Player Matchup

Janus
Janus
L0STKIR4
Janus
Level 75
God Stats
4W - 12L
1,613 SR
Queue Stats
208W - 210L
1,493 Elo+
Solo
King Arthur
King Arthur
TheGREEK71xx
King Arthur
Level 96
God Stats
0W - 4L
1,146 SR
Queue Stats
20W - 21L
1,463 Elo+
Party 1
Mercury
Mercury
babyyhefnerr
Mercury
Level 128
God Stats
4W - 8L
1,313 SR
Queue Stats
35W - 43L
1,465 Elo+
Party 1
Team Averages
Level 100
1,357 SR
1,474 Elo+

VS

Team Averages
Level 107
1,652 SR
1,546 Elo+
Ra
Ra
FatalCarAccident
Ra
Level 106
God Stats
2W - 1L
1,743 SR
Queue Stats
20W - 18L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
Solopancake
Sun Wukong
Level 109
God Stats
2W - 1L
1,743 SR
Queue Stats
11W - 9L
1,734 Elo+
Party 2
Medusa
Medusa
Yeaimcereal
Medusa
Level 107
God Stats
9W - 6L
1,472 SR
Queue Stats
202W - 193L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
L0STKIR4
Janus
13
1 / 3 / 4
7,419
742
6,930
7,197
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
TheGREEK71xx
King Arthur
10
2 / 4 / 2
6,692
669
6,037
11,829
10,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
babyyhefnerr
Mercury
11
2 / 5 / 2
7,190
719
2,473
8,909
3,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 6
7,685
769
6,474
8,406
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Solopancake
Sun Wukong
13
4 / 1 / 8
8,264
826
6,938
7,701
6,227
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
14
5 / 1 / 5
8,155
816
8,868
6,305
2,411
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
12
12
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Janus
L0STKIR4
Janus
1
3
4
1
W
Sun Wukong
Solopancake
Sun Wukong
4
1
8
8
L
King Arthur
TheGREEK71xx
King Arthur
2
4
2
0.75
W
Medusa
5
1
5
7.5
L
Mercury
babyyhefnerr
Mercury
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,440
Damage
22,280
27,935
Taken
22,412
17,033
Mitigated
11,860
2,810
Healing
4,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,474
278
1,268
1,788
8,406
3,222
132
4,103
3,850
23,859
174
L
Janus
L0STKIR4
Janus
6,930
248
0
1,488
7,197
3,060
0
1,269
5,834
30,280
0
W
Sun Wukong
Solopancake
Sun Wukong
6,938
956
0
0
7,701
6,227
135
1,189
6,266
0
15,520
L
King Arthur
TheGREEK71xx
King Arthur
6,037
1,003
0
536
11,829
10,181
0
3,319
8,369
429
12,800
W
Medusa
8,868
2,788
0
1,230
6,305
2,411
1,137
1,382
4,549
0
29,491
L
Mercury
babyyhefnerr
Mercury
2,473
497
0
786
8,909
3,792
0
1,611
7,298
0
23,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,301
Gold Earned
24,104
113
Minions Killed
106
0
Camps Cleared
0
526,532
Distance Traveled
569,435
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,685
769
43
4
0
186,329
0
L
Janus
7,419
742
57
6
0
175,314
0
W
Sun Wukong
8,264
826
21
2
0
178,142
0
L
King Arthur
6,692
669
14
1
0
155,472
0
W
Medusa
8,155
816
42
4
0
204,964
1
L
Mercury
7,190
719
42
4
0
195,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role