Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Jamsman
Apollo
Level 139
God Stats
3W - 3L
1,544 SR
Queue Stats
22W - 12L
1,702 Elo+
Party 2
Chang'e
Chang'e
Nightvexen
Chang'e
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 29L
1,624 Elo+
Party 2
Fenrir
Fenrir
SpoilYa
Fenrir
Level 60
God Stats
21W - 13L
1,604 SR
Queue Stats
41W - 30L
1,655 Elo+
Party 2
Sol
Sol
vitinhomat
Sol
Level 57
God Stats
2W - 1L
1,250 SR
Queue Stats
17W - 18L
1,433 Elo+
Solo
Team Averages
Level 88
1,479 SR
1,583 Elo+

VS

Team Averages
Level 136
1,592 SR
1,549 Elo+
Fenrir
Fenrir
Atomic-justice2
Fenrir
Level 153
God Stats
16W - 22L
1,505 SR
Queue Stats
493W - 533L
1,497 Elo+
Solo
Charon
Charon
KornbreadQueen
Charon
Level 157
God Stats
5W - 2L
1,560 SR
Queue Stats
109W - 76L
1,662 Elo+
Party 1
Ishtar
Ishtar
The Wet Up
Ishtar
Level 152
God Stats
7W - 12L
1,339 SR
Queue Stats
7W - 15L
1,429 Elo+
Solo
Cu Chulainn
Cu Chulainn
The_Legion_24
Cu Chulainn
Level 158
God Stats
1W - 2L
1,853 SR
Queue Stats
112W - 69L
1,717 Elo+
Party 1
Janus
Janus
WolfvorQc
Janus
Level 58
God Stats
11W - 11L
1,704 SR
Queue Stats
87W - 99L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 1 / 7
6,601
1,320
2,614
4,775
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Jamsman
Apollo
11
0 / 0 / 8
6,211
1,242
3,332
4,538
1,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chang'e
Nightvexen
Chang'e
11
2 / 0 / 5
6,556
1,311
3,125
3,263
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Fenrir
SpoilYa
Fenrir
11
4 / 0 / 4
6,908
1,382
4,562
3,036
1,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 6
6,461
1,292
6,606
4,038
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Team 1 Tickets

378

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,119
1,024
0
0
0
10
0 / 3 / 1
5,803
1,161
3,467
7,829
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
The Wet Up
Ishtar
10
0 / 2 / 0
5,618
1,124
3,429
3,696
1,575
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
The_Legion_24
Cu Chulainn
11
1 / 3 / 0
5,981
1,196
4,552
8,632
7,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
WolfvorQc
Janus
11
0 / 1 / 0
6,005
1,201
5,049
1,802
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
9
Kills
1
1
Deaths
9
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
7
4.5
L
0
0
0
0
W
Apollo
Jamsman
Apollo
0
0
8
4
L
0
3
1
0.17
W
Chang'e
Nightvexen
Chang'e
2
0
5
4.5
W
Fenrir
SpoilYa
Fenrir
4
0
4
6
L
Ishtar
The Wet Up
Ishtar
0
2
0
0
L
Cu Chulainn
The_Legion_24
Cu Chulainn
1
3
0
0.33
L
Janus
WolfvorQc
Janus
0
1
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,239
Damage
16,497
19,650
Taken
21,959
10,978
Mitigated
14,707
3,714
Healing
2,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,614
223
0
1,004
4,775
4,843
0
2,284
2,376
6,962
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
Jamsman
Apollo
3,332
1,212
0
0
4,538
1,809
0
1,816
2,650
0
14,216
L
3,467
708
95
1,238
7,829
5,138
0
3,322
4,345
10,560
239
W
Chang'e
Nightvexen
Chang'e
3,125
218
771
901
3,263
1,174
0
964
2,233
17,001
323
W
Fenrir
SpoilYa
Fenrir
4,562
61
0
304
3,036
1,682
0
1,412
1,570
0
10,730
L
Ishtar
The Wet Up
Ishtar
3,429
2,411
0
160
3,696
1,575
0
2,221
1,434
0
8,627
L
Cu Chulainn
The_Legion_24
Cu Chulainn
4,552
838
0
1,346
8,632
7,317
0
5,514
3,074
0
15,889
L
Janus
WolfvorQc
Janus
5,049
288
0
0
1,802
677
0
736
1,022
25,521
0
W
6,606
2,582
0
734
4,038
1,470
0
1,563
2,409
17,692
1,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,737
Gold Earned
28,526
120
Minions Killed
115
7
Camps Cleared
5
546,676
Distance Traveled
393,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,601
1,320
4
1
0
109,549
0
L
Fenrir
5,119
1,024
0
0
0
0
0
W
Apollo
6,211
1,242
39
8
3
107,423
0
L
Charon
5,803
1,161
24
5
3
91,483
0
W
Chang'e
6,556
1,311
38
8
1
113,401
0
W
Fenrir
6,908
1,382
15
3
1
120,867
0
L
Ishtar
5,618
1,124
23
5
0
95,240
0
L
Cu Chulainn
5,981
1,196
20
4
1
108,934
0
L
Janus
6,005
1,201
48
10
1
97,553
0
W
Sol
6,461
1,292
24
5
2
95,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role