Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
E3 Killer
Charon
Level 128
God Stats
20W - 8L
1,323 SR
Queue Stats
175W - 169L
1,587 Elo+
Solo
Zeus
Zeus
uTry uDie uCry
Zeus
Level 158
God Stats
41W - 28L
1,472 SR
Queue Stats
2,238W - 2,261L
1,423 Elo+
Solo
Team Averages
Level 138
1,432 SR
1,503 Elo+

VS

Team Averages
Level 142
1,577 SR
1,510 Elo+
Chiron
Chiron
Brummell
Chiron
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,285 Elo+
Solo
Sol
Sol
Frostbyte
Sol
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,800 Elo+
Solo
Cerberus
Cerberus
Twofriedrice_TTV
Cerberus
Level 151
God Stats
3W - 3L
1,730 SR
Queue Stats
153W - 153L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 2 / 2
7,591
843
3,780
8,143
2,905
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
E3 Killer
Charon
11
1 / 1 / 4
6,462
718
5,272
5,895
3,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 0 / 3
6,898
766
6,737
2,671
737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Brummell
Chiron
12
1 / 0 / 1
6,414
713
3,423
5,820
2,073
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 3 / 0
5,460
607
2,225
4,770
1,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 2 / 1
6,727
747
3,892
9,806
6,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
5
Kills
3
3
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
2
2
L
Chiron
Brummell
Chiron
1
0
1
1.5
W
Charon
E3 Killer
Charon
1
1
4
3
L
0
3
0
0
L
2
2
1
1.25
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,789
Damage
9,540
16,709
Taken
20,396
7,012
Mitigated
10,370
1,656
Healing
4,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,780
2,363
0
572
8,143
2,905
453
2,155
5,861
0
49,480
L
Chiron
Brummell
Chiron
3,423
1,185
243
1,315
5,820
2,073
78
3,975
1,839
0
17,731
W
Charon
E3 Killer
Charon
5,272
638
0
350
5,895
3,370
334
2,366
3,287
12,297
396
L
2,225
298
111
829
4,770
1,502
92
2,390
2,380
8,968
1,034
L
3,892
97
0
1,783
9,806
6,795
0
5,418
4,358
14,572
198
W
6,737
465
0
734
2,671
737
195
988
1,565
24,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,951
Gold Earned
18,601
145
Minions Killed
97
0
Camps Cleared
0
465,232
Distance Traveled
394,211
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,591
843
77
9
0
159,664
2
L
Chiron
6,414
713
29
3
0
154,424
2
W
Charon
6,462
718
11
1
0
147,867
0
L
Sol
5,460
607
22
2
0
91,271
0
L
Cerberus
6,727
747
46
5
0
148,516
3
W
Zeus
6,898
766
57
6
0
157,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role