Player Matchup

Hun Batz
Hun Batz
CorruptEntity
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,300 Elo+
Party 1
Osiris
Osiris
HickyMonsoon
Osiris
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,347 Elo+
Solo
Anubis
Anubis
OgGravez
Anubis
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 22L
1,117 Elo+
Party 1
Neith
Neith
Solvate
Neith
Level 18
God Stats
4W - 12L
1,164 SR
Queue Stats
16W - 21L
1,120 Elo+
Party 1
Sylvanus
Sylvanus
YaBoiPolt
Sylvanus
Level 124
God Stats
0W - 2L
1,294 SR
Queue Stats
35W - 41L
1,232 Elo+
Party 1
Team Averages
Level 61
1,391 SR
1,223 Elo+

VS

Team Averages
Level 87
1,518 SR
1,450 Elo+
Bacchus
Bacchus
DaWhopper
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 67L
1,376 Elo+
Party 2
Loki
Loki
Hacheee-
Loki
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 45L
1,544 Elo+
Solo
Danzaburou
Danzaburou
Mallyce
Danzaburou
Level 68
God Stats
8W - 1L
1,628 SR
Queue Stats
67W - 50L
1,358 Elo+
Party 2
Tiamat
Tiamat
Seutekh
Tiamat
Level 100
God Stats
46W - 43L
1,462 SR
Queue Stats
162W - 166L
1,493 Elo+
Solo
Agni
Agni
xPanda_Marcelo-
Agni
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CorruptEntity
Hun Batz
15
3 / 3 / 3
9,275
464
5,639
18,029
8,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Osiris
15
3 / 1 / 4
9,600
480
6,083
15,890
18,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Anubis
OgGravez
Anubis
13
0 / 7 / 1
7,699
385
4,396
11,524
5,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Neith
Solvate
Neith
15
7 / 1 / 4
9,584
479
11,054
13,342
5,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
YaBoiPolt
Sylvanus
13
1 / 2 / 9
9,522
476
9,249
18,555
13,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaWhopper
Bacchus
14
1 / 2 / 4
8,985
449
7,794
16,004
18,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Loki
14
1 / 5 / 2
8,267
413
2,911
13,937
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Danzaburou
Mallyce
Danzaburou
17
3 / 3 / 3
9,262
463
7,224
9,497
3,972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Seutekh
Tiamat
17
6 / 1 / 5
9,962
498
21,553
14,324
10,436
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

15
3 / 3 / 5
8,998
450
9,696
10,931
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
14
Kills
14
14
Deaths
14
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CorruptEntity
Hun Batz
3
3
3
1.5
W
Bacchus
DaWhopper
Bacchus
1
2
4
1.5
W
Loki
1
5
2
0.4
L
Osiris
3
1
4
5
W
Danzaburou
Mallyce
Danzaburou
3
3
3
1.5
L
Anubis
OgGravez
Anubis
0
7
1
0.07
W
Tiamat
Seutekh
Tiamat
6
1
5
8.5
L
Neith
Solvate
Neith
7
1
4
9
L
Sylvanus
YaBoiPolt
Sylvanus
1
2
9
2.75
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,421
Damage
49,178
77,340
Taken
64,693
50,953
Mitigated
42,147
18,985
Healing
16,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CorruptEntity
Hun Batz
5,639
2,096
0
0
18,029
8,254
0
6,315
11,507
0
72,983
W
Bacchus
DaWhopper
Bacchus
7,794
604
0
2,617
16,004
18,853
0
3,919
12,005
40,885
0
W
Loki
2,911
221
0
2,980
13,937
5,147
0
1,906
11,761
0
38,984
L
Osiris
6,083
1,570
0
1,335
15,890
18,335
0
6,839
8,764
0
57,951
W
Danzaburou
Mallyce
Danzaburou
7,224
3,032
0
2,887
9,497
3,972
918
2,352
6,994
0
64,385
L
Anubis
OgGravez
Anubis
4,396
425
0
1,052
11,524
5,101
31
8,960
2,403
41,660
0
W
Tiamat
Seutekh
Tiamat
21,553
1,108
95
5,564
14,324
10,436
0
2,030
12,138
84,767
0
L
Neith
Solvate
Neith
11,054
3,526
0
2,598
13,342
5,550
1,003
6,539
6,652
0
65,357
L
Sylvanus
YaBoiPolt
Sylvanus
9,249
1,226
6,506
7,494
18,555
13,713
622
9,219
9,011
31,752
1,252
W
9,696
254
0
2,680
10,931
3,739
532
3,385
7,351
64,361
1,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,680
Gold Earned
45,474
392
Minions Killed
414
0
Camps Cleared
0
1,815,464
Distance Traveled
1,780,108
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,275
464
95
5
0
390,011
2
W
Bacchus
8,985
449
37
2
0
351,726
1
W
Loki
8,267
413
49
2
0
351,763
0
L
Osiris
9,600
480
88
4
0
354,129
2
W
Danzaburou
9,262
463
128
6
0
346,179
0
L
Anubis
7,699
385
63
3
0
347,164
0
W
Tiamat
9,962
498
111
6
0
406,277
2
L
Neith
9,584
479
90
5
0
381,619
5
L
Sylvanus
9,522
476
56
3
0
342,541
1
W
Agni
8,998
450
89
4
0
324,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role