
0
363,398
0
L
Charybdis
6,660
416
63
4
0
258,015
4
W
Jormungandr
8,235
515
80
5
0
297,760
1
W
Nu Wa
8,763
548
85
5
0
302,753
0
L
Janus
7,744
484
150
9
0
326,070
2
L
Gilgamesh
7,990
499
130
8
0
281,548
2
W
Freya
9,172
573
119
7
0
336,237
4
W
Awilix
9,203
575
146
9
0
410,843
3
L
Achilles
6,550
409
24
2
0
274,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role