Player Matchup

Izanami
Izanami
BlissyBoo
Izanami
Level 12
God Stats
6W - 4L
1,902 SR
Queue Stats
34W - 47L
1,676 Elo+
Party 3
Chaac
Chaac
CptABS0L0M
Chaac
Level 86
God Stats
5W - 8L
1,500 SR
Queue Stats
42W - 47L
1,265 Elo+
Solo
Ymir
Ymir
ItsTempestTTV
Ymir
Level 148
God Stats
1W - 1L
1,735 SR
Queue Stats
88W - 112L
1,429 Elo+
Party 3
Pele
Pele
MeeskoMasko
Pele
Level 26
God Stats
10W - 7L
1,519 SR
Queue Stats
136W - 162L
1,502 Elo+
Party 1
Ra
Ra
gtr42in
Ra
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 110L
1,371 Elo+
Party 1
Team Averages
Level 63
1,631 SR
1,449 Elo+

VS

Team Averages
Level 105
1,630 SR
1,582 Elo+
Arachne
Arachne
BaconGodX
Arachne
Level 125
God Stats
9W - 4L
1,945 SR
Queue Stats
13W - 9L
1,797 Elo+
Party 2
Thoth
Thoth
DaGrimPickle
Thoth
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,513 Elo+
Party 2
Khepri
Khepri
Danley2471
Khepri
Level 129
God Stats
4W - 2L
1,358 SR
Queue Stats
103W - 89L
1,493 Elo+
Solo
Hachiman
Hachiman
GlizzyGoobbler
Hachiman
Level 16
God Stats
4W - 1L
1,779 SR
Queue Stats
24W - 11L
1,607 Elo+
Party 2
Surtr
Surtr
PancakeJoe19
Surtr
Level 128
God Stats
4W - 4L
1,570 SR
Queue Stats
170W - 169L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlissyBoo
Izanami
11
0 / 2 / 0
6,126
511
2,751
7,213
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chaac
11
0 / 3 / 0
6,463
539
4,924
9,966
9,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 0
5,886
491
5,674
10,129
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 2 / 0
5,777
481
3,326
8,666
3,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 0
5,874
490
3,619
8,217
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BaconGodX
Arachne
13
3 / 1 / 3
6,949
579
7,348
10,935
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 1 / 2
6,967
581
4,667
5,079
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Danley2471
Khepri
11
2 / 0 / 2
6,832
569
3,165
6,047
5,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
12
1 / 0 / 1
7,274
606
4,009
5,611
2,025
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 0 / 1
8,103
675
9,259
11,160
9,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
11
11
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
BaconGodX
Arachne
3
1
3
4.5
L
Izanami
BlissyBoo
Izanami
0
2
0
0
L
Chaac
0
3
0
0
W
1
1
2
2
W
Khepri
Danley2471
Khepri
2
0
2
3
W
Hachiman
1
0
1
1.5
L
0
0
0
0
L
1
2
0
0.5
W
4
0
1
4.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,294
Damage
28,448
44,191
Taken
38,832
25,967
Mitigated
23,695
9,475
Healing
14,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BaconGodX
Arachne
7,348
5,071
0
4,446
10,935
5,149
152
1,973
8,962
0
65,578
L
Izanami
BlissyBoo
Izanami
2,751
2,205
0
469
7,213
2,525
0
646
6,567
0
45,024
L
Chaac
4,924
278
0
1,844
9,966
9,082
0
431
8,790
0
51,372
W
4,667
385
0
500
5,079
1,931
0
2,681
2,341
59,010
2,633
W
Khepri
Danley2471
Khepri
3,165
409
0
2,755
6,047
5,149
0
2,701
3,245
13,634
0
W
Hachiman
4,009
2,269
0
2,092
5,611
2,025
1,614
1,227
4,384
0
56,134
L
5,674
644
0
1,530
10,129
7,557
0
1,736
8,299
34,514
0
L
3,326
993
0
1,664
8,666
3,636
0
1,450
7,122
0
38,887
W
9,259
3,182
0
4,551
11,160
9,441
60
395
10,765
1,875
60,365
L
3,619
39
1,304
2,664
8,217
3,167
0
4,178
4,039
48,092
770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,126
Gold Earned
36,125
423
Minions Killed
442
0
Camps Cleared
0
1,222,837
Distance Traveled
1,240,930
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,949
579
93
8
0
287,434
0
L
Izanami
6,126
511
94
8
0
242,936
0
L
Chaac
6,463
539
112
9
0
227,190
2
W
Thoth
6,967
581
106
9
0
235,576
0
W
Khepri
6,832
569
16
1
0
253,505
4
W
Hachiman
7,274
606
111
9
0
216,843
0
L
Ymir
5,886
491
60
5
0
271,548
2
L
Pele
5,777
481
74
6
0
244,067
0
W
Surtr
8,103
675
116
10
0
247,572
2
L
Ra
5,874
490
83
7
0
237,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role