Player Matchup

Chronos
Chronos
 
Chronos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DukeyStain69
Kali
Level 94
God Stats
19W - 10L
1,768 SR
Queue Stats
78W - 61L
1,538 Elo+
Solo
Aphrodite
Aphrodite
KrazyKiwi1994
Aphrodite
Level 108
God Stats
13W - 7L
1,626 SR
Queue Stats
32W - 38L
1,453 Elo+
Solo
Tyr
Tyr
NOT A SMURFF648
Tyr
Level 103
God Stats
3W - 1L
1,702 SR
Queue Stats
198W - 187L
1,493 Elo+
Solo
Medusa
Medusa
gr8gardenfish
Medusa
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 124L
1,539 Elo+
Solo
Team Averages
Level 103
1,619 SR
1,505 Elo+

VS

Team Averages
Level 123
1,558 SR
1,610 Elo+
Ishtar
Ishtar
Rahak
Ishtar
Level 148
God Stats
1W - 1L
1,784 SR
Queue Stats
4W - 7L
1,775 Elo+
Party 1
Nike
Nike
SuperN0vaDrag0n
Nike
Level 141
God Stats
2W - 2L
1,699 SR
Queue Stats
4W - 6L
1,919 Elo+
Party 1
Ne Zha
Ne Zha
That1guy-760
Ne Zha
Level 89
God Stats
1W - 2L
1,305 SR
Queue Stats
68W - 68L
1,582 Elo+
Solo
Pele
Pele
ThyShepherdx
Pele
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,409 Elo+
Solo
Sobek
Sobek
Titan440xSRx
Sobek
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
4 / 0 / 2
6,861
686
4,482
3,469
1,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
4 / 2 / 5
6,464
646
2,996
6,940
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
KrazyKiwi1994
Aphrodite
11
3 / 1 / 4
6,133
613
3,249
5,510
2,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 0
6,880
688
4,196
7,499
5,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 0 / 3
6,162
616
6,297
6,938
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Rahak
Ishtar
9
0 / 3 / 1
5,048
505
2,724
5,976
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 1
5,046
505
4,499
7,088
5,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
8
1 / 2 / 0
5,166
517
3,215
6,511
3,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 3 / 0
5,114
511
3,643
8,376
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 11 / 0
3,728
373
445
10,629
3,915

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
17
Kills
2
3
Deaths
20
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
0
2
5
W
4
2
5
3.25
W
Aphrodite
KrazyKiwi1994
Aphrodite
3
1
4
5
W
3
0
0
3
L
Ishtar
Rahak
Ishtar
0
3
1
0.17
L
0
1
1
0.5
L
Ne Zha
1
2
0
0.5
L
1
3
0
0.33
L
0
11
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,220
Damage
14,526
30,356
Taken
38,580
15,064
Mitigated
17,419
11,520
Healing
7,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,482
2,735
0
927
3,469
1,187
2,756
415
3,054
39,440
6,098
W
2,996
1,808
0
1,490
6,940
3,581
0
30
6,871
0
32,655
W
Aphrodite
KrazyKiwi1994
Aphrodite
3,249
681
2,590
2,727
5,510
2,004
0
0
5,428
24,257
0
W
4,196
432
0
2,975
7,499
5,880
0
0
6,735
0
47,544
L
Ishtar
Rahak
Ishtar
2,724
1,747
0
1,002
5,976
1,829
0
445
5,467
0
34,895
L
4,499
758
0
2,160
7,088
5,808
0
0
7,088
0
32,676
L
Ne Zha
3,215
328
0
1,954
6,511
3,098
0
1,250
5,193
0
18,748
L
3,643
931
115
2,037
8,376
2,769
0
1,227
7,099
0
31,644
L
445
60
0
363
10,629
3,915
0
4,146
6,429
5,678
0
W
6,297
2,916
0
811
6,938
2,412
727
0
6,877
0
43,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,500
Gold Earned
24,102
312
Minions Killed
202
0
Camps Cleared
0
995,861
Distance Traveled
987,090
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,861
686
78
8
0
165,014
0
W
Kali
6,464
646
49
5
0
225,329
0
W
Aphrodite
6,133
613
53
5
0
201,397
4
W
Tyr
6,880
688
78
8
0
211,989
0
L
Ishtar
5,048
505
64
6
0
177,740
0
L
Nike
5,046
505
57
6
0
193,666
0
L
Ne Zha
5,166
517
18
2
0
222,981
4
L
Pele
5,114
511
59
6
0
198,172
0
L
Sobek
3,728
373
4
0
0
194,531
0
W
Medusa
6,162
616
54
5
0
192,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role