Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Tasm3761
Zhong Kui
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 87L
1,416 Elo+
Solo
Bastet
Bastet
iLibertusx
Bastet
Level 69
God Stats
14W - 8L
1,676 SR
Queue Stats
29W - 25L
1,287 Elo+
Solo
Team Averages
Level 102
1,559 SR
1,401 Elo+

VS

Team Averages
Level 61
1,284 SR
1,407 Elo+
Horus
Horus
CPTNCREEPER7374
Horus
Level 16
God Stats
0W - 1L
1,233 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
niueansamurai
Chaac
Level 113
God Stats
2W - 4L
1,337 SR
Queue Stats
15W - 26L
1,220 Elo+
Solo
Izanami
Izanami
unholydragon1
Izanami
Level 53
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 0 / 3
11,063
851
12,289
11,449
5,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Tasm3761
Zhong Kui
13
2 / 3 / 4
9,255
712
9,417
10,365
11,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
iLibertusx
Bastet
15
2 / 1 / 3
9,511
732
7,312
8,934
3,345
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
7,667
590
2,318
19,065
16,564
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

4
0 / 0 / 0
6,383
491
0
470
173
Izanami
15
3 / 3 / 1
8,985
691
10,011
14,413
6,210
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
7
Kills
3
4
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
3
4.5
L
0
4
3
0.38
W
Zhong Kui
Tasm3761
Zhong Kui
2
3
4
1.33
W
Bastet
iLibertusx
Bastet
2
1
3
3.5
L
0
0
0
0
L
Izanami
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,018
Damage
12,329
30,748
Taken
33,948
20,248
Mitigated
22,947
10,424
Healing
3,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,289
3,918
0
2,574
11,449
5,608
1,060
288
11,161
0
78,377
L
2,318
1,001
470
999
19,065
16,564
0
4,137
14,887
0
7,709
W
Zhong Kui
Tasm3761
Zhong Kui
9,417
1,800
0
4,274
10,365
11,295
426
39
10,326
35,055
642
W
Bastet
iLibertusx
Bastet
7,312
2,623
137
3,439
8,934
3,345
948
15
8,919
0
26,192
L
0
0
0
0
470
173
0
470
0
0
0
L
Izanami
10,011
6,361
63
1,868
14,413
6,210
0
4,666
9,727
0
43,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,829
Gold Earned
23,035
192
Minions Killed
88
0
Camps Cleared
0
686,264
Distance Traveled
388,534
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,063
851
108
8
0
219,649
0
L
Horus
7,667
590
11
1
0
199,457
0
W
Zhong Kui
9,255
712
57
4
0
213,217
4
W
Bastet
9,511
732
27
2
0
253,398
0
L
Chaac
6,383
491
0
0
0
0
0
L
Izanami
8,985
691
77
6
0
189,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role