Player Matchup

Jing Wei
Jing Wei
BabyJoe301
Jing Wei
Level 18
God Stats
2W - 1L
1,181 SR
Queue Stats
5W - 5L
1,311 Elo+
Party 2
Merlin
Merlin
DannTheP
Merlin
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,311 Elo+
Party 2
Chaac
Chaac
jfolds
Chaac
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 129L
1,353 Elo+
Solo
Team Averages
Level 57
1,394 SR
1,325 Elo+

VS

Team Averages
Level 51
1,653 SR
1,361 Elo+
Jormungandr
Jormungandr
Dulff1025
Jormungandr
Level 52
God Stats
5W - 2L
1,747 SR
Queue Stats
92W - 122L
1,393 Elo+
Solo
Hachiman
Hachiman
ElChapaneitor
Hachiman
Level 22
God Stats
0W - 1L
1,649 SR
Queue Stats
3W - 6L
1,345 Elo+
Party 1
Anubis
Anubis
RaTaMANDRIL777
Anubis
Level 80
God Stats
2W - 1L
1,563 SR
Queue Stats
3W - 6L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BabyJoe301
Jing Wei
14
0 / 4 / 4
8,235
633
6,384
11,273
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Merlin
DannTheP
Merlin
16
3 / 1 / 3
9,515
732
10,714
8,827
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
jfolds
Chaac
14
3 / 2 / 1
9,143
703
8,012
14,381
12,286
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dulff1025
Jormungandr
15
1 / 1 / 5
8,860
682
9,090
12,809
11,609
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
ElChapaneitor
Hachiman
15
4 / 2 / 1
9,195
707
10,238
10,002
4,293
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 3 / 4
8,574
660
9,340
9,769
5,420
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
6
Kills
7
7
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BabyJoe301
Jing Wei
0
4
4
0.5
W
Merlin
DannTheP
Merlin
3
1
3
4.5
L
Jormungandr
Dulff1025
Jormungandr
1
1
5
3.5
L
Hachiman
ElChapaneitor
Hachiman
4
2
1
2.25
L
2
3
4
1.33
W
Chaac
jfolds
Chaac
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,110
Damage
28,668
34,481
Taken
32,580
19,280
Mitigated
21,322
7,593
Healing
3,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BabyJoe301
Jing Wei
6,384
4,261
0
2,308
11,273
3,465
760
6,918
4,256
0
19,810
W
Merlin
DannTheP
Merlin
10,714
916
85
1,153
8,827
3,529
237
5,120
3,588
46,210
192
L
Jormungandr
Dulff1025
Jormungandr
9,090
2,766
0
0
12,809
11,609
343
4,294
8,277
29,991
650
L
Hachiman
ElChapaneitor
Hachiman
10,238
8,861
0
1,402
10,002
4,293
112
2,539
7,143
0
20,897
L
9,340
352
0
2,317
9,769
5,420
508
2,959
6,424
35,459
0
W
Chaac
jfolds
Chaac
8,012
852
0
4,047
14,381
12,286
272
5,262
8,851
0
24,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,893
Gold Earned
26,629
139
Minions Killed
115
0
Camps Cleared
0
664,036
Distance Traveled
673,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,235
633
27
2
0
233,466
0
W
Merlin
9,515
732
79
6
0
232,502
0
L
Jormungandr
8,860
682
37
3
0
230,879
0
L
Hachiman
9,195
707
28
2
0
234,315
0
L
Anubis
8,574
660
50
4
0
208,240
0
W
Chaac
9,143
703
33
3
0
198,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role