Player Matchup

Sun Wukong
Sun Wukong
NahuelReiko15
Sun Wukong
Level 148
God Stats
22W - 19L
1,806 SR
Queue Stats
210W - 227L
1,523 Elo+
Party 1
Zhong Kui
Zhong Kui
SeuJorge106
Zhong Kui
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo
Shiva
Shiva
louvadoeres
Shiva
Level 45
God Stats
9W - 6L
1,498 SR
Queue Stats
129W - 122L
1,537 Elo+
Solo
Anhur
Anhur
odorakoescobar
Anhur
Level 141
God Stats
18W - 22L
1,649 SR
Queue Stats
225W - 204L
1,537 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
vinnie_santorini
Morgan Le Fay
Level 146
God Stats
13W - 7L
1,710 SR
Queue Stats
86W - 81L
1,579 Elo+
Party 1
Team Averages
Level 108
1,633 SR
1,535 Elo+

VS

Team Averages
Level 122
1,534 SR
1,459 Elo+
Anhur
Anhur
Morfeuzzz
Anhur
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 74L
1,422 Elo+
Solo
Kali
Kali
Rousss
Kali
Level 156
God Stats
3W - 6L
1,654 SR
Queue Stats
61W - 43L
1,553 Elo+
Party 2
Geb
Geb
atila2016
Geb
Level 159
God Stats
3W - 2L
1,311 SR
Queue Stats
126W - 127L
1,464 Elo+
Party 2
Nike
Nike
colorei
Nike
Level 76
God Stats
1W - 3L
1,508 SR
Queue Stats
7W - 16L
1,334 Elo+
Party 2
Ra
Ra
Оста
Ra
Level 154
God Stats
17W - 15L
1,698 SR
Queue Stats
148W - 158L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NahuelReiko15
Sun Wukong
17
3 / 0 / 3
9,026
564
8,552
14,982
8,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
SeuJorge106
Zhong Kui
12
1 / 6 / 1
6,894
431
7,154
12,963
7,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 4 / 3
7,115
445
7,094
16,359
12,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 2 / 0
8,455
528
6,609
8,460
3,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
vinnie_santorini
Morgan Le Fay
14
2 / 2 / 1
8,272
517
8,097
11,616
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Morfeuzzz
Anhur
14
2 / 2 / 0
8,036
502
3,777
11,461
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Rousss
Kali
16
5 / 2 / 4
8,943
559
10,315
18,882
8,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
1 / 1 / 6
8,075
505
9,083
13,863
12,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
colorei
Nike
15
4 / 1 / 2
9,679
605
12,983
18,515
12,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
2 / 1 / 2
8,499
531
7,757
10,012
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
14
14
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
Morfeuzzz
Anhur
2
2
0
1
W
Sun Wukong
NahuelReiko15
Sun Wukong
3
0
3
4.5
L
Kali
Rousss
Kali
5
2
4
3.5
W
Zhong Kui
SeuJorge106
Zhong Kui
1
6
1
0.25
L
1
1
6
4
L
Nike
colorei
Nike
4
1
2
5
W
0
4
3
0.38
W
1
2
0
0.5
W
Morgan Le Fay
vinnie_santorini
Morgan Le Fay
2
2
1
1.25
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,506
Damage
43,915
64,380
Taken
72,733
36,621
Mitigated
42,128
18,315
Healing
23,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Morfeuzzz
Anhur
3,777
2,614
0
2,942
11,461
3,617
0
373
11,040
0
59,320
W
Sun Wukong
NahuelReiko15
Sun Wukong
8,552
2,725
0
8,005
14,982
8,995
0
2,178
12,567
0
95,761
L
Kali
Rousss
Kali
10,315
4,191
0
6,218
18,882
8,888
954
2,177
16,515
0
78,470
W
Zhong Kui
SeuJorge106
Zhong Kui
7,154
210
0
3,531
12,963
7,573
44
802
11,246
34,676
1,144
L
9,083
1,084
2,081
2,811
13,863
12,493
0
2,120
11,535
28,900
4,390
L
Nike
colorei
Nike
12,983
527
0
6,490
18,515
12,754
0
5,668
12,267
0
78,274
W
7,094
923
584
2,806
16,359
12,416
0
7,579
8,482
0
30,136
W
6,609
4,502
0
2,606
8,460
3,201
31
594
7,814
0
84,653
W
Morgan Le Fay
vinnie_santorini
Morgan Le Fay
8,097
391
0
783
11,616
4,436
0
4,644
6,625
64,296
2,178
L
7,757
761
664
2,578
10,012
4,376
204
3,209
6,549
75,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,762
Gold Earned
43,232
504
Minions Killed
506
0
Camps Cleared
0
1,603,013
Distance Traveled
1,757,503
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,036
502
87
5
0
306,872
1
W
Sun Wukong
9,026
564
148
9
0
392,357
1
L
Kali
8,943
559
106
7
0
402,197
0
W
Zhong Kui
6,894
431
66
4
0
272,547
3
L
Geb
8,075
505
39
2
0
356,716
0
L
Nike
9,679
605
117
7
0
334,713
6
W
Shiva
7,115
445
30
2
0
347,836
3
W
Anhur
8,455
528
138
9
0
282,456
8
W
Morgan Le Fay
8,272
517
122
8
0
307,817
2
L
Ra
8,499
531
157
10
0
357,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role