Player Matchup

Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Fractalejo
Achilles
Level 183
God Stats
2W - 5L
1,224 SR
Queue Stats
145W - 120L
1,612 Elo+
Party 3
Surtr
Surtr
Frowzy
Surtr
Level 159
God Stats
8W - 17L
1,368 SR
Queue Stats
262W - 249L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Jon of the Dead
Nu Wa
Level 148
God Stats
24W - 25L
1,647 SR
Queue Stats
111W - 117L
1,316 Elo+
Party 1
Heimdallr
Heimdallr
Zîlt
Heimdallr
Level 157
God Stats
2W - 2L
1,541 SR
Queue Stats
210W - 169L
1,589 Elo+
Party 3
Team Averages
Level 158
1,456 SR
1,512 Elo+

VS

Team Averages
Level 139
1,412 SR
1,454 Elo+
Baron Samedi
Baron Samedi
CoZmicDeity
Baron Samedi
Level 156
God Stats
5W - 4L
1,304 SR
Queue Stats
35W - 37L
1,555 Elo+
Party 2
Gilgamesh
Gilgamesh
ConnivingHalo62
Gilgamesh
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,671 Elo+
Party 2
Danzaburou
Danzaburou
Lyrickalz
Danzaburou
Level 124
God Stats
1W - 1L
1,720 SR
Queue Stats
19W - 17L
1,365 Elo+
Party 2
Achilles
Achilles
WhatsUpPeople98
Achilles
Level 158
God Stats
1W - 3L
1,433 SR
Queue Stats
27W - 24L
1,549 Elo+
Party 2
Ares
Ares
XJO461
Ares
Level 103
God Stats
0W - 6L
1,103 SR
Queue Stats
0W - 8L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 0 / 5
5,544
554
4,573
8,585
7,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Fractalejo
Achilles
11
1 / 0 / 0
5,598
560
5,225
8,417
7,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Surtr
Frowzy
Surtr
9
3 / 1 / 1
5,431
543
3,277
7,239
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 3
6,106
611
4,302
4,293
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Zîlt
Heimdallr
11
5 / 0 / 3
6,283
628
6,549
4,303
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoZmicDeity
Baron Samedi
9
2 / 2 / 0
5,249
525
5,708
6,369
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ConnivingHalo62
Gilgamesh
10
0 / 1 / 1
5,137
514
2,359
7,522
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Lyrickalz
Danzaburou
7
0 / 6 / 0
4,597
460
2,509
8,321
3,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
10
0 / 1 / 0
5,470
547
4,976
10,123
6,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
XJO461
Ares
7
0 / 3 / 1
4,617
462
1,663
8,396
6,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
2
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
5
4.5
L
Baron Samedi
CoZmicDeity
Baron Samedi
2
2
0
1
L
Gilgamesh
ConnivingHalo62
Gilgamesh
0
1
1
0.5
W
Achilles
Fractalejo
Achilles
1
0
0
1
W
Surtr
Frowzy
Surtr
3
1
1
3.5
W
2
1
3
3.5
L
Danzaburou
Lyrickalz
Danzaburou
0
6
0
0
L
Achilles
0
1
0
0
L
Ares
XJO461
Ares
0
3
1
0.17
W
Heimdallr
Zîlt
Heimdallr
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,926
Damage
17,215
32,837
Taken
40,731
21,601
Mitigated
23,590
15,067
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,573
607
0
4,145
8,585
7,033
0
2,429
6,111
10,916
0
L
Baron Samedi
CoZmicDeity
Baron Samedi
5,708
430
377
2,483
6,369
2,906
0
3,532
2,837
29,238
1,086
L
Gilgamesh
ConnivingHalo62
Gilgamesh
2,359
595
0
1,335
7,522
4,258
0
665
6,771
0
42,714
W
Achilles
Fractalejo
Achilles
5,225
857
0
4,242
8,417
7,363
0
20
7,726
0
39,886
W
Surtr
Frowzy
Surtr
3,277
1,691
0
3,217
7,239
3,552
0
1,158
6,081
2,066
41,086
W
4,302
1,217
0
750
4,293
1,591
0
3,048
1,245
40,389
593
L
Danzaburou
Lyrickalz
Danzaburou
2,509
890
0
1,219
8,321
3,282
0
1,618
6,703
0
21,716
L
Achilles
4,976
1,930
0
4,136
10,123
6,600
0
559
8,841
57
34,506
L
Ares
XJO461
Ares
1,663
201
0
1,332
8,396
6,544
0
2,612
5,784
15,662
0
W
Heimdallr
Zîlt
Heimdallr
6,549
3,267
0
2,713
4,303
2,062
0
328
3,975
0
57,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,962
Gold Earned
25,070
290
Minions Killed
235
0
Camps Cleared
0
977,970
Distance Traveled
969,824
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,544
554
9
1
0
226,698
4
L
Baron Samedi
5,249
525
48
5
0
181,750
0
L
Gilgamesh
5,137
514
76
8
0
227,534
2
W
Achilles
5,598
560
53
5
0
210,371
2
W
Surtr
5,431
543
69
7
0
185,892
0
W
Nu Wa
6,106
611
75
8
0
175,407
0
L
Danzaburou
4,597
460
38
4
0
182,670
0
L
Achilles
5,470
547
62
6
0
186,265
0
L
Ares
4,617
462
11
1
0
191,605
3
W
Heimdallr
6,283
628
84
8
0
179,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role