Player Matchup

Shiva
Shiva
 
Shiva
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
EnesianRex777YT
Discordia
Level 135
God Stats
1W - 1L
1,206 SR
Queue Stats
41W - 53L
1,493 Elo+
Party 1
Apollo
Apollo
GENERAL BRASIL
Apollo
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,789 Elo+
Solo
Merlin
Merlin
Haztner
Merlin
Level 128
God Stats
8W - 11L
1,310 SR
Queue Stats
240W - 223L
1,493 Elo+
Solo
Skadi
Skadi
KillerWilker
Skadi
Level 128
God Stats
3W - 2L
1,317 SR
Queue Stats
14W - 6L
1,487 Elo+
Solo
Team Averages
Level 127
1,367 SR
1,552 Elo+

VS

Team Averages
Level 108
1,567 SR
1,509 Elo+
Janus
Janus
 
Janus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BadSlang
Ymir
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
145W - 90L
1,547 Elo+
Solo
Thanatos
Thanatos
BatimaDuMal
Thanatos
Level 68
God Stats
4W - 6L
1,525 SR
Queue Stats
56W - 61L
1,405 Elo+
Solo
Bellona
Bellona
diguilaine
Bellona
Level 69
God Stats
5W - 6L
1,379 SR
Queue Stats
6W - 6L
1,486 Elo+
Solo
Hun Batz
Hun Batz
iTREVOR
Hun Batz
Level 159
God Stats
3W - 2L
1,716 SR
Queue Stats
42W - 39L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
4 / 0 / 8
7,856
1,309
4,821
5,124
4,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
EnesianRex777YT
Discordia
13
0 / 0 / 11
7,137
1,190
7,002
954
324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 6
6,808
1,135
2,071
5,294
2,138
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Haztner
Merlin
13
4 / 0 / 8
8,167
1,361
11,573
3,354
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 0 / 7
7,993
1,332
5,101
1,645
493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

360

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 0 / 1
7,316
1,219
5,966
3,476
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
12
1 / 3 / 1
7,238
1,206
3,861
9,589
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
BatimaDuMal
Thanatos
12
0 / 4 / 2
6,582
1,097
4,100
10,596
7,273
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
diguilaine
Bellona
11
0 / 2 / 1
6,277
1,046
739
4,515
2,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
iTREVOR
Hun Batz
11
0 / 3 / 0
6,396
1,066
64
5,680
2,651

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
12
Kills
2
2
Deaths
12
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
8
8
L
Janus
 
Janus
1
0
1
1.5
L
Ymir
1
3
1
0.5
L
Thanatos
BatimaDuMal
Thanatos
0
4
2
0.25
W
Discordia
EnesianRex777YT
Discordia
0
0
11
5.5
W
0
2
6
1.5
W
Merlin
Haztner
Merlin
4
0
8
8
W
4
0
7
7.5
L
Bellona
diguilaine
Bellona
0
2
1
0.25
L
Hun Batz
iTREVOR
Hun Batz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,568
Damage
14,730
16,371
Taken
33,856
8,476
Mitigated
17,912
1,567
Healing
2,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,821
241
0
451
5,124
4,409
0
2,664
2,267
0
8,694
L
Janus
 
Janus
5,966
56
0
0
3,476
1,158
0
2,114
1,243
31,239
0
L
Ymir
3,861
1,256
0
656
9,589
4,047
0
5,516
3,723
19,013
1,817
L
Thanatos
BatimaDuMal
Thanatos
4,100
790
0
1,593
10,596
7,273
0
5,646
4,569
0
10,239
W
Discordia
EnesianRex777YT
Discordia
7,002
258
0
0
954
324
0
478
424
16,041
0
W
2,071
856
0
377
5,294
2,138
0
3,612
1,524
0
7,371
W
Merlin
Haztner
Merlin
11,573
676
0
0
3,354
1,112
0
1,638
1,540
28,420
312
W
5,101
1,979
0
739
1,645
493
0
777
750
0
18,593
L
Bellona
diguilaine
Bellona
739
87
0
166
4,515
2,783
0
1,478
2,802
0
2,135
L
Hun Batz
iTREVOR
Hun Batz
64
64
0
0
5,680
2,651
0
2,875
2,583
0
1,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,961
Gold Earned
33,809
131
Minions Killed
117
6
Camps Cleared
6
672,428
Distance Traveled
577,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,856
1,309
13
2
2
147,608
0
L
Janus
7,316
1,219
68
11
3
131,841
0
L
Ymir
7,238
1,206
37
6
3
117,331
0
L
Thanatos
6,582
1,097
8
1
0
125,163
0
W
Discordia
7,137
1,190
24
4
1
133,181
0
W
Apollo
6,808
1,135
8
1
2
116,453
0
W
Merlin
8,167
1,361
48
8
0
137,192
0
W
Skadi
7,993
1,332
38
6
1
137,994
0
L
Bellona
6,277
1,046
4
1
0
69,034
0
L
Hun Batz
6,396
1,066
0
0
0
134,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role